Because valid posts are often downed out with "concerned" or "angry" posts that are clearly bullshit and just meant to cause discourse by console warriors so it gets harder to take them at face value?
That's just what discussing anything in 2020 is like unfortunately. I see all of the console flaming BS on both sides and I try to avoid it. However I don't like when one side resorts to intellectually dishonest rhetoric and people on the other side of the opinion decide that if some are going to post nonsense argument that suddenly it's okay for them to reply similarly. It's a two wrongs don't make a right situation. Xbox has caught more flak over the last few months than they deserve, but there are legitimate points of criticism. Same with Sony. Let's engage in a discussion on the merits of the argument and not the bad faith arguments on either side.
I'm not reiterating PR speak since I did admit it was deceptive to a degree, and I'm also not a big Phil Spencer fan, and I've always thought he was a purposefully misleading guy, so I have no real desire to defend him. I just wont call him a liar for this particular thing.
Now you may very well be right about Halo and 343. The game has been in development for a long time though, I would imagine the game was designed around Xbox One from the beginning because Series X might not have been their target platform at the start. So yeah they could have made a game with a larger scope and scale if they targeted series X from the start, but this might just be an example of a game being done for Xbox One and being ported to Series X.
It's totally possible he lied here, but it's also possible he didn't. I'll just assume he didn't until proven otherwise.
I don't think the term lied is appropriate. I think being disingenuous is more appropriate. Whenever we think about a games development schedule, often the preproduction part is either automatically added in and it bloats the length of development or its completely ignored and only the "full production" timeline is used and can sometimes skew game development of big projects as being fairly quick. With Halo, it's been in development for 5 or so years, but in 2016 it's pretty unlikely they solidly knew the specs they were targeting and what gameplay features, set pieces, etc. would be in the final product. By the time Halo Infinite was deep into production it is pretty likely Microsoft had already starting developing the next console, and while 343i probably didn't know, in let's say 2017, what the final specs of the XSX would be they had a reasonable idea of the power and that it would have an SSD I would be willing to bet.
Microsoft, 343i or both decided during the development of Halo Infinite that it would come out on the Xbox One. I am confident that if one (or at least Microsoft) wanted to release Halo Infinite only on the XSX they could have made that transition a few years ago. Developers create games for target specs on next generation consoles and calibrate as things become crystallized. Now, if the argument is, "343i decided to support the Xbox One and therefore you can't say the XSX version is limited by a version that the developer chose to support" then I guess you are right in a technical sense. However, when people say 343i's vision is limited by current generation hardware I think that is just kind of a fact. If what Phil
means when he says the Xbox One isn't holding their developers back because the developers know they are making a game for both systems and have calibrated their expectations from the start, I think that's a pretty weak statement right?
And to really see my point just look at the counterpoint in Sony. They have been adamant about a transition to the next generation hardware. They told their developers that and the public. So whenever a developer started making a game for Sony within the last couple of years they could design their game with the next generation PlayStation in mind. They are effectively not held back back the PS4. Will that result in stark difference in Sony and Microsoft exclusives? We will see.
But I don't think there is much of an a