It is the fact it is a remake of RE3 and yet a lot of what people wanted to see remade haven't returned. REmake 2 brought most of the things back but REmake 3 removed a huge chunk of the original.
It is a really fun game but you can't expect people not to be disappointed that they didn't get what a remake is supposed to do. Which is a remade game of the original that recreates what people loved about the original in todays technology.
Don't get me wrong, the game is really good, it is just that while remake 2 remade almost everything (not everything but most of the stuff), REmake 3 was very underwhelming cause we thought REmake 2 was the limit but this was beyond that.I can certainly understand that. I guess that never crossed my mind because remake 2 and 3 were my first RE games.
It is weird but I am the type of guy that needs breaks, yet once I replayed it again I was hooked once again.I don't understand how anyone can replay a game 4 times back to back lol, even a short one
I'm not sure I can even handle a second playthrough without at least a bit of a break
The timing for it is still really strict. I understand you're supposed to use it head on not to get out of the way, but the timing is insane compared to Jill's dodge.
The final boss on nightmare is very poor design seems like. Not fun at all.
So what are supposed to do whenThe giant Toy Uncle head is rolling at you?
So what are supposed to do whenThe giant Toy Uncle head is rolling at you?
My Jill is hurt so she's doing that casual limp down the stairs.No lol
Run back down the stairs and take refuge around the alley area.
It is poorly designed. You basically have to be perfect just to beat the boss. I can't think of an action game that requires you to be perfect unless you're going for a high rank or something. Idk what they were thinking with Nightmare mode.The final boss on nightmare is very poor design seems like. Not fun at all.
My Jill is hurt so she's doing that casual limp down the stairs.
The problem is there is a huge mismatch between the final boss and everything else. All of nightmare was smooth sailing and suddenly the end of the game heavily encourages you to use shop items. Also, perfect dodge seems inconsistent. Thinking about grabbing the stars manual but again, it's a bit silly.I don't think so. It can be a bit frustrating because almost every mistake is certain death, but all his attacks can be predicted and dodged accordingly. It's a fair boss.
Morever, we should also take into consideration the coins that boost defense and health here, as they are part of the game's mechanics. There is a reason Nightmare can't be picked from the beginning.
I love him! Old Jiyuna ftwThey went a bit too far with making Nikolai comically evil lol, that grin through the gate would be at home in a Jrpg
I did two dodges forward and it seemed to put me ahead enough 🤷🏿♂️Hmmm I think mine was too. The game gives you plenty of time. Just as the cutscene ends, turn your character around immediately and start running.
The problem is there is a huge mismatch between the final boss and everything else. All of nightmare was smooth sailing and suddenly the end of the game heavily encourages you to use shop items. Also, perfect dodge seems inconsistent. Thinking about grabbing the stars manual but again, it's a bit silly.
When Jill wakes up in the hospital, that's when it changes to October 1st and takes place after RE2.
Thanks! So, um....
I assume Claire, Leon and Sherry survive the destruction of RC, because they exit the underground facility on the outskirts of the city. Correct?
It is the fact it is a remake of RE3 and yet a lot of what people wanted to see remade haven't returned. REmake 2 brought most of the things back but REmake 3 removed a huge chunk of the original.
It is a really fun game but you can't expect people not to be disappointed that they didn't get what a remake is supposed to do. Which is a remade game of the original that recreates what people loved about the original in todays technology.
Thanks! So, um....
I assume Claire, Leon and Sherry survive the destruction of RC, because they exit the underground facility on the outskirts of the city. Correct?
When Leon, Claire and Sherry leave the city, the missile strike hasn't been issued yet.
Yeah they get away safe on the morning of the 30th. The events of the Raccoon City Incident basically goes like this.
Night of the 28th SeptemberJill encounters Nemesis and RE3 begins
Morning of the 29th September
Jill is infected and Carlos finds a cure for her
Night of the 29th of September
Leon and Claire arrive in the City and RE2 begins
Morning of the 30th September
Leon, Claire and Sherry escape from Raccoon City and RE2 ends
Night of the 30th September
HUNK successfully evacuates the City
Morning of the 1st October
Jill wakes up and escapes the City with Carlos, the City is nuked and RE3 ends
It is not just the clocktower, there is a lot more stuff that was taken out. But to answer the question:Now that I've finished the game, as someone who never played the original - can someone tell me what was actually cut? What was so great about this clock tower everyone keeps mentioning?
Yeah I was disapointed it never returned.I wish the infinite launcher was the classic RE launcher Carlos uses when he first shows up.
Is there no A rank?
I just did a standard run and got 2:02 with B rank (I had 5 saves total). I definitely lost some time in the Carlos hospital bit and backtracked as Jill too much. Still was much easier than hardcore. Only shop items I used were the samurai edge and training manual. Still, seems easier to get S rank here than RE2 considering it's just my second playthrough. Kinda wish the dodge always worked with the training manual timing...
It's really cool how well the game holds up with the FPS camera mod. Haven't tried it myself but here's some footage.
Highlights:
3:33
7:55
11:54
Way easier than 2?? Did you use the special items from the shop?Done. Platinum trophy.
Way easier then RE2.
Not as good as RE2.....but good in it's own right.
The final boss on nightmare is very poor design seems like. Not fun at all.
Yeah they get away safe on the morning of the 30th. The events of the Raccoon City Incident basically goes like this.
Ignore this one the formatting is fuckedNight of the 28th September
Jill encounters Nemesis and RE3 begins
Morning of the 29th September
Jill is infected and Carlos finds a cure for her
Night of the 29th of September
Leon and Claire arrive in the City and RE2 begins
Morning of the 30th September
Leon, Claire and Sherry escape from Raccoon City, as does Ada, and RE2 ends
Night of the 30th September
HUNK successfully evacuates the City
Morning of the 1st October
Jill wakes up and escapes the City with Carlos, the City is nuked and RE3 ends
Carlos' perfect Dodge window is waaay earlier than Jill's. I practiced a lot on the first zombie and you have to input it basically as soon as they start attacking, whereas with Jill's you are generally dodging at the last second.I am getting frustrated with the game for the first time. I miss Jill.
I caved and used the stars manual and two defense coins, which made it tolerable. It's not good at all lol. Bed of Chaos vibes.It sealed the deal for Max Dood. He dropped his 'review score' from 7/10 to 6/10 because of it.