Try flipping your PS4 upside down and tell us how that goes.Can we really flip the devkit so the air vents not get filled with dust? If so will this harm the machine?
No.
Try flipping your PS4 upside down and tell us how that goes.Can we really flip the devkit so the air vents not get filled with dust? If so will this harm the machine?
Good :) But try harder
If you flip it, it will probably fill even faster with dust, since the ground is usually prime dust gathering point.Can we really flip the devkit so the air vents not get filled with dust? If so will this harm the machine?
Try flipping your PS4 upside down and tell us how that goes.
No.
If you flip it, it will probably fill even faster with dust, since the ground is usually prime dust gathering point.
They looked more like stands for another devkit to sit on top of it.Did you watch the video? I was asking this because the one in the video who posted the photo shwoed the rubber parts on the top of the devkit which may work as a support to flip the console and support its weight and he even showed that in a 3D video.
Now that you mentioend yet, those parts seem kinda hollow to me. Then again why would devs slot or encase multiple devkits on top of each others? To gain space? But this gonna make the whole cluster even hotter and the bottom console gonna suffer from overweight too. I can't find a logical explanation for any of those.They looked more like stands for another devkit to sit on top of it.
He says rubber, but I see no rubber there, just the concave indentation.
Yes, to save space... It's how other devkits work as well.Now that you mentioend yet, those parts seem kinda hollow to me. Then again why would devs slot or encase multiple devkits on top of each others? To gain space? But this gonna make the whole cluster even hotter and the bottom console gonna suffer from overweight too. I can't find a logical explanation for any of those.
Damn, I might have to skip PS5. That design doesn't look cat proof. My cats will murder my console by resting on the middle of the console while I try to play.
Yeah but this devkit seems to be in a drawer or shelf, so there is no space to gain. Also I don't imagine offices of gaming companies haveing enough space to build a tower of devkits to gain space. This would paradoxical .
As someone who worked in a video game office not so long ago, building towers out of consoles and dev kits is almost tradition. So much so that IT used to yell at people doing it because they'd cause some consoles to overheat and die (Xbox One's don't like having things stacked on top of them).
Edit: think the craziest tower I saw was 4 X1s all on-top of each other because someone was solo testing network latency things.
Sony's had hw acceleration for use cases like foveated rendering since 2016. While that approach could lead to a variant of VRS(a superset really) I wouldn't take it for granted on the idea of eye tracking alone.PSVR 2 is rumoured to have eye tracking (they've demo'd it outside of VR and have VR patents for Eyetracking, and their Head of R&D was talking about how eye tracking is going to be a game changer for VR), so I feel like Sony would include it.
Btw this very interesting and this gives hope for current games or at least upcoming games:
Don't tell me this was posted here. I looked and didn't find anything here. :p
I think after FFVII I'm just gonna stop buying games till next-gen.
Then why get it at al... surely by the time the PS5 comes along it will be at least half the price... along with whatever extras that would have been released between now and then. At least that's what I am hoping. I've got this little fantasy where I get DS, TLOU2, FF7R, and Cyberpunk all on the PS5 for under $150.I may get DS but won't touch it till it gets updated for PS5. I don't want to get spoiled before the real deal.
Then why get it at al... surely by the time the PS5 comes along it will be at least half the price... along with whatever extras that would have been released between now and then. At least that's what I am hoping. I've got this little fantasy where I get DS, TLOU2, FF7R, and Cyberpunk all on the PS5 for under $150.
It should be interesting being that I only buy digital.
Then why get it at al... surely by the time the PS5 comes along it will be at least half the price... along with whatever extras that would have been released between now and then. At least that's what I am hoping. I've got this little fantasy where I get DS, TLOU2, FF7R, and Cyberpunk all on the PS5 for under $150.
It should be interesting being that I only buy digital.
I wound't take any chances with TLOU2, DS and Cyberpunk. The spoilers will be out there, it will just ruin the experienceThen why get it at al... surely by the time the PS5 comes along it will be at least half the price... along with whatever extras that would have been released between now and then. At least that's what I am hoping. I've got this little fantasy where I get DS, TLOU2, FF7R, and Cyberpunk all on the PS5 for under $150.
It should be interesting being that I only buy digital.
I agree with what he's saying, and I believe he's saying that no matter how good everything else is (including what you are talking about) te IHS is stil the chokepoint. How quickly can that heat be moved from the IHS to the heatsink? No matter how good whatever you put on top the IHS is, be it a larger heat sink or even liquid cooling, the IHS generally heats up faster than you can cool it.
This confirms that PS4 BC will recurve Pro like patches to add functionality. I could see them labeling PS4 games in 2020 as PS5 and PS4 like Xbox one does with BC 360 gamesI think after FFVII I'm just gonna stop buying games till next-gen.
I don't think I trust the V devkit leak.
It says prototype 1 despite not being the actual first dev kit.
I don't think I trust the V devkit leak.
It says prototype 1 despite not being the actual first dev kit.
An indie developer in the dev-kit thread already answered the prototype question:I don't think I trust the V devkit leak.
It says prototype 1 despite not being the actual first dev kit.
Yes, super frequently. And their documentation usually is covered in "CONFIDENTIAL" across the pages.
my issue isnt the mention of prototype, it is the mention of prototype 1 . