Disagree, the contact damage is a big part of the challenge (in a good way).I think enemy contact damage being off should've just been the default design.
I don't think falling onto unseen enemies and taking contact damage is a good thing any way you stretch it.Disagree, the contact damage is a big part of the challenge (in a good way).
How long is this game btw?
I'm loving it - curious how long the campaign usually takes folks.
Those things are the real boss :P. Made me rage a bit cause I can't one shot them, made the life of my Ronin harder and switched it up.
NG+1 has made me feel I don't do enough damage. I'm afraid that the bosses are going to be damage sponges.
Having fun with the boxer, having my way with the enemies is hilarious "You! go to the corner"
How long is this game btw?
I'm loving it - curious how long the campaign usually takes folks.
Damn I must suck. I am st 3 hours and havnt even tried the first boss yet 😁I'm about 4 hours in and 2 bosses down. Feel like it may depend on your gameplay style, I'm very reckless and die pretty often lol
Is there a guide in terms of "optimal early upgrades" to take so I don't fuck myself?
When I level a class up, I get a permanent upgrade to all classes, is that correct?
Wow, the Sun Tower area is no joke. It's taking some time to get the hang of, but I'm progressively getting less bad at it!
Also, wow, should've unlocked Ronin much sooner. Really powerful. So far, my favorites are Chef, Ronin and Valkyrie.
I'm little hooked to this game already. Haven't beat the first boss, but managed to clutch win the second area boss. Making progress slowly but surely. Haven't used any house rules yet.
However, I wish the game gave me more health drops outside the drop rate increase relic, because the third area seems to give them only super rarely. I also feel some fairy chest rooms are impossible to do unless you have a correct class, which feels little bullshit to be honest. Also in some screens it's impossible to dodge all those projectiles/enemy spam unless you exit the room and reset the room, picking them one by one. Which feels like cheating sometimes, but if I have a trait that reduces my max HP every time I get hit, I sure as hell am going to cheese it, lol.
Totally agree - world 3 health drop is obnoxiously low. I'm still not even sure how to spot those random zombies that pop up. It's just damage city, which I guess fits the theme of that zone but still.
Too many bullets is a game wide issue for me still.
I got it during a pacifist run to make the most hardcore switch in play styles. Absolute blastI got Charon's Scythe randomly last night.
For a good hour I was an absolute god.
LMAO quite a heel turn. From Hippie to Death incarnate.I got it during a pacifist run to make the most hardcore switch in play styles. Absolute blast
Yeah I did it as a joke but as soon as I realized you can change weapons I try for it everytime.LMAO quite a heel turn. From Hippie to Death incarnate.
I didn't believe in the pacifist run but tried it and netted 50k. Now I believe.
Sweet, hope it addresses my crashing issues.Patch 1.0.1 is out! Seems to address a bunch of stuff including economy, controls, crashes and a rework of the Dragon Lancer class.
Rogue Legacy 2 - Rogue Legacy 2 – Patch v1.0.1 - Steam News
It’s been an incredible whirlwind this past week with the launch of Rogue Legacy 2! Thank you to everyone for the huge amount of support and feedback - the love we’ve received has been absolutely overwhelming. The glowing reviews and the sheer number of people playing has been far greater than...store.steampowered.com
There are modular difficulty settings in the game under house rules. Some turn on the no hit collision on enemies.I love both of these games, but I really suck at them. I don't think I beat more than one boss in the first one and I can't even get to a boss in this one yet. Any tips? It seems like getting hit is very unforgiving.
Patch 1.0.1 is out! Seems to address a bunch of stuff including economy, controls, crashes and a rework of the Dragon Lancer class.
Rogue Legacy 2 - Rogue Legacy 2 – Patch v1.0.1 - Steam News
It’s been an incredible whirlwind this past week with the launch of Rogue Legacy 2! Thank you to everyone for the huge amount of support and feedback - the love we’ve received has been absolutely overwhelming. The glowing reviews and the sheer number of people playing has been far greater than...store.steampowered.com
I know there are basically gates to unlock things like new traits and new armor and rune drops. Is there that same thing for relics? It's the one area where I'm not feeling anything game changing from them really? Pretty much always hoping for the same 3 or 4. Is there some kind of gate that's locking more runes? At least I'm hoping, otherwise thats one area where I think the game may be lacking?
Patch 1.0.1 is out! Seems to address a bunch of stuff including economy, controls, crashes and a rework of the Dragon Lancer class.
Rogue Legacy 2 - Rogue Legacy 2 – Patch v1.0.1 - Steam News
It’s been an incredible whirlwind this past week with the launch of Rogue Legacy 2! Thank you to everyone for the huge amount of support and feedback - the love we’ve received has been absolutely overwhelming. The glowing reviews and the sheer number of people playing has been far greater than...store.steampowered.com
Not sure why they're calling it a rework, it's mostly stat changes and it can now knock back bigger enemies and that's itPretty big patch. Anyone liking the reworked Dragon Lancer? That was one of my least favorite classes before this patch. Felt very clunky to play with.
Hoping it's better now.
Oh no, they removed Vertigo :-(Patch 1.0.1 is out! Seems to address a bunch of stuff including economy, controls, crashes and a rework of the Dragon Lancer class.
Rogue Legacy 2 - Rogue Legacy 2 – Patch v1.0.1 - Steam News
It’s been an incredible whirlwind this past week with the launch of Rogue Legacy 2! Thank you to everyone for the huge amount of support and feedback - the love we’ve received has been absolutely overwhelming. The glowing reviews and the sheer number of people playing has been far greater than...store.steampowered.com
Damn, still, thats pretty fast.I'm about 4 hours in and 2 bosses down. Feel like it may depend on your gameplay style, I'm very reckless and die pretty often lol
Not sure why they're calling it a rework, it's mostly stat changes and it can now knock back bigger enemies and that's it