Have you seen the tv speakers?
There's no way to make it sound decent
So we get more heat, more noise, more power consumption for less performance and a faster ssd...all for a back compatibility that is 100 titles tested....sony got completely jumped here.
Really bad choices imo.
It's needlessly complex as MS said earlier this week. A fixed performance level is easier to deal with.
Wat? I'm in day one, just as i was with the ps2, ps3, ps4 and ps4 pro as well as psvr (couldn't afford a ps1 when it came out unfortunately...). Sony has some of the best games ever made. I have no agenda, I'm just sad this "reveal" went over so horrible. Am I supposed to praise sony now? Isn't this the place to speculate and talk about stuff like that?Lmao sheesh it's funny to read alot of these replys with an obvious agenda. Personally I'll buy both cause well why not.
Have you seen games to compare?Why has the spec comparison turned out like this when so many insiders were saying things ranging from; the difference is 'so small you wont be able to tell' to 'the PS5 is stronger'.
Using the same reasoning, why not just go for the fastest RAM chips available (something that never happens in consoles) and have less of it?
The 2 systems both have a lot of customisation, I think Cerny just spent longer talking about them than Microsoft did (or you haven't seen all of the Xbox coverage perhaps)
They both have custom silicon for handling raytracing, both proprietary systems.
Have you seen games to compare?
Any dev will told you TF isn't a key factor. So listen to them.
Almost feels like Sony's SSD solution is a trojan horse they will use to start selling their own SSDs to the general market like they did with PS3 and Bluray and PS2 and DVD. At some point someone should have said, "Hey maybe we went too far?"
Do you honestly think they raised clock speeds which would make the system a "jet engine" just to catch up a little bit to the series X? You dont have to praise anything just dont act like you know how loud it's going to be because in your opinion they said fuck the acoustics we need to be a little bit faster. See why I think it's funny now?Wat? I'm in day one, just as i was with the ps2, ps3, ps4 and ps4 pro as well as psvr (couldn't afford a ps1 when it came out unfortunately...). Sony has some of the best games ever made. I have no agenda, I'm just sad this "reveal" went over so horrible. Am I supposed to praise sony now? Isn't this the place to speculate and talk about stuff like that?
And yes I will also be in day one for XSX, which will be my main machine apparently since multiplats will probably look better on there.
EDIT: Ignore this. Cerny said it will spend most of its time close to 2.23 ghz.All this pandemonium over a 15% difference lol. Save it for when they announce pricing and game release dates which I'm more interested in at this point.
My guess regarded the PS5 clock situationMy guess regarding the PS5 clock situation:
~80% of the time you get 2.23GHz
~15% of the time you get ~2.18GHz
~5% of time time you get 2-2.17Ghz
This is not what I said.Using the same reasoning, why not just go for the fastest RAM chips available (something that never happens in consoles) and have less of it?
It costs money. Custom designs cost more money especially when there is something additive.
That is such a weird hard drive size lol, 825GB. I assume that would be just for a little cost saving? I have no idea why they couldn't hit 1tb.
;)My guess regarded the PS5 clock situation
~5% of the time you get 2.23GHz
~15% of the time you get ~2.18GHz
~80% of the time you get 2-2.17GHz
This is fun
It's needlessly complex as MS said earlier this week. A fixed performance level is easier to deal with.
They were pointed about supporting commodity SSDs for expansion, ones that are fast enough at least.
Almost feels like Sony's SSD solution is a trojan horse they will use to start selling their own SSDs to the general market like they did with PS3 and Bluray and PS2 and DVD. At some point someone should have said, "Hey maybe we went too far?"
Nope it won't be. Average gamer, including myself,doesnt even see a difference between 4k check board rendering vs matice. There was 40% gpu difference and gddr6 vs ddr3 between ps4 and X1 and the graphics and frame rate difference weren't that much differentGuys, imagine a game runs 2160p on Xbox Series X and 1800p on PS5. Will the differences in graphics and details be that big in this situation?
Literally what? They said you'll be able to use off the shelf SSDs once the market gets there to support it.
MS is the ones that are actually selling proprietary SSDs for their device
It is wrong, but OK.
Microsoft have described the Xbox's support as going further than the "standard" PC offering. But perhaps that is just an advantage of them both being consoles and not PCs, therefore not needing to rely on APIs.I think both are leveraging RDNA2 hardware there. Not proprietary. AMD said as much about both consoles, & Cerny at least, pointed to it as a RDNA2 feature. I don't think MS gave any indication of something different to the RDNA2 support.
:) We'll find out soon enough I guess.Needlessly complex based on what or who exactly? Sony's answer to this appears to be pretty unique, so until we actually see results or learn more, I think it's far too early to make that sort of assumption.
I am interested to see what supported drives they list. Assuming they would have to be similar speeds to what the system actually has, since all the benefits of speed would be reduced by having a lesser drive. While not having the same SSD setup as MS, I am sure Sony will have a selection of PS branded SSD options going forward.Almost feels like Sony's SSD solution is a trojan horse they will use to start selling their own SSDs to the general market like they did with PS3 and Bluray and PS2 and DVD. At some point someone should have said, "Hey maybe we went too far?"
