wait till you find out sony has teamed up with 3rd party studios to skip making cross gen games and have the following sequels available only on next gen consoles:
Lol damn devs have it hard with that limitation you describe. Why even bother?If games were designed with the next generation in mind, they can't work in a console of the previous generation . They can be ported but even in case, the sacrifices could destroy completely the original concept of the game.
wait till you find out sony has teamed up with 3rd party studios to skip making cross gen games and have the following sequels available only on next gen consoles:
- resident evil 3 remake
- grand theft auto 6
- rocksteady's superman or justice league game
- assassins creed ragnorak
next gen only. available in the launch window or launch year. boom!
wait till you find out sony has teamed up with 3rd party studios to skip making cross gen games and have the following sequels available only on next gen consoles:
- resident evil 3 remake
- grand theft auto 6
- rocksteady's superman or justice league game
- assassins creed ragnorak
next gen only. available in the launch window or launch year. boom!
lol.
i am telling you guys. sony is building up to an insane conference. it will be e3 2015 part 2. every dream will come true.
GPUs' ability to decompress data on-die has become an important way of managing memory bandwidth needs as well. DCC being just one example.Calling it a 'burden' on the CPU is more than a little understatement. A modern x86 core at 4+ Ghz is lucky to do over a 100-150MB/s in common lossless algorithms. Assuming perfect multi-core scaling you'd still need a fully occupied 32 core ThreadRipper 'just' to keep up with a NVME class drive.
And that's not even accounting for Win32 I/O itself easily using up an entire core if you'd want to max-out the drive just managing uncompressed reads.
If there's hardware decompression that can keep up with SSDs at those speeds, that'll be a complete game changer.
That was just E3 2013 part 2.lol.
i am telling you guys. sony is building up to an insane conference. it will be e3 2015 part 2. every dream will come true.
it was very light on games. $399 and used games bit was cool... good for system wars, sure, but e3 2015 was the one where every dream came true. the last guardian, ff7, shenmue. it was nuts.
I feel like we're well past the point of performance being shocking in a bad way unless you're one of those 7-8TF crazies.I think the performance and the price is going to shock so many people, and in a bad way.
I'm ready to eat crow though - it is an exciting time.
GTA6 will be next gen only just because it's probably 3-4 years off from release even being generous. I expect the rest of that list to be crossgen.
That being said, I'm optimistic and I do predict the crossgen period will be shorter than a lot of people think. There was a lot in fear last time about consoles being dead and PS4/XB1 failing to take off. That won't be the case this time around.
I feel like we're well past the point of performance being shocking in a bad way unless you're one of those 7-8TF crazies.
Some people think devs work for free.Reading the FF14 thread, I'm amused that some folks think crossgen is going to mean free patches for their existing PS4/XB1 games.
In the case of FF14, I believe it's reasonable to expect a "free" patch for a game one need to pay 13$/month to play, on top of the actual game price.
I don't assume free patches. I assume most will just work as is. Dev techniques like performance mode, dynamic resolution, etc. Ps5 could allow a lot of ps4 games to play at ps4 pro level resolutions with no drops and locked framerates.Reading the FF14 thread, I'm amused that some folks think crossgen is going to mean free patches for their existing PS4/XB1 games.
It's a separate license key from PS3 to PS4, it will be the same for PS4 to PS5.In the case of FF14, I believe it's reasonable to expect a "free" patch for a game one need to pay 13$/month to play, on top of the actual game price.
That's just a PS4 game running on PS5. The announcement that FF14 is coming to PS5 isn't referring to BC.I don't assume free patches. I assume most will just work as is. Dev techniques like performance mode, dynamic resolution, etc. Ps5 could allow a lot of ps4 games to play at ps4 pro level resolutions with no drops and locked framerates.
I'd be happy with just that.
I mean, FFXI kept getting content until 2015 IIRC and support for the PS3 version of FFXIV wasn't dropped until the end of 2017: I will be really surprised if there isn't a timeframe where FFXIV on PS4 and Xbox One is supported for a couple of years until enough of the playerbase has had a chance to actually transition to next gen, especially since Square Enix gets a decent chunk of their cash from subscriptions.Reading the FF14 thread, I'm amused that some folks think crossgen is going to mean free patches for their existing PS4/XB1 games.
Yeah, I let 2019 slide because it was a transition year of sorts. That means 2020 has to be magma fire though.Of course Sony will have an amazing event. They skipped e3 and they don't have a psx this year. All of that saved info on the games they are building for the ps5 is going to be an amazing thing for us. I can't wait to see how the developers flex their imagination on what they can achieve with these machines that are going to be a big jump, especially on the CPU side.
But if they don't have an amazing event, yikes. Lot of pressure on them!
You dont think this will be the norm? I would say for any game that has a decent current community we will see free patches. I also think it would be smart (consumer friendly) to sell a single SKU and on the box it would say playable on ps4/5, then as time goes on it would only say ps5 of courseReading the FF14 thread, I'm amused that some folks think crossgen is going to mean free patches for their existing PS4/XB1 games.
