Hmm,i don't think so? Who can "confirm" minimal storage capacity at this point?
Seems to be just how they want to organize data so it can be read in a linear and continues read, which would be faster than the random access used on PC. That was a given.This is exactly what they into the patent, they describe a SSD which can read only games (special filesystem format) faster than a PC SSD.
PS5 - a patent dive into what might be the tech behind Sony's SSD customisations (technical!)
This will be one for people interested in some potentially more technical speculation. I posted in the next-gen speculation thread, but was encouraged to spin it off into its own thread. I did some patent diving to see if I could dig up any likely candidates for what Sony's SSD solution might...www.resetera.com
Possibly yes, but i am not so sure.If they wanna push $399 PS5 they will have to cut some corners and the easiest way to do that is with smaller/cheaper SSD.
Seems to be just how they want to organize data so it can be read in a linear and continues read, which would be faster than the random access used on PC. That was a given.
Oh, no doubt they can get 1TB SSD in late 2020 for a very good price.APU will be cheaper se well by then-mature 7nm node,Zen2 won't be new anymore(AMD will have Zen3 by then),GDDR6 will be probably cheaper etc.A 1TB SSD Nvme can be find at 100 dollars at retail with all the profit made. It is probably half the price for the cost. If they wanna push a PS5 they will not go with 2 TB SSD and lost more money than on PS4 for one or two years.
Oh, no doubt they can get 1TB SSD in late 2020 for a very good price.APU will be cheaper se well by then-mature 7nm node,Zen2 won't be new anymore(AMD will have Zen3 by then),GDDR6 will be probably cheaper etc.
1TB SSD sounds realistic but i'm just saying i wouldn't be surprised at all if Sony goes with smaller internal SSD to cut the overall price,like they did with Pro which didn't have 4K blu ray drive despite all the PR talk about 4K,4K,4K...
Seems to be just how they want to organize data so it can be read in a linear and continues read, which would be faster than the random access used on PC. That was a given.
If Sony really did create some ultra fast custom SSD I dont see any other way for them to expand storage. Other way is not to have expandable storage at all or design software around slower SSDs.
I guess it's possible but I don't know if they will bother with it. This can sound confusing for some users.They can have a software solution to move stuff from slower external storage to the faster internal stuff, but you definitely won't be able to play from external storage.
I agree, 2TB is a great starting point. I almost filled one up, hard drive was dropped too many times and broke, and I haven't redownload everything and I have alot of space right now.
And how much time would it take to move a whole game from external storage
But that goes against everything they've said so far. They're really pushing near instant access to the game. Having a 2 minute copying time before goes directly against it.They can have a software solution to move stuff from slower external storage to the faster internal stuff, but you definitely won't be able to play from external storage.
At the turn of the year production costs were expected to be around 8 cents per GB, and that thanks to continued oversupply we would see SSD prices near their production cost. And that turned out to be pretty much correct, we have seen some offer pricing around those levels.It seems very likely. 1T is only $100 on Newegg. A company like Sony could easily get 2T for the same cost.
Resident Evil 8 + PSVR2. 😱I just can't wrap my head around that RDNA 10 tf baseline. Combined with that enormous CPU upgrade...that's just..mind boggling. Imagine what late generation games are going to look like.. or better yet, what VR games designed with foveated rendering could look like.
I really don't think it's a great idea to use 'VRS flops' in comparisons as it makes an already sketchy metric completely meaningless. It's not really unlike the whole DLSS "resolution" nonsense.i.e. A 4TF RDNA 2.0 card with VRS is over 10% faster than the GPU in the Scorpio. This is not counting RT perf either.
One of the understated benefits of going with a crazy fast storage solution is that it streaming data this much faster will allow for vastly denser and more varied environments. Just imagine your average AAA scene, but now with 4x the number of different assets, be them 3D models or textures or whatever. It's going to be crazy.
My most anticipated title, the world is so beautiful.
They said so.
The way I imagine it, they could fill up each scene with whatever they want, at any point in time, right? Let's say you're Spider-Man in New York, then suddenly you're in some other universe seamlessly. It should be wild.
Time to start being disappointed again that consoles are using zen 2 instead of zen 3
Hell no.
Waaaaat. Are we talking here about 10+ RDNA Navi teraflops or GCN equivalent?
If 10+rdna then indeed that's just amazing(similiar to GTX 2080 super) and its 7-8x more tflops than PS4 alltogether with architectural changes.
I'll be interested to see how pure of a Zen 2 implementation we get. In a timeline sense, Zen 3 is further ahead than RDNA 2.0, so if consoles can have RT and VRS, there's no reason they can't have Zen 3 features too.
Time to start being disappointed again that consoles are using zen 2 instead of zen 3
Is it possible that both devkit are over 10tf but final specs will be little downclocked ?Both Xbox Scarlett and PlayStation 5 have greater than 10.0TF GPU performance.
PS5 10.01 tflops confirmed.Both Xbox Scarlett and PlayStation 5 have greater than 10.0TF GPU performance.
10.005 for Scarlett then!
They both use Navi-based GPUs and are more powerful and feature rich than a 5700xt
No GCN Teraflop conversion qualifiers needed.
BTW, both APUs have variable rate shading, I don't remember if I mentioned that before. I checked the Threadmark and I didn't see it anywhere 🤷♂️
Is it possible that both devkit are over 10tf but final specs will be little downclocked ?
Ps4 devkits up until reveal had less ram than retail unit, in 2011 there were only 2gb gddr5 in the devkits, in 2012 up until janiary 2013 there were 4gb.Historically, PlayStation SDKs have more memory but the same performance as retail units. I don't expect Prospero to be any different.
With Microsoft it's a little bit more guesswork. Scorpio SDK was 6.6TF(they had 44 CUs IIRC) but I don't expect major differences.
sounds like a shitty Walmart eMachine (with monitor)Ps4 devkits up until reveal had less ram than retail unit, in 2011 there were only 2gb gddr5 in the devkits, in 2012 up until janiary 2013 there were 4gb.
I just talked to an Sony employee in my country. I asked him does he have any info about the PS5. He told me that the release date is probably December 2020 and that the console is not too expensive, about 450€ as far as I understood him.
Wow, so your dev source confirmed VRS for both? That's awesome news. These really are supercharged Navi.Historically, PlayStation SDKs have more memory but the same performance as retail units. I don't expect Prospero to be any different.
With Microsoft it's a little bit more guesswork. Scorpio SDK was 6.6TF(they had 44 CUs IIRC) but even so, I don't expect major differences there either.
BTW, both APUs have variable rate shading, I don't remember if I mentioned that before. I checked the Threadmark and I didn't see it anywhere 🤷♂️
Ps4 devkits up until reveal had less ram than retail unit, in 2011 there were only 2gb gddr5 in the devkits, in 2012 up until janiary 2013 there were 4gb.
Yup, but It was my job to try to get some info :DUnless he is in the senior manger loop he will not know. Probably educated guess work. No different from us really
IMHO they aren't small Navi and they aren't big Navi eitherWow, so your dev source confirmed VRS for both? That's awesome news. These really are supercharged Navi.
And yes Scorpio is 6.6TF with all 44CUs enabled. Confirmed by Albert Penello himself.
Yea i was referring to the memory comment.
it's literally been three months. IIRC, he made his first comments way back in august. I have no idea why so many people here are so attached to this idea of 8 tflops consoles or why their minds cant comprehend a 10.00+ GPU. It is so bizarre.Man, you must have some steely resolve to keep confirming and reconfirming stuff over and over. I envy you.
So, was this running on PS4 Pro or are we looking at a PS5 game? Shit is insane.