Not sure if posted here, but there's a Glitch that lets you pretty much freely explore all of New Austin as Arthur ( police will shoot you on sight though).
There was a... what, a 7 year gap between her becoming this hardened gunslinger?
Was anyone else thrown off by how skinny John is when you play as him? Coming off playing as Arthur who was pretty big(even his underweight version), I was like why is Johns waist so damn tiny, lol.
I was talking about the Sadie who takes point rescuing Abigail in Van Horn, not the Sadie in the Epilogue.
To my mind, there were a few beats missing between her choosing to dress up like the men in Rhodes and her competence in Arthur's final chapter - beats that could have made her a more rounded character.
I'm replaying Chapter 1 now, and it strikes me that the Blackwater fiasco is never explained. In the first couple chapters, you get the sense there's going to be a grand reveal that demonstrates just how demented Dutch has become or shows there was a traitor in the ranks even before the start of the game, but...nothing. I don't particularly mind, as by the end the Blackwater episode is besides the point. It's a macguffin, like the contents of the case in Ronin.
However, with both Blackwater and the bank job in Saint Denis, the game heavily implies someone was tipping off the Pinkertons, but there's no resolution there at all Molly only says she lead them to the swamp hideout, but Milton later contradicts that. Micah is the most obvious candidate (and he is a completely wretched asshole from the minute he appears), but Milton says he didn't turn until after Guarma.
While I loved the story to death, I can't tell if this is a deliberate mystery or a continuity error. Rockstar isn't exactly known for watertight narratives.
I was talking about the Sadie who takes point rescuing Abigail in Van Horn, not the Sadie in the Epilogue.
To my mind, there were a few beats missing between her choosing to dress up like the men in Rhodes and her competence in Arthur's final chapter - beats that could have made her a more rounded character.
Help.....
My heart is completely shattered for Arthur.....
How to make this pain goes away.....
Ouch :"-(
I think that's a problem with this game in general, there are so many characters and the missions end up getting spread thin.
Curiously though I feel that their are too many missions with a certain few characters, like in Chapter 3 there was a mission with Molly which I was exited about but it turned out to be another robbery missions with Bill, who I find to be an incredibly uninteresting character. Sadie really needed a mission in Chapter 2 though, for months (canonical in-game time) she basically hangs around the Camp but has nothing to say, even her development as becoming Pearson's assistant (and their growing disdain for each other) is lost on players who don't interact with gang members much.
The Blackwater fiasco is definitely explained, though not in an explicit scene as much of the other exposition. Read Arthur's journal; it starts before Chapter 1, so you can get a sense of how he and Hosea were making a plan to rob a bank and then Micah convinced Dutch that there was lots of money on the riverboat (which ends up being true, incidentally, and makes up the bulk of the cash that was hidden and gets recovered in the endgame; I think they explain that it's a $150,000 score in one of the papers as well). The Blackwater fiasco is further detailed through conversations that happen independently of Arthur. I'm replaying the game as well, and there's a conversation I didn't recall overhearing before in Chapter 2 where John chews out Dutch about Blackwater, asks him about the girl and rants about how he's changed since bringing Micah onboard. And Arthur has brief conversations with other people to give impressions about what exactly happened.I'm replaying Chapter 1 now, and it strikes me that the Blackwater fiasco is never explained. In the first couple chapters, you get the sense there's going to be a grand reveal that demonstrates just how demented Dutch has become or shows there was a traitor in the ranks even before the start of the game, but...nothing. I don't particularly mind, as by the end the Blackwater episode is besides the point. It's a macguffin, like the contents of the case in Ronin.
However, with both Blackwater and the bank job in Saint Denis, the game heavily implies someone was tipping off the Pinkertons, but there's no resolution there at all Molly only says she lead them to the swamp hideout, but Milton later contradicts that. Micah is the most obvious candidate (and he is a completely wretched asshole from the minute he appears), but Milton says he didn't turn until after Guarma.
While I loved the story to death, I can't tell if this is a deliberate mystery or a continuity error. Rockstar isn't exactly known for watertight narratives.
While you're looking for John Javier says that during the Blackwater heist Dutch killed a woman in a bad way and that he's never seen that side of him before. Arthur says maybe that's his true self and we're just seeing it.I'm replaying Chapter 1 now, and it strikes me that the Blackwater fiasco is never explained. In the first couple chapters, you get the sense there's going to be a grand reveal that demonstrates just how demented Dutch has become or shows there was a traitor in the ranks even before the start of the game, but...nothing. I don't particularly mind, as by the end the Blackwater episode is besides the point. It's a macguffin, like the contents of the case in Ronin.
