i can't believe capcom has pulled its head out of its ass after all these years of mediocrity. I'm so happy and i can't wait to play this
That's a bummer! It could have been an unlockable after beating the game with both Leon and Claire.Aw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
My experience may have been different since I didn't want to waste ammo on him, but once he showed up he was a pretty much a constant threat while inside the PD. Less in A (Claire), more in B (Leon), but not sure what the reason for that was.I haven't got time to read through all the reviews right now but I just want to know, how often does Mr X appear?
Aw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
Yeah, they started out weak this gen but they are end it up with a bang!i can't believe capcom has pulled its head out of its ass after all these years of mediocrity. I'm so happy and i can't wait to play this
Aw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
Quick Q regarding this. i know you can stun him for a bit by shooting him, but can you completely down him for extra items like Nemesis in RE3?
Worse than Mega Man not gliding through the doors in Mega Man 11.Aw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
That's a shame. At least I know beforehand so I don't waste literally all my ammo during my first encounter with him.
That sounds like exactly what I want the experience to be like. How does the amount of ammo compare between normal, hardcore, and the demo? Are enemy positions remixed too, like Madhouse?Very difficult. Worse than Madhouse. A single bite from a Zombie can take you down to Red Danger. There's only two or so Ink Ribbons for the first area of the RPD. Boss enemies are much faster, as is Mr. X (but he's still manageable). Lickers are pretty much a death sentence if you don't have a weapon that'll stun lock them (and given how rare the ammo is, you probably won't.)
Hardcore is a great challenge, but it's definitely not for your first play.
My experience may have been different since I didn't want to waste ammo on him, but once he showed up he was a pretty much a constant threat while inside the PD. Less in A (Claire), more in B (Leon), but not sure what the reason for that was. I would be able to occasionally lose him, but he'd find me within a couple minutes usually. There are some rooms (outside of saferooms) that he won't go into though.
Aw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
What an odd thing to omit hahaAw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
Once he's on the map in RPD, he's on the map and can go most places and into most rooms (but not all, so there are safe spaces). You can lose him, but doing stuff like firing a weapon might draw him from the other side of the building to where you are, etc. He tracks you, basically. Once you leave RPD, he'll show up in a similar fashion in other locations, though he's never as a threatening, always-on-you presence as in his earliest appearances.
Very difficult. Worse than Madhouse. A single bite from a Zombie can take you down to Red Danger. There's only two or so Ink Ribbons for the first area of the RPD. Boss enemies are much faster, as is Mr. X (but he's still manageable). Lickers are pretty much a death sentence if you don't have a weapon that'll stun lock them (and given how rare the ammo is, you probably won't.)
Hardcore is a great challenge, but it's definitely not for your first play.
Very difficult. Worse than Madhouse. A single bite from a Zombie can take you down to Red Danger. There's only two or so Ink Ribbons for the first area of the RPD. Boss enemies are much faster, as is Mr. X (but he's still manageable). Lickers are pretty much a death sentence if you don't have a weapon that'll stun lock them (and given how rare the ammo is, you probably won't.)
Hardcore is a great challenge, but it's definitely not for your first play.
Or DLC!That's a bummer! It could have been an unlockable after beating the game with both Leon and Claire.
That sounds like exactly what I want the experience to be like. How does the amount of ammo compare between normal, hardcore, and the demo? Are enemy positions remixed too, like Madhouse?
I was stood stock still in a single room at one point and after about a minute he just marched through the door - I shat myself and ran.
FuckAw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
I heard the DLC OSt comes with that as an option or something.Aw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
That's great news for me then lolThis game is definitely not as scary as RE7 so if you can get through that, you should be good.
I was able to sort of stun him but I never tried to take him down or anything. I basically shot and movedAny confirmation you can put down Mr X temporarily, like in the original and maybe get any bonus items from him ?
Wasn't in 7 either.Aw, according to IGN there's no "RESIDENT EVIL!" guy when you start a new game. Not a big deal but it's been in pretty much every RE game.
Sounds incredibly annoying. I hope there's a day 1 mod to change his behavior.
Yeah once I figured out he's pretty easy to outrun he wasn't much of a problem (although sometimes he would corner me in a puzzle). Trickier in hardcore though, especially when trying to sneak past a licker and he just suddenly busts in the room.I admit even when testing FPS and counting resolution and moving around the game slowly. I was never once bothered by Mr X. As in I found him an interesting and at times dangerous addition but one that fit and it never bothered me even if it made some stuff harder
Yeah, he does march and patrol. There's been times where (I play with a headset) I've heard his steps get louder and I've just frozen and he's walked straight past me. Great sense of accomplishment when you evade him completely. Haha.
The soundtrack isn't as striking as the original's, from the sound of it. There's a reason Capcom's being greedy with the SE.Any word on the soundtrack? I found the demo way too quiet, and that's why i'm considering picking up the SE.
I heard the DLC OSt comes with that as an option or something.
Not sure if I am happy about that, nemmy waz predictable to a degree in RE3 and I still felt like I had time to explore and enjoy the atmosphere.
I don't want to be constantly running from Mr X, I can see that quickly becoming a tiresome burden.
Is the impression that it's almost like "outlast" in the way it has been done? A constant threat stalking you and no way to escape it?
This is how I felt. I admit I liked those random moments ALOT. But thats again probably because he added an element to the game versus an annoyance to me so those things added to my need to plan.Yeah once I figured out he's pretty easy to outrun he wasn't much of a problem (although sometimes he would corner me in a puzzle). Trickier in hardcore though, especially when trying to sneak past a licker and he just suddenly busts in the room.