How big is Ninja Theory right know? It'2 quite impressive, that they are developing such a good looking game while also working on bleeding edge.
It won't really matter if one console is 1 or 2 tf faster then the other.
I would like to hear from some people who are more knowledgeable about developement to talk about how stuff like photogrametry and ray tracing
makes development easier since you don't have to make high res textures and lighting by hand so atleast to me it looks like developers should be able to make much better looking games with less manpower and time expandeture.
Also Ubisoft recently bought a team that works on photogrametry so maybe bigger publishers and Microsoft/Sony will have dedecated teams who just make photogramic textures for all the other teams, which might make developement at lot less time consuming.
I would like to hear some opinions on this from people who know about stuff like this.
Should have added "And on the 8th Thread, Klee Rested"... that's waaay better than all the other options available in the poll. (Too much Xbox and Lockhart)
You've never had the pleasure of owning a One X that wasn't a winner in the Hovis Method lottery, have you?You mean louder and less powerful? Just kidding :) I would be more surprised if the PS5 is quiet compared to the Xbox Series X than if Sony somehow was a little bit higher on raw TF spec.
you are the OT owner now make your selection. The poll selection is awful (includes mine) tbh.Nobunny messaged me about it but I told them that I wanted to check with Klee first. Klee seemed a bit frustrated with the ongoings in the thread, so I wasn't sure if it would be appropriate. I'm also trying not to have this thread go on for too long past 20K posts as threads aren't really supposed to go on for too long past it, and I'm not sure when I could get a response back from Klee, I don't want to rush him.
Ok, the Xbox Series X is 12 TF. How does it get there?
I think clocks are too high at 48 CU. And 60 CU would be a really big die. Ever since RDNA was unveiled I've been curious what the next step up from the 5700 XT would be, and have wondered if we'd see a 3 (or more) SE setup or how far you could scale with just 2 SEs. I've always kinda liked 54 CUs in a 3 SE setup, this would also offer the ability to have an 18CU Lockhart feature the same SE setup as Anaconda. Though it's likely 52 or 56 would get things done just fine in a smaller die.
- 48 CU @ 1954 MHz
- 52 CU @ 1803 MHz
- 54 CU @ 1737 MHz (with a 3SE setup)
- 56 CU @ 1675 MHz
- 60 CU @ 1563 MHz
Thank you sir. Will try it out soon.
Just goes to show that optimism can win out over pragmatism.Expectations started at Vega 56 flops and mechanical hard drives. Now we got high speed flash memory, 2080 flops and raytracing. AMD, Microsoft and Sony are delivering a true next generation.
I think people are forgetting we also expected $399 for sure next gen, MS & Sony are not throwing in this extra stuff for free. Once $499 became certain, it was obvious they were gonna buff up the consoles.Expectations started at Vega 56 flops and mechanical hard drives. Now we got high speed flash memory, 2080 flops and raytracing. AMD, Microsoft and Sony are delivering a true next generation.
I think 56 CU and 1600mhz more doable. Lower clock will be better to be quieter and lower TDPI'm guessing Xbox Series X is 52 CU @ 1800
And the PS5 might be aiming for 48 CU @ 2000?
Well PS5 is said to be smaller and has a mode where it can go 40 CUs or 18 CUs for BC purposes...
True my target price for Xbox Series X is $599 16gb gddr6, ssd nvme 1tb or more, zen2 almost on desktop clocks, rdna2 with 10+ flops doesn't fit well even on $499I think people are forgetting we also expected $399 for sure next gen, MS & Sony are not throwing in this extra stuff for free.
Where did the rumor originated from anyway?I wouldn't take any rumor about die sizes seriously, honestly.
As far as I know the only "leak" that claims a die size for the PS5 did nothing but add the size of an 8 core Zen 2 die and the 5700XT.
its either 54 CU or 56. i think 1.73 ghz is too high. previously they were able to add 8 extra CUs to a two shader engine Polaris for a total of 44.Ok, the Xbox Series X is 12 TF. How does it get there?
I think clocks are too high at 48 CU. And 60 CU would be a really big die. Ever since RDNA was unveiled I've been curious what the next step up from the 5700 XT would be, and have wondered if we'd see a 3 (or more) SE setup or how far you could scale with just 2 SEs. I've always kinda liked 54 CUs in a 3 SE setup, this would also offer the ability to have an 18CU Lockhart feature the same SE setup as Anaconda. Though it's likely 52 or 56 would get things done just fine in a smaller die.
- 48 CU @ 1954 MHz
- 52 CU @ 1803 MHz
- 54 CU @ 1737 MHz (with a 3SE setup)
- 56 CU @ 1675 MHz
- 60 CU @ 1563 MHz
MS are gonna take the loss & make it up with sub fee's, same for Sony, but at $399 with the SSD & bigger GPU, the loss was likely too big & they both moved to $499.True my target price for Xbox Series X is $599 16gb gddr6, ssd nvme 1tb or more, zen2 almost on desktop clocks, rdna2 with 10+ flops doesn't fit well even on $499
Console dies dont cost that much compared to other things. Sony's 350mm2 die with 20 CUs (same as HD 7870) cost them $100. a similar die size shouldnt cost that much more to fabricate.True my target price for Xbox Series X is $599 16gb gddr6, ssd nvme 1tb or more, zen2 almost on desktop clocks, rdna2 with 10+ flops doesn't fit well even on $499
We have had multiple threads on era bragging about what Unreal Engine 4 can do on lesser than 10 tflops & telling us imagine what PS5 exclusives could do, then we get some footage of a PS5 exclusive & the engine isn't ready? I mean UE4 isn't the Source Engine.
but the cpu at that apu is a crap. so maybe a $150-200 apu? and the higher cost of memory and ssd.Console dies dont cost that much compared to other things. Sony's 350mm2 die with 20 CUs (same as HD 7870) cost them $100. a similar die size shouldnt cost that much more to fabricate.
They will both also take a loss this time around to hit that $499 price tag. console gaming is a lot more healthier than it was back in 2013.
That's fair. The increase in cost is well worth it to have a generation that allows a larger leap in game development. People will be excited to buy these boxes.I think people are forgetting we also expected $399 for sure next gen, MS & Sony are not throwing in this extra stuff for free. Once $499 became certain, it was obvious they were gonna buff up the consoles.
but the cpu at that apu is a crap. so maybe a $150-200 apu? and the higher cost of memory and ssd.
I always stated that the best thing people can do is wait for official confirmation of what the specifics are when it comes to these consoles. I hope Sony comes out soon with what the specs on their console is.
I don't know if it'll be a launch game but I think it will be episodic. It fits with the name (saga), original game approach and Gamepass model.Just goes to show that optimism can win out over pragmatism.
Edit: Did MS say if Hellblade 2 was a launch game?
Im surprised so many people are cool with the idea of the PS5 having a 2080 Ti, but if i say if it did, Godfall would probably look better than a polished Lords of the Fallen, that's too crazy.Yes, exclusive. You know it is on pc also?
And you are right, because all the launch games on PS4 also looked the same...🤨
My own personal hunch about the pricing of these consoles is that I think one of them will come in at $50 more expensive than the other. So for example:
PS5 - $449
Xbox Series X - $499
or:
PS5 - $499
Xbox Series X - $449
I.E the price won't be the same but the differential really won't matter.
It's not based out of any actual analysis I've done, because I like my free time right now! Might do one for fun over the Christmas break.
a transistor is a transistor. doesnt matter really when it comes to manufacturing. whatever licensing they did to get Zen 2 is part of R&D and shouldnt factor into the BOM.but the cpu at that apu is a crap. so maybe a $150-200 apu? and the higher cost of memory and ssd.
Haha indeed. Now bring on the 14tf megaton Sony lol
Im surprised so many people are cool with the idea of the PS5 having a 2080 Ti, but if i say if it did, Godfall would probably look better than a polished Lords of the Fallen, that's too crazy.
It's real easy to go nuts with Unreal Engine 4, it's a very mature engine.
Nobunny messaged me about it but I told them that I wanted to check with Klee first. Klee seemed a bit frustrated with the ongoings in the thread, so I wasn't sure if it would be appropriate. I'm also trying not to have this thread go on for too long past 20K posts as threads aren't really supposed to go on for too long past it, and I'm not sure when I could get a response back from Klee, I don't want to rush him.
My bet would be 56 CUs. Big question is if it's 4 or 6 Shader Arrays. Also have a hunch that PS5 is also going with 56CUs as I've illustrated in a previous post.
thanks for the info. By the size of the console it looks like air flow cooling right? so cheaper?a transistor is a transistor. doesnt matter really when it comes to manufacturing. whatever licensing they did to get Zen 2 is part of R&D and shouldnt factor into the BOM.
$150 is the max for the APU and thats only because 7nm costs are higher than 28nm costs. that leaves $70 for SSD and RAM since the PS4 BOM was only $381. That should be enough. The cooling should cost an extra $20-30 depending on how elegant the solution is, but thats the only loss they are taking besides whatever cut the retailers take. So $50-60 loss per console. $100 max which comes out to be $1.5 billion per yea if they sell 15 million units.
they make $3 billion in profits every quarter. they can afford it for their premiere product. MS makes $10 billion in profits every quarter last i checked. Both will take a loss to compete for that sweet PS+ and XBL/Gamepass money and 30% in digital revenue. a $599 console will be DOA.
I always told my self i can see one of them going for $449 .
I don't think these systems as expensive to make like some think .
I think PS5 will have its 8GB GDDR5 moment, they'll announce that is the amount of RAM used in the PS5
Maybe I'll be insanely wrong, but I really think the SSD cost is being inflated.
That would be the ideal power on the GPU. You would see a lot of calm.I want them to say 12TF also just for the fun of it and see what happens in the thread lol.
Ok, the Xbox Series X is 12 TF. How does it get there?
I think clocks are too high at 48 CU. And 60 CU would be a really big die. Ever since RDNA was unveiled I've been curious what the next step up from the 5700 XT would be, and have wondered if we'd see a 3 (or more) SE setup or how far you could scale with just 2 SEs. I've always kinda liked 54 CUs in a 3 SE setup, this would also offer the ability to have an 18CU Lockhart feature the same SE setup as Anaconda. Though it's likely 52 or 56 would get things done just fine in a smaller die.
- 48 CU @ 1954 MHz
- 52 CU @ 1803 MHz
- 54 CU @ 1737 MHz (with a 3SE setup)
- 56 CU @ 1675 MHz
- 60 CU @ 1563 MHz
"What the fuck are they booing for? They cheered for 8GB in 2013!"I think PS5 will have its 8GB GDDR5 moment, they'll announce that is the amount of RAM used in the PS5
So when do y'all expect the next beat for Xbox to be? E3 or before then?
From what Phil was saying E3. Specs + games+ price will all be there.
We're still getting a DF article in the next couple of months.From what Phil was saying E3. Specs + games+ price will all be there.