Iunderstoodthatreference.gif
Iunderstoodthatreference.gif
hmm, I wonder why this game impressed me much more than Hellblade 2 🤔
That's really nice. Seems like a great way of informing the player.
Rocket Launcher confirmed too for anyone curious, and seems the laser sight lets you see where he's aiming for you with it.
I for one thought Mr. X was damn great and doubt i'll have problems with Nemesis.
Feels the same way to me right now.Seems messy visually, a bit soulless, no horror atmosphere, all action.
Hype downgrade but it's very possible it's just due to the way the trailer is cut.
I don't think your experience and dismissal of Mr. X as a mere nuisance who isn't scary isn't reflective of the general initial reaction most people have. I think your experience is the outlier, and I say this as someone who quickly grew used to him as well and tried many ways to see how I can manipulate his AI.I found him to be nothing more than a nuisance in my first playthrough, not "scary" since I knew running three rooms away, or simply ducking in a safe room for a bit would have him leave you alone for a while, and that was just a bunch of unnecessary pausing/backtracking just to get back to what you were originally doing. The only times he's truly a threat are those few scripted instances where you have to encounter and avoid him. Replayed it two more times recently and it wasn't really a big deal, but I made sure to clear out certain areas I knew I would have to be running back through with him chasing me beforehand.
I just hope that you can at least down Nemesis for a while like in the original, and he doesn't just incessantly follow you.
I don't really have the proper vocabulary to express what I'm thinking, but from the... cinematography(?), aciting, framing, and editing, I'm getting serious C-tier hollywood movie vibes.
And that's not a bad thing?