Gonna sell more than the SNES.Really surprised that the Switch is below 35 million LTD. Thought for sure it would be around 36 million. Still, if it can be at 52 million LTD after 3 years, that would be phenomenal. The next 9 months or so will be huge for the Switch.
Attach rate is a property of the software and represent the percentage of how many console owners also decided to buy that software (Example: Mario Kart 8 DX has an attach rate of 48% on Switch).What's the difference? Attach rate classically refers to the ratio of sales of a primary product to a related secondary product, which is what I thought this was about (systems and games). What does attach rate refer to if not this?
They missed the original HW forecast by 3 million (imagine how much revenue that is) but made up with stronger software sales and sustained digital sales growth (all of which have higher profit margins than console hardware).
Captain Toad was a $40 simultaneous release. Wooly World wouldn't have been, that's the issue.Captain Toad also got a 3DS version and it made no difference. They just released on both platforms. No reason Wooly World could not have had the same treatment
Ah, it looks like you're right:
https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
This shows the same numbers for their FY19 forecast. Interesting that they barely made their revenue target but flew by the profit target.
Im assuming that the miss in hardware made a significant dent in revenue. Hardware not being a profit driver didn't affect those goals and with digital doing outstanding which is higher profit oriented it helped them beat it so much.Ah, it looks like you're right:
https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
This shows the same numbers for their FY19 forecast. Interesting that they barely made their revenue target but flew by the profit target.
Do we know what's included in PSP's figure exactly (UMD only, UMD+digital, digital only soft, UMD Video)?As of March 2012 PSP had attach rate of 4.38. Higher than original GB (4.22) and bit lower than GBA (4.63). Only DS has notably higher attach rate when it comes to handhelds (about 6.2).
Captain Toad was a $40 simultaneous release. Wooly World wouldn't have been, that's the issue.
DKCTF is 1.98 on Wii USo that puts Tropical Freeze performance at least twice as well as it's original Wii U release, which according to the sales tracker on GAF, topped out at around 1.08 million.
Happy to see Tropical Freeze pulling the type of sales numbers it actually deserved.
They had a very weak first half where sales were basically keeping pace with the year prior rather than any sort of growth. Then E3 occurred and sales picked up and have been on a steady increase since. Problem is you cant have a flat half a year and hope the last half explodes to such a degree to make up for that flatness. You can see how different things are now where Switch just had the best 1st Quarter performance of any current console this generation in North America.How long have these hardware revision rumors been about? Could they be contributing to the drop off?
I don't know what's happening with their software pipeline but it's been all over the place and certainly disappointing, considering the Switch was meant to combine their console + handheld software development so the release schedule could be much more consistent.
For essentially the first six months of 2019 Nintendo will have released three games to retail. One of which is a port of a seven year old game, and another is a cardboard VR game. So in terms of new traditional software, you're getting one game in six months, which is also targeted more towards children when you've got a significant older userbase on this thing. That's just very poor planning.
Of course with the ridiculous amount of releases on the eShop and okay third party support, I've got way more games to play than I ever have time for anyway, but in terms of really driving sales Nintendo need to work out what is going on with their software development and try and rectify it. I think they've got a 100+ million selling platform on their hands and due to some poor decisions and the never ending refusal to expand their development teams they're going to end up selling 80 million. Which of course is still wildly successfully and will make them billions of dollars, but still.
I don't know what's happening with their software pipeline but it's been all over the place and certainly disappointing, considering the Switch was meant to combine their console + handheld software development so the release schedule could be much more consistent.
For essentially the first six months of 2019 Nintendo will have released three games to retail. One of which is a port of a seven year old game, and another is a cardboard VR game. So in terms of new traditional software, you're getting one game in six months, which is also targeted more towards children when you've got a significant older userbase on this thing. That's just very poor planning.
Of course with the ridiculous amount of releases on the eShop and okay third party support, I've got way more games to play than I ever have time for anyway, but in terms of really driving sales Nintendo need to work out what is going on with their software development and try and rectify it. I think they've got a 100+ million selling platform on their hands and due to some poor decisions and the never ending refusal to expand their development teams they're going to end up selling 80 million. Which of course is still wildly successfully and will make them billions of dollars, but still.
I don't know what's happening with their software pipeline but it's been all over the place and certainly disappointing, considering the Switch was meant to combine their console + handheld software development so the release schedule could be much more consistent.
For essentially the first six months of 2019 Nintendo will have released three games to retail. One of which is a port of a seven year old game, and another is a cardboard VR game. So in terms of new traditional software, you're getting one game in six months, which is also targeted more towards children when you've got a significant older userbase on this thing. That's just very poor planning.
Of course with the ridiculous amount of releases on the eShop and okay third party support, I've got way more games to play than I ever have time for anyway, but in terms of really driving sales Nintendo need to work out what is going on with their software development and try and rectify it. I think they've got a 100+ million selling platform on their hands and due to some poor decisions and the never ending refusal to expand their development teams they're going to end up selling 80 million. Which of course is still wildly successfully and will make them billions of dollars, but still.
