That's the part that's so confusing. Why put all their eggs in one basket that basically requires developers completely rethink how they make games in ways they can't replicate on other hardware? It does feel arrogant, like developers are just gonna go "man I want to play with that SSD" and SKIP the XSX and PC.
No sane publisher would agree to that.
Multiplats might be a bit better on the Series X and (obviously) high end PC, but it seems like most Playstation gamers care about exclusives. I'm sure Cerny talked to them, asked them what they thought was important, and that was the very fast SSD.
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What I'm confused about, is if Sony is entering the PC space. If people (including me) are theorizing Sony is making games that are "only possible on PS5" with its insanely fast SSD speeds, does that mean they
aren't planning on porting games to PC in the future?
Then I gotta ask what's the point of porting Horizon to PC, maybe their trying to entice some of those gamers to get a PS5? Idk.
I originally thought they were using Horizon Zero Dawn as a test to see the PC market, sales, etc. And in the future possibly port PS5 games a year or two down the line to PC. But if you need a insanely fast SSD to run games on PC, that would limit the market/audience who would buy the game, so idk.
Maybe I'm looking at this wrong?