Because they're awful if compared to any RPG.But Pokemon is an RPG. I never got why Pokemon games seem to only be compared to previous Pokemon games and not other titles in its genre
Lack of challenge was never an issue to me. Lack of features stripped from the series however is a big problem. Just don't go complaining about them or else you'll be accused of being a dirty Dexit elitist.
BuT tHe GaMe SoLd WeLl StOp BeInG MeAn tO mY bEsT fRiEnD TpCIf you are not fond of core Pokemon traits, it probably ain't for you.
Being negative about Pokemon on a forum is such a lonesome challenge. Stay strong.
I think I'm ok with most of Game Freak's design decisions, I even think the game looks decent (despite not running in 60fps), but what I'm really worrying about, besides the meaningless dialogue and lack of replay value, is the seemingly nonexistent difficulty.
I imagine collecting Pokemon can be fun nevertheless, but I generally don't care about the collecting aspect.
From what I've read, in order to make the game somewhat challenging, you have to go out of your way and create self-imposed challenges, e.g. Nuzlocke runs.
If you already played the game, did the difficulty bother you? Any helpful insights? Any feedback is appreciated. Thanks!
I think I'm ok with most of Game Freak's design decisions, I even think the game looks decent (despite not running in 60fps), but what I'm really worrying about, besides the meaningless dialogue and lack of replay value, is the seemingly nonexistent difficulty.
I imagine collecting Pokemon can be fun nevertheless, but I generally don't care about the collecting aspect.
From what I've read, in order to make the game somewhat challenging, you have to go out of your way and create self-imposed challenges, e.g. Nuzlocke runs.
If you already played the game, did the difficulty bother you? Any helpful insights? Any feedback is appreciated. Thanks!
Yes. Even if you rotate more than 6 pokemon the game is braindead level of easy. It is clearly designed for children with low attention spans (as admitted by Masuda)
Get Temtem. Its strictly better in almost every aspect as a fun game. The only reason not to like it is if you really specifically want Pokemon designs.
Change battle mode to "set" and turn EXP share off
made even pokemon sun/moon somewhat challenging
i don't have the new games (yet)I wouldn't buy it. I made the mistake of buying a Switch Lite just to play it and, boy, have I regretted that decision ever since. It's just a bland, uninspired game. The difficulty of the main story is by far the least of its problems.
I'm not sure if you're being serious or joking.
Yeah I think it's the same for me. I don't need exceptional challenges to enjoy a game, but somewhat... engaging? or thought-provoking? gameplay should be a given.Yes. Challenge in a game isn't particularly important to me, but a game at the very least should be difficult enough to command respect. Sword and Shield, conversely, is so easy that you don't have to pay any attention to the game - you can literally beat it by button mashing. As such, using any type of strategy in this game is a waste of time when button mashing can get the same outcome.
Thanks. These text boxes sound like a pain indeed.ya because there are so many battles
I haven't played a pokemon since like ruby until this one and I might never play one again. Just felt like it hadn't changed enough, too easy, bad story, and the text boxes for every turn were just pace killing. Like 8 text boxes per turn for what move happened, how it was recieved, what environment effect is active and then again for the enemy.
I don't play pokemon games anymore, so it aint for me, but it was a big release on the switch so I played it. I'm not sure if my perspective is of any use to you.
I did end up finishing it (but didn't play any after that).
I noticed that you didn't like handholding, and I'm here to tell you that SwSh has as much handholding as Sun and Moon. The start of the game is so painfully slow...Yeah I think it's the same for me. I don't need exceptional challenges to enjoy a game, but somewhat... engaging? or thought-provoking? gameplay should be a given.
Thanks. These text boxes sound like a pain indeed.
Thanks for the tips. Although I don't like ignoring to fight Pokemon, as this is somewhat the point of the game.There are easy things to do to prevent the game from being too easy (which I do naturally, but it doesn't seem to be the case of many people):
- unless you want to catch them, never fight wild Pokémon, ever. Simply run away, which is also faster
- in the settings, switch the battle mode to "Set" so you won't be able to switch your current Pokémon after you KO an opponent
- ignore Rare Candies and Exp. Candies completely, you can do a lot of raid battles (which don't grant any direct XP, which is great), but keep those for later
Enjoy.