For the current year with new Pokemon, AC and Zelda and catalog titles they will be the best selling console of the year since PS4 will enter its sunset stage due to the release of PS5.
gta6.
ps4 sales wont go anywhere even when the ps5 launches. sony can support it far longer than the ps3 because of backwards compatibility, especially if the ps5 costs 500, they still have the ps4 for 200 and pro for 350, and every console can play the same game. its like when nintendo merged handheld and console market, sony is merging console generations
they want to beat that ps2 milestone you know
is in Sony best interest TO NOT do it emselves. PS2 overstaying was the result of PS3 being soo meh on release, as a hardware manufacturer you want people to move on. sure, PS4 being strong would be nice and dandy but that is also a potential PS5 sale lost.gta6.
ps4 sales wont go anywhere even when the ps5 launches. sony can support it far longer than the ps3 because of backwards compatibility, especially if the ps5 costs 500, they still have the ps4 for 200 and pro for 350, and every console can play the same game. its like when nintendo merged handheld and console market, sony is merging console generations
they want to beat that ps2 milestone you know
How far we've come from the Wii U to have the Switch being in line with the fucking PS4 a "disappointment"
Nintendo really is back.
PS4 didn't have the next-generation right around the corner and we're not in 2015 anymore.
Nintendo expected to sell much more Switch on the 2nd year than they did in the 1st. They didn't even succeed to sell as much Switch as they did last year. Good luck maintaining the same kind of legs when the next-generation hit.
Am I supposed to know about every single gaming journalist out there?Joke post or have you not read his other articles about Nintendo? For those who don't know, this is the guy who said they'd have a bad holiday because they had a weak lineup...and didn't mention Smash.
Am I supposed to know about every single gaming journalist out there?
To be honest, I felt a noticeable uptick in 3rd party software starting in April. April-July alone we have FFX &X2/ XII, Dragons Dogma, Assasins Creed 3 remastered, Darksiders warmastered, RE Origins Collection, RE4, Cadence, Cuphead, Super Meat Boy, Mortal Kombat 11, Super Dragonball Z Heroes, Marvel Ultimate Alliance 3, Wolfenstein, Team Sonic Racing, Crash Bandicoot Racing, Yokai Watch 4, Dragon Quest 11 S, etc. While nothing that major, it is certainly a significant improvement in support compared to previous years. It makes me curious what games will release for later this year. With Skyrim and Doom launching holiday 2017 and Diablo 3 launching holiday 2018, I suspect there could be another western title in the same vein. Maybe that fabled GTAV port, witcher 3, fallout, etc.unless they have a massive change of heart, Nintendo likely is doing the best they are willingly to get 3rd party, but they have a different focus in 2 aspects when compared to PS and XB
1) obviously the hardware.
2) Importance, S and M can (and will) court better to 3rd party than Nintendo will cause PS and XB bread and butter is mostly 3rd party games (1st party are far in between with even longer dev cycles than what Nintendo does), on the other hand. Nintendo is its own MVP, 3rd party being nothing more than the side gig. and with WiiU release, Nintendo already got 1st hand taste of how risky (and disastrous) it is to try to run primary on 3rd party and second on their own.
not all but Patchter and Nakamura are two who opinion regarding anything to Switch should not be taken serious or over someone else opinion cause they have a track record to be biasedAm I supposed to know about every single gaming journalist out there?
What pattern? They've missed 1 out 3 HW targets for Switch. They also surpassed each of their SW targets, unlike 3DS. I think you're overreacting a bitThe thing to notice here though, is that Nintendo overestimated itself again. with 3DS they overestimated how much its gonna sell almost every year through its life.
the same pattern is now happening with Switch.
PS4 and Switch are selling well, but not in the league of peak Wii/DS.What about ps4? It will blow past Wii's numbers this year so that has sold extremely well too.
Switch is keeping pace with PS4 so therefor it is selling extremely well?
They did sell more than last fiscal year. What are you even talking about?PS4 didn't have the next-generation right around the corner and we're not in 2015 anymore.
Nintendo expected to sell much more Switch on the 2nd year than they did in the 1st. They didn't even succeed to sell as much Switch as they did last year. Good luck maintaining the same kind of legs when the next-generation hit.
They shipped out more than last fiscal year.Nintendo expected to sell much more Switch on the 2nd year than they did in the 1st. They didn't even succeed to sell as much Switch as they did last year. Good luck maintaining the same kind of legs when the next-generation hit.
They did sell more than last fiscal year. What are you even talking about?
You might want to look up when the switch released so you don't look ignorant.2018/03/31 : 17,69 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
2019/03/31 : 16.95 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2019/190425e.pdf
Don't make me lose my time again.
This is too funny.2018/03/31 : 17,69 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
2019/03/31 : 16.95 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2019/190425e.pdf
Don't make me lose my time again.
You're combining FY16 and FY17 together.2018/03/31 : 17,69 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
2019/03/31 : 16.95 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2019/190425e.pdf
Don't make me lose my time again.
2018/03/31 : 17,69 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf
2019/03/31 : 16.95 Switch shipped. Source : https://www.nintendo.co.jp/ir/pdf/2019/190425e.pdf
Don't make me lose my time again.
"Huhuhuh he was wrong about the fiscal year numbers". Who got time for nitpicking about dumb numbers like that ?
What a bunch of dumb Nintendo nerds that can't stomach someone thinking Switch legs will be cut short by the next generation.
Keep your dumb Nintendo "datas", we'll see who's right on the bigger picture shortly.
I bet you all come from the same discord, discussing stuff to fill your shitty life. Dumbfucks.