However, with both Blackwater and the bank job in Saint Denis, the game heavily implies someone was tipping off the Pinkertons, but there's no resolution there at all Molly only says she lead them to the swamp hideout, but Milton later contradicts that. Micah is the most obvious candidate (and he is a completely wretched asshole from the minute he appears), but Milton says he didn't turn until after Guarma.
While I loved the story to death, I can't tell if this is a deliberate mystery or a continuity error. Rockstar isn't exactly known for watertight narratives.
They kind of already did. Rockstar isn't going to use real states, so they do kind of "stand-ins" for real places. New Austin already has a strong New Mexico / Arizona vibe, and I always had the impression that Tall Trees (especially in RDR 1) was sort of meant to evoke the Redwood forests of California up into the pine forests of the Pacific Northwest. You could make the case in RDR 1 that it was more of a Rockies homage, but now that you've got the Grizzlies, Tall Trees pretty much has to be the Pacific Northwest.So is the series going to become a trilogy? There really isn't much left to tell. John, Arthur, and Dutch are all dead. Making another prequel to the prequel would be kind of pointless since we know where it all leads. You are kind of limited with the Wild West setting. I guess they could do a story that takes place in the California, Arizona, and Oregon area.
I'm a bit sad about Javier, knowing his fate in RDR1. Yeah he did side with Dutch but you could tell he was thinking about it, I wish we got more missions with him.
I highly recommend replaying Chapter 1 after finishing the story. So many strong lines.
Lenny to Micah: "When you fall, there'll be a party."
Damn right there was, Ynnel. Bought all the pants in Saint Denis right afterwards.
Arthur is the best written character I've ever seen ;_;Mary-Beth: "Maybe you'll get better."
Arthur: "I don't think so."
Mary-Beth: "Then... then I'm sorry."
Arthur: "Only thing is, since then I've started seeing things differently. I don't know... whole world seems different somehow. I can't explain it. Like, better almost."
Mary-Beth: "That a good thing?"
Arthur: "I guess it is. Only sometimes I ain't doing the good thing."
I want a 1920s Mobster Jack (well I just want a 1920s R* Mobster game, but Jack would make sense if they wanted to keep some RDR tie).It's pretty likely they'll go back further into the 1800s in future, but I don't think it's likely it'll be a prequel. Perhaps it might share a character or two, but won't be like the set-up for the future games (until near the end when all the pieces fall into place or something).
Could be wrong. Sadie Adler in 1908 Mexico/South America would be unreal.
The world was extremely different actually, especially America, which had explosive growth in the 1920s.1919-1920 game staring Jack returning from the Great War. That's only 5-6 years post RDR1 epilogue. Not that different world.
Red Dead is a western series, and the mobster thing has been heavily done by Mafia. It would be cool but there's no way.I want a 1920s Mobster Jack (well I just want a 1920s R* Mobster game, but Jack would make sense if they wanted to keep some RDR tie).
Oh, I know it's not happening. But if they are going forward I'd much rather that, than Sadie in Mexico or another End of The Wild West setting.Red Dead is a western series, and the mobster thing has been heavily done by Mafia. It would be cool but there's no way.
There's no way they can get away with another end of the wild west thing. I don't even know why they went so hard on this for RDR2, too. It did add some new angles, I guess.Oh, I know it's not happening. But if they are going forward I'd much rather that, than Sadie in Mexico or another End of The Wild West setting.
Yeah, I honestly don't know what they would even do. How much more can you really get out of the current cast of characters from part 2 and 1? I don't think we will get a trilogy. If anything they will probably tell another story with brand new characters.Red Dead is a western series, and the mobster thing has been heavily done by Mafia. It would be cool but there's no way.
I think setting up a new story in the real wild west, like the 1830s through the 1870s, that segues into RDR2 in some way would be the most natural way forward.Yeah, I honestly don't know what they would even do. How much more can you really get out of the current cast of characters from part 2 and 1? I don't think we will get a trilogy. If anything they will probably tell another story with brand new characters.
At least I hope they do. I love Dutch and the gang but having another prequel set in the early days would be kind of taking away from the impact of these two games. Especially now that we find out how much Dutch changed and how John came to be the way he was. I guess playing as a young Arthur would be cool, but where does the redemption part of the series come in? lol
He was the first random encounter I saw as John once I went back out in the open world lol. I died laughing. And no, sadly there's no way to reunite that desperate fellow with his beloved Gavin.I found hilarious that in the epilogue, after years!, that english guy was still looking for Gavin saying the same lines lol
I never put much into that but, is it a quest? Can it be solved?
He giveth power to the faint; and to them that have no might he increaseth strength. Even the youths shall faint and be weary, and the young men shall utterly fall: But they that wait upon the Lord shall renew their strength; they shall mount up with wings as eagles; they shall run, and not be weary; and they shall walk, and not faint.