Can't wait to play after work! I hope the community won't be already super pro at that point...
The true MMO experience
At this point I'm just left wondering when this is going to be available to everyone considering a new console drops next year. This looks quite polished already.
Oooooh.... hadn't thought of that!
sky :3 (@sky.femboyfurry.net)
when your zone finishes development, you can fly around with tranquil musicbsky.app
View: https://streamable.com/q7c9wj
I think it being part of the NSO Expansion Pack for free or a regular purchase (ala MK8 DLC and co. ) makes more sense.
sky :3 (@sky.femboyfurry.net)
when your zone finishes development, you can fly around with tranquil musicbsky.app
View: https://streamable.com/q7c9wj
This is off-topic but there's literally zero evidence of this beyond people looking at them both in Blender and saying "yeah they look similar". The models are not identical, and multiple 3D artists in the industry and in this forum have said that it would be more work to edit an existing model than it would be to create something mostly similar from scratch. There are plenty of reasons to be suspicious of Palworld and Pocketpair, we don't need to make shit up too.Palworld blatantly used data mined Pokemon models. There is a difference between stealing and copying (plus the Palworld CEO is a disgusting person).
This is off-topic but there's literally zero evidence of this beyond people looking at them both in Blender and saying "yeah they look similar". The models are not identical, and multiple 3D artists in the industry and in this forum have said that it would be more work to edit an existing model than it would be to create something mostly similar from scratch. There are plenty of reasons to be suspicious of Palworld and Pocketpair, we don't need to make shit up too.
The comic "voice" in the music is so annoying and sounds cheap, nothing tranquil about it.
I'm not going to get into an argument about this. If you have direct and clear evidence that this is what happened, drop it, otherwise we're working with speculation at best.It took barely any time at for someone to demonstrate you could do simple affine transformations to map them exactly between Pokémon and palworld models.
To suggest affine transformations, anything anyone with a first year computer science/math/physics degree could do in their sleep are difficult is a opinion, for sure. It's the 3d model equivalent of saying if I downloaded a sprite and stretched it by 200% on a axis, and rotated it a bit, is that a new product I made myself (which, you know, obviously not).
Is there incentive to build anything cool in Minecraft? I think the tools themselves will be the main driving point, rather than the incentive to do so. People like to make stuff and show it off to their friends.Don't really understand the hype yet. All you're supposed to do is basically "build up" to place the thing high up, so every world will just be stairs in various ways. No reason to build something cool, then there's a big-ass ingame store with rotating items, premium currency etc, and a hub with mini games.
Maybe I'm missing something essential, but I don't really get the "fun" part, this seems much more than some kind of tech demo/proof of concept to me.
I could counter by asking "would Minecraft have become the thing it did, if the main aim from the start would have been building up to "finish" a world and get rewards", but I guess we can't know the answer either way.Is there incentive to build anything cool in Minecraft? I think the tools themselves will be the main driving point, rather than the incentive to do so. People like to make stuff and show it off to their friends.
You buy premium currency in different packs, as usual, then spend it on
is there actual microtransactions or is it all in game currency?You buy premium currency in different packs, as usual, then spend it on
- deco packs to build your own decoration, apparently one pack = one decoration, in various "qualities", which likely give you more components for each deco build.
- text signs, which seem to be the speech bubble thingies
- image signs
- display pieces for displaying decoration
also daily rotating packs of decorations of variable "value" aka price.
decorations, from what we know, seem to be either character decorations like hats or heads or costumes, not sure if the disco ball is a hat or placeable in the world (or anything else, e.g. something for the hub).
Actual microtransactions. No prices yet, but assuming the 200 pack is ,99 as usual and you can calculate from there.is there actual microtransactions or is it all in game currency?
Just to clear things up. The currency is only for user created/modifiable items (at least from this playtest). There's regular non-currency items provided by playing.You buy premium currency in different packs, as usual, then spend it on
- deco packs to build your own decoration, apparently one pack = one decoration, in various "qualities", which likely give you more components for each deco build.
- text signs, which seem to be the speech bubble thingies
- image signs
- display pieces for displaying decoration
also daily rotating packs of decorations of variable "value" aka price.
decorations, from what we know, seem to be either character decorations like hats or heads or costumes, not sure if the disco ball is a hat or placeable in the world (or anything else, e.g. something for the hub).
seriously. trying to sift through this thread for worthwhile discussion is an absolutely miserable experience. there should at least be a rule that you have to contribute something of value in your post, even if your primary reason for posting is just to see whatever the hidden content isReminder Hidden content is nonsense and just ends up spamming threads
oh boy. this i don't like at all. i don't think nintendo has ever had a (non-mobile) game with bullshit in-game currency that you had to buy with actual real money. really hope this doesn't portend a willingness to shift in that direction for their software going forwardActual microtransactions. No prices yet, but assuming the 200 pack is ,99 as usual and you can calculate from there.
Didn't Rusty's Real Deal on 3ds have something like this?seriously. trying to sift through this thread for worthwhile discussion is an absolutely miserable experience. there should at least be a rule that you have to contribute something of value in your post, even if your primary reason for posting is just to see whatever the hidden content is
oh boy. this i don't like at all. i don't think nintendo has ever had a (non-mobile) game with bullshit in-game currency that you had to buy with actual real money. really hope this doesn't portend a willingness to shift in that direction for their software going forward
also, i asked earlier in this thread but didn't get a response... is there an actual name for this thing, or is it really just called "nintendo switch online playtest program"? like, what does the switch menu icon call it?
Only a datamined name, which is "Rockstock"also, i asked earlier in this thread but didn't get a response... is there an actual name for this thing, or is it really just called "nintendo switch online playtest program"? like, what does the switch menu icon call it?
There's no real money in this test but the implication is that the final game will have actual microtransactions.
right, but you were spending a finite amount of money to buy actual minigames, making it far more like paid dlc. maybe it's too early to tell, but the implication here seems suggests the game may have in-game currency you can presumably spend an unlimited amount of real-world money on to buy whatever junky items they want to throw in the store. but maybe this is a total misread of the situation
hell yeah. rockstock it is
The currency is only for user created items, everything else so far is received by playing the gameright, but you were spending a finite amount of money to buy actual minigames, making it far more like paid dlc. maybe it's too early to tell, but the implication here seems suggests the game may have in-game currency you can presumably spend an unlimited amount of real-world money on to buy whatever junky items they want to throw in the store. but maybe this is a total misread of the situation
The model for Primarina was stolen. It's so insane to me that people are still trying to muddy the waters to defend Palworld. You are allowed to like the game, but they literally stole assets, objectively so. This isn't up for debate, it's a fact. Also, not the thread for this discussion.This is off-topic but there's literally zero evidence of this beyond people looking at them both in Blender and saying "yeah they look similar". The models are not identical, and multiple 3D artists in the industry and in this forum have said that it would be more work to edit an existing model than it would be to create something mostly similar from scratch. There are plenty of reasons to be suspicious of Palworld and Pocketpair, we don't need to make shit up too.
On-topic: I'm concerned about the apparent microtransactions, I was kinda getting the vibe that this would be a NSO+ pack-in and it would be weird imo to have something locked behind a sub wall but also be filled with MTX.
Kinda both. There's a LOT of players in the hub, and in the world you can see a few players building their things in the distanceI dont get whats the online component, everyone is on the same world or its just the main hub thats shared?