Mainly how well it explained mechanics and the UI, etc in general felt a bit old and clunky, having buttons and things plastered on the UI that you didn't need to see at that time.
I remember having trouble with a character when I started and the build I choose. Only to find out that the build didn't work because a mechanic that said it did one thing actually didn't work if you were using a certain weapon, which was no where explained in the info or anything which completely messed up my character and made me restart after getting like 10 hours in.
It just felt a lot rougher for a new player to get into in terms of how well it explained and showed the mechanics and systems and getting you to understand everything.
I dunno. I believe in word of mouth just as much as a good marketing campaign and I'll go out on a limb and say that while PoE2 had good RPG gameplay systems, I think its lack of a good tale and moments that really resonated in a lasting way with players, people haven't spread the word and reviewers also didn't really hype it up more than "it's a solid RPG". I think that matters a lot too. In terms of popularity it just fell under the radar on that front.Sad to see but the genre is shrinking, hence why it's niche now, no matter how great your game is. Couple that with poor marketing leading up to launch and, unfortunately, many PC gamers now used to waiting for sales, the end results won't be pretty.
BG is old, but its not like it looks notably worse than PoE once you get the resolution up, or plays worse - I'd say its mechanically better. PoE shuns modernity which means it doesn't really offer anything positive to distinguish it - unless you prefer Obsidian's writing style, anyway.
If I want to play a real modern take on BG, then that is Dragon Age. Still probably not as good as BG, but not in its shadow like PoE is, for me.
BG or BG2? BG2 is by far a better game. It's not even close. Divinity OS2 almost reaches that level though.I strongly disagree. BG is a classic for it's time. But PoE 1 has it beats in terms of mechanics, and PoE2 expanded on it. The pathing, enemy AI, visual clarity and ease of execution in combat, inventory management, interacting with companions, and quest log are all vastly better in PoE then BG.
Also, it's subjective sure, but BG does look notably worse the PoE in terms of graphics but that's fine that's not what I come to BG for anyway. BG has dated graphics by 1998 standards. Fallout 2 came out in 1998 and blows BG away in that department.
Having some successes doesn't necessarily mean it's not shrinking. I don't think the same audience is there as it was in the 90's or early 2000's. There are failures in every genre, but the sales numbers for each speaks to each one's popularity respectively.I don't think the genre is shrinking at all. Like every video game, success or failure is heavily execution-dependent. PoE may not be bad, but I think the clear consensus is that it's nothing close in quality to the heyday of Infinity Engine RPGs, despite better tech and decades of design lessons.
If the genre was really weakening, we wouldn't see the successes mentioned in this thread. There's pent-up demand for great games of this style; there's very little demand for middling ones. But isn't that the same situation with every genre?
Again, Divinity OS2 has done very very well. It will hit over 2 million lifetime which is as good as in BG/BG2/Fallout days. The difference is that D:OS2 was extremely well received and rated, had a much better marketing approach, and wasn't a direct sequel. Well and let's be serious, it was nearly flawless and has led great MP modes.Having some successes doesn't necessarily mean it's not shrinking. I don't think the same audience is there as it was in the 90's or early 2000's. There are failures in every genre, but the sales numbers for each speaks to each one's popularity respectively.
BG or BG2? BG2 is by far a better game. It's not even close. Divinity OS2 almost reaches that level though.
Even the first BG has a better story and companions. Most issues come from low level DnD combat shenanigans.
PoE2 should have sold more but being a direct sequel greatly hindered them. Then word of mouth was a bit meh due to companion quests and iffy mainline quest.
Edit: Personally I enjoyed PoE2 a lot more then 1 and thought it was good/almost great game but one that needed a bit more budget and work. They didn't nail the sequel like Larian has done with Divinity 2 coming from D:OS.
He definitely hates the management 100% lol
Regardless, the fig data is starting to come out now and this is the results even with him having it out for them
He did tell Phil to hire the devs because they're great, but fire all the idiots who run it
if you ARE doing a deal with Obsidian Ent., I'd really, really look at Pillars of Eternity sales figures (which Fig has indirectly revealed this month, and tried to be cagey about it). Good devs there, terrible management – Hire the devs, fire the chaff at the top.
Not really surprising, a lot of this series thunder was stolen by Divinity. I don't think it's release timing was all that great either.
For reference, Baldur's Gate 2, the most successful of the Infinity Engine games, sold 2 million copies after five years of release.Having some successes doesn't necessarily mean it's not shrinking. I don't think the same audience is there as it was in the 90's or early 2000's. There are failures in every genre, but the sales numbers for each speaks to each one's popularity respectively.
PoE1 DLC is still the best of what these two games have to offer imo.I bought the game day one and still haven't played it because I havent beaten the dlc of the first one yet.
Divinity is a thousand times more accessible and open than any infinity engine title or either pillars game.For reference, Baldur's Gate 2, the most successful of the Infinity Engine games, sold 2 million copies after five years of release.
Divinity 2 has sold more than that already--BEFORE the Definitive Edition or console versions.
I strongly suspect the audience for these games is bigger, not smaller, than in the 90s/early 2000s. That said, if you mean in relative terms (ie. The mindshare for these types of RPGs compared to others, and as a percentage of total game sales) you might be right.
Having some successes doesn't necessarily mean it's not shrinking. I don't think the same audience is there as it was in the 90's or early 2000's. There are failures in every genre, but the sales numbers for each speaks to each one's popularity respectively.
