There are experiences for all ages on all platforms. This is dumb. There's
To each their own. But I think Nintendo is much broader than what you're describing. You look at something like Breath of the Wild, and it's really different than every other Zelda game that came before it.
I feel the same way about Mario Odyssey too, actually. It shares a DNA with previous games in the series, yes, but it's a lot more bizarre and unique in its own way.
Mario Party, Smash, or Mario Kart? Sure I can understand this. But it's like other serialized franchises - most racing and fighting games get new installments that only shake up some key gameplay elements, offer new stages, graphics, and characters, then ship out a mostly iterative product.
But I wouldn't say that applies to many of their single player games. A lot of those franchises continue to reinvent themselves more so than single player franchises from other studios.
I've kept an eye on the Switch and its library, and I have very little interest in those games. It doesn't help that the two Nintendo franchises I'm most interested in (Metroid and Punch-Out) don't get much love. Instead, it's another Mario platformer using the same art style as the last several, or Mario Kart 15 and Mario Party 23. Nintendo games are a brand of comfort food I'm not all that captivated by.
I don't think there's anything wrong with saying Nintendo is "kiddie", because they quite obviously make games for younger audiences. Nothing wrong with enjoying those games, of course.
To each their own. But I think Nintendo is much broader than what you're describing. You look at something like Breath of the Wild, and it's really different than every other Zelda game that came before it.
I feel the same way about Mario Odyssey too, actually. It shares a DNA with previous games in the series, yes, but it's a lot more bizarre and unique in its own way.
Mario Party, Smash, or Mario Kart? Sure I can understand this. But it's like other serialized franchises - most racing and fighting games get new installments that only shake up some key gameplay elements, offer new stages, graphics, and characters, then ship out a mostly iterative product.
But I wouldn't say that applies to many of their single player games. A lot of those franchises continue to reinvent themselves more so than single player franchises from other studios.