Based on my experience on PC, there's a noticeable difference but it's not a huge one. 1800p pretty much affords you the same level of detail as 4K but there's a lack of sharpness to the edges.Guys, imagine a game runs 2160p on Xbox Series X and 1800p on PS5. Will the differences in graphics and details be that big in this situation?
At the very least I'd expect that XSX won't support KInect, which by itself would mean imperfect backwards compatibility (though...very few would care).Unless XSX's BC isn't perfect either and Cerny was just trying to be very technical. Honestly, I wouldn't expect any serious issues with BC on any PS4/Xbox One title in the end.
Cerny did say earlier in the presentation that people with PS4 games could use an external storage, or copy PS4 games to the SSD. Since that appears to be a choice even for people with an external drive, there is presumably some benefit.
I expect any of the gen 4 NVE's outside the budget ones will do fine.
So you are saying Cerny is not telling the truth...hehehe12.15/9.21 = 31.9%.
Dont fall for the 10.2 tflops number. it will almost never happen. Zen 2 CPU consumes far less power than the gpu. the smaller cut down version of the cpu here consumes as low as 20w. even if by some miracle devs are able to shutdown the entire cpu (Which will never ever happen) the 20w increase will not allow them to hit the 2.23 ghz clockspeed anyway.
its one of those theoretical tflops numbers that the gpu CAN hit but lets face it, it will never hit.
36 CU at 2.0 ghz is what you are getting and thats 9.2 tflops. Expect 30% resolution less than xbox series x games. and then there is RT which according to AMD patents sits in the CUs. i think RT games might have a 50% resolution difference at the end of the day. similar to the 900p vs 1080p resolution this gen.
I'm still confused by BC.. It surely can't be less than 100 PS4 games...
Yeah, some "concerns" in here are ridiculous, lol.Literally what? They said you'll be able to use off the shelf SSDs once the market gets there to support it.
MS is the ones that are actually selling proprietary SSDs for their device
Boost clock numbers was a clever marketing tactic by Sony for sure.12.15/9.21 = 31.9%.
Dont fall for the 10.2 tflops number. it will almost never happen. Zen 2 CPU consumes far less power than the gpu. the smaller cut down version of the cpu here consumes as low as 20w. even if by some miracle devs are able to shutdown the entire cpu (Which will never ever happen) the 20w increase will not allow them to hit the 2.23 ghz clockspeed anyway.
its one of those theoretical tflops numbers that the gpu CAN hit but lets face it, it will never hit.
36 CU at 2.0 ghz is what you are getting and thats 9.2 tflops. Expect 30% resolution less than xbox series x games. and then there is RT which according to AMD patents sits in the CUs. i think RT games might have a 50% resolution difference at the end of the day. similar to the 900p vs 1080p resolution this gen.
Microsoft have described the Xbox's support as going further than the "standard" PC offering. But perhaps that is just an advantage of them both being consoles and not PCs, therefore not needing to rely on APIs.
"[Series X] goes even further than the PC standard in offering more power and flexibility to developers," reveals Goossen. "In grand console tradition, we also support direct to the metal programming including support for offline BVH construction and optimisation. With these building blocks, we expect ray tracing to be an area of incredible visuals and great innovation by developers over the course of the console's lifetime."
Inside Xbox Series X: the full specs
This is it. After months of teaser trailers, blog posts and even the occasional leak, we can finally reveal firm, hard …www.eurogamer.net
You would win a trial for false advertising with that.My guess regarded the PS5 clock situation
~5% of the time you get 2.23GHz
~15% of the time you get ~2.18GHz
~80% of the time you get 2-2.17GHz
This is fun
Nope it won't be. Average gamer, including myself,doesnt even see a difference between 4k check board rendering vs matice. There was 40% gpu difference and gddr6 vs ddr3 between ps4 and X1 and the graphics and frame rate difference weren't that much different
Thanks!Based on my experience on PC, there's a noticeable difference but it's not a huge one. 1800p pretty much affords you the same level of detail as 4K but there's a lack of sharpness to the edges.
Arthur Gies on Twitter
“ok what the fuck. @PlayStation, you need to get out in front of this. https://t.co/7OlV00itKu”twitter.com
Not accurate.12.15/9.21 = 31.9%.
Dont fall for the 10.2 tflops number. it will almost never happen. Zen 2 CPU consumes far less power than the gpu. the smaller cut down version of the cpu here consumes as low as 20w. even if by some miracle devs are able to shutdown the entire cpu (Which will never ever happen) the 20w increase will not allow them to hit the 2.23 ghz clockspeed anyway.
its one of those theoretical tflops numbers that the gpu CAN hit but lets face it, it will never hit.
36 CU at 2.0 ghz is what you are getting and thats 9.2 tflops. Expect 30% resolution less than xbox series x games. and then there is RT which according to AMD patents sits in the CUs. i think RT games might have a 50% resolution difference at the end of the day. similar to the 900p vs 1080p resolution this gen.
Made by Segate and MS and I can see MS just licensing out the tech for others to make compatible drives.Literally what? They said you'll be able to use off the shelf SSDs once the market gets there to support it.
MS is the ones that are actually selling proprietary SSDs for their device