I meant that in BG2 there was more banter/interactions and more involved quests with key companions (obviously not every single availabile party member) vs PoE2.Just to be clear, I don't mean story or even dialog, which I think are too subjective to have a strong opinion on anyway. Just the mechanics. Like when I said interacting with companions I just meant the mechanics of how it lets you know when there's companion stuff going on, how youre able to interact with them and how they interact with each other. I might not be rememebring POE 1 very clearly, but I know for sure PoE 2 had excellent systems for all this stuff that in my opinion were agood evolution of the companion stuff in the BG series.
If you mean something other than the companion stuff then I'll have to ask you to clarify because outside of the nostalgia factor and how you feel about the plot/writing I just don't see where the infinity engine games even come close mechanically
That's not right in case of Divinity OS2. It sold 2 million copies with 130K on Kickstarter I think.I think it's also worth remembering that a lot of people crowdfunded it. For a niche game like Deadfire the crowdfunding will likely be most of it's revenue. Even if it had good word of mouth like Divinity OS2 this would still the case.
Again, Divinity OS2 has done very very well. It will hit over 2 million lifetime which is as good as in BG/BG2/Fallout days. The difference is that D:OS2 was extremely well received and rated, had a much better marketing approach, and wasn't a direct sequel. Well and let's be serious, it was nearly flawless and has led great MP modes.
Sad to see but the genre is shrinking, hence why it's niche now, no matter how great your game is. Couple that with poor marketing leading up to launch and, unfortunately, many PC gamers now used to waiting for sales, the end results won't be pretty.
Nah, the last reason is easily proven a weak argument by... Well, pretty much ANY PC game selling well at launch, really.
"Being sold to MS" is most likely a consequence of the poor sales (and more in general their financial struggling), not really part of some preventive plan they made to avoid PoE 2's future failure.one of them would get the short end of the stick and it was Pillars 2. and i think deep down obsidian knew it as well hence why they're probably being sold to MS
Not surprised when they're trying to peddle that stuff in competition with the likes of Divinity Original Sin 2.
i dont think there is enough space for that many crpgs at once, no matter how good they all ended up being
one of them would get the short end of the stick and it was Pillars 2. and i think deep down obsidian knew it as well hence why they're probably being sold to MS
That's not right in case of Divinity OS2. It sold 2 million copies with 130K on Kickstarter I think.
Ohhh, yeah, you show that strawman! Ya got 'im on the ropes!Hoping this is a joke post. Either way stupid shit like this doesn't help anyone. Just cause you like one game more than another doesn't mean games you don't are shit and or shouldn't find success as well..
Yeah, I know. Divinity OS2 was a sequel to a well-regarded game that was still sorta niche. OS2 then reviewed amazingly well, and hence sold a lot of copies. Pillars 2 is a sequel to a CRPG that peaked with its audience (i.e. most people interested in crpgs bought it) but some weren't impressed. Pillars 2 didn't review much better than the first, so anyone who was hoping that Pillars 2 would be better was disappointed. There's a common sentiment that you can play OS2 without playing the first one because OS2 is better in everyway, while Pillars 2 is a sequel through and through. That same reason is why alot of the first game's audience backed Pillars 2 (and now thins) compared to OS1 to OS2 (where there were less backers, but more purchases on release after reviews).
I like both games but Pillars 2 was mostly just more Pillars, and that's why it didn't grow the audience.
Well, on a positive note the game is not going anywhere and you'll still have your chance to buy it when the time comes.Ugh sucks. I never even beat the first one so I really didn't feel to urge to get the next one.. It felt to soon.
"Being sold to MS" is most likely a consequence of the poor sales (and more in general their financial struggling), not really part of some preventive plan they made to avoid PoE 2's future failure.
I dunno. I believe in word of mouth just as much as a good marketing campaign and I'll go out on a limb and say that while PoE2 had good RPG gameplay systems, I think its lack of a good tale and moments that really resonated in a lasting way with players, people haven't spread the word and reviewers also didn't really hype it up more than "it's a solid RPG". I think that matters a lot too. In terms of popularity it just fell under the radar on that front.
It's also a more entertaining game overall I felt. All in all, you can really look up a summary for the first game and go into second, IMO. Otherwise one can just get bogged down as the first game really stalled in places.Well, on a positive note the game is not going anywhere and you'll still have your chance to buy it when the time comes.
As already pointed it's a fair improvement over the first, too.
Ohhh, yeah, you show that strawman! Ya got 'im on the ropes!
I didn't say PoE was shit. From what little I played it was... thoroughly unremarkable but generally sufficient.
I didn't say it shouldn't find success. I personally don't care. I didn't kickstart it and I'm not invested in it.
I merely said I wasn't surprised to see it flounder when there are far superior offerings available on the market. Same as how, for example, I wasn't surprised to see Titanfall 2 flounder when it launched right between Call of Duty and Battlefield.
You want to take me up on that then go ahead. But kindly put some fucking effort into it. For starters, try taking me up on what I actually said instead of the things you imagine I said.
Why would I say that when I have no idea whether or not it's true?You could have said something like how general audiences tend go more for D:OS2's strengths in combat and multiplayer and less for POE2's strengths in the character system and itemization or whatever
Considering that the "calling out" consisted entirely of attributing views to me that I never expressed?...but instead you just put in the bare minimum and then whatever that verbal diarrhea was when called on it.
Why would I say that when I have no idea whether or not it's true?
I don't know the specific reasons for other people preferring one game over another.
Considering that the "calling out" consisted entirely of attributing views to me that I never expressed?
Yeah, not impressed. I sincerely believe you folks can do better than that.
I don't know it. That would be an awfully difficult thing to prove.How do you know Divinity: Original Sin 2 is a superior offering to most people that it would cause Pillars of Eternity 2 to sell poorly?