You dont think this will be the norm? I would say for any game that has a decent current community we will see free patches. I also think it would be smart (consumer friendly) to sell a single SKU and on the box it would say playable on ps4/5, then as time goes on it would only say ps5 of course
I simply don't think large companies are in the business of doing us a solid when they can make money instead.You dont think this will be the norm? I would say for any game that has a decent current community we will see free patches. I also think it would be smart (consumer friendly) to sell a single SKU and on the box it would say playable on ps4/5, then as time goes on it would only say ps5 of course
It really does seem like the stars aligned and we're getting a really nice combination of technologies in the next-gen consoles.I feel like we're well past the point of performance being shocking in a bad way unless you're one of those 7-8TF crazies.
LOLXbox march event 2020
Phil walks on stage and says
"when I said we were making out most powerful console I was not kidding, with great pleasure I announce the next Xbox!
The next Xbox has a 12tflop GPU!!
But the hardware is nothing without the games
Shows next gen exclusive gameplay of
Forza 8
Halo infinite with raytracing 4k 60fps
Phil returns to the stage and says "I had an old friend call Peter who was rather fond of tattoos, well I don't do tattoos but I do tshirts, (Phil slowly unzips his jacket to unviel Grand theft auto 6).
GTA6 will come exclusively to scarlett and PC for 1 month!!
And thats not all I am proud to announce the acquisition of rocksteady game. Here is some gameplay of there superman next gen xgs exclusive!!
It really does seem like the stars aligned and we're getting a really nice combination of technologies in the next-gen consoles.
Everyone wins next year when all the details officially drop.
it was a beast.Just out of interest was the original xbox considered an absolute beast when it launched?
I know it was powerful because it had 64mb of ram and a 733mhz cpu and a 300mhz gpu, but I didn't really know if that was expected or not.
it was a beast.
the 360 was as well. especially in 2005.
the x1 was the only console that wasnt a beast. it was an aberration. an exception, not the norm.
Xbox march event 2020
Phil walks on stage and says
"when I said we were making out most powerful console I was not kidding, with great pleasure I announce the next Xbox!
The next Xbox has a 12tflop GPU!!
But the hardware is nothing without the games
Shows next gen exclusive gameplay of
Forza 8
Halo infinite with raytracing 4k 60fps
Phil returns to the stage and says "I had an old friend call Peter who was rather fond of tattoos, well I don't do tattoos but I do tshirts, (Phil slowly unzips his jacket to unviel Grand theft auto 6).
GTA6 will come exclusively to scarlett and PC for 1 month!!
And thats not all I am proud to announce the acquisition of rocksteady game. Here is some gameplay of there superman next gen xgs exclusive!!
Xbox march event 2020
Phil walks on stage and says
"when I said we were making out most powerful console I was not kidding, with great pleasure I announce the next Xbox!
The next Xbox has a 12tflop GPU!!
But the hardware is nothing without the games
Shows next gen exclusive gameplay of
Forza 8
Halo infinite with raytracing 4k 60fps
Phil returns to the stage and says "I had an old friend call Peter who was rather fond of tattoos, well I don't do tattoos but I do tshirts, (Phil slowly unzips his jacket to unviel Grand theft auto 6).
GTA6 will come exclusively to scarlett and PC for 1 month!!
And thats not all I am proud to announce the acquisition of rocksteady game. Here is some gameplay of there superman next gen xgs exclusive!!
lol.
i am telling you guys. sony is building up to an insane conference. it will be e3 2015 part 2. every dream will come true.
wait till you find out sony has teamed up with 3rd party studios to skip making cross gen games and have the following sequels available only on next gen consoles:
- resident evil 3 remake
- grand theft auto 6
- rocksteady's superman or justice league game
- assassins creed ragnorak
next gen only. available in the launch window or launch year. boom!
I think it's fair to say the additive performance per dollar is just as strong in the $400-$500 bracket as it is in the $300-$400 bracket.
Heck yea. Give me those crazy SSD speed.OK that is really interesting. It means the SSD streaming decompression will not be a burden neither for the CPU, nor for the main memory. So the custom SSD will definitely have its own hardware to decompress data leaving even more CPU and bandwidth for the actual game rendering. Basically everything described in the SSD patent.
Just out of interest was the original xbox considered an absolute beast when it launched?
I know it was powerful because it had 64mb of ram and a 733mhz cpu and a 300mhz gpu, but I didn't really know if that was expected or not.
The OG Xbox GPU was downgraded twice in terms of clock speed. From the announced 300 MHz to 250 MHz and then 233 MHz in the final hardware.
PS4 supported Cross-Buy with PS3/Vita titles...It's a separate license key from PS3 to PS4, it will be the same for PS4 to PS5.
GPUs' ability to decompress data on-die has become an important way of managing memory bandwidth needs as well. DCC being just one example.
All the crazy speculation in here aside, the major difference between last gen and this upcoming one is we lucked out a bit more and the right technologies became available at the right time for the right price.I'm not sure how a huge noisy console that melts through peoples furniture benefits anyone. There is also very limited economical viability and headroom when it comes to revisions or a potential Pro/X console. Not to mention the impact on the environment.
Has anyone actually thought about what a "console" like that will look like?
I'm becoming a huge fan of Nintendo's approach to hardware design when I look at some of the more fantastical ideas of what next gen Sony and MS machines will look like according to people in this thread.