I first played this game back at it's original release in 1997, beat it then, and despite having bought it numerous times since it's remaster re-release, I still haven't played through it again. I did beat both the Day of the Tentacle Remaster and the Full Throttle remaster, but this one had been put in my backlog because of other games.
But now during my vacation, it's a perfect time to revisit it, and yesterday I reached year 2 in it. And it feels like it's where it's really starting to shine again.
It felt like the game in general lost some of the general enthusiam the game had, with it's remaster, when a lot of people got a chance to revisit it again. And I can somewhat see that. The controls are bit clunky, some puzzles are a bit tough after the initial ones, and the Petrified Forest section really doesn't hold up.
But when you enter
then it's again apparent what an absolute gem this game really is. The locations are great, the characters are great, and the puzzle structure is again better. Giving the player several objectives at once really is important for a game in this genre to be truly enjoyable. Something that Tim Schafer really took to heart for Broken Age, and that all adventure game developers should take note off.
I'm still only 4h into this, so I have a lot left, so maybe it will dip again in quality later on. But right now, it does feel like the highlight of the genre that it's been known for.
If anyone are stumped by this in the first chapter, and feel it's too difficult and/or doesn't hold up, use a walkthrough to make it to year two. That's my recommendation,
Oh, and two things Double Fine deserves cred for with this remaster:
1. Making old concept art available through the Steam Cards.
2. Making the achievements focused on dialog.[/spoiler]
But now during my vacation, it's a perfect time to revisit it, and yesterday I reached year 2 in it. And it feels like it's where it's really starting to shine again.
It felt like the game in general lost some of the general enthusiam the game had, with it's remaster, when a lot of people got a chance to revisit it again. And I can somewhat see that. The controls are bit clunky, some puzzles are a bit tough after the initial ones, and the Petrified Forest section really doesn't hold up.
But when you enter
Rubacava
I'm still only 4h into this, so I have a lot left, so maybe it will dip again in quality later on. But right now, it does feel like the highlight of the genre that it's been known for.
If anyone are stumped by this in the first chapter, and feel it's too difficult and/or doesn't hold up, use a walkthrough to make it to year two. That's my recommendation,
Oh, and two things Double Fine deserves cred for with this remaster:
1. Making old concept art available through the Steam Cards.
2. Making the achievements focused on dialog.[/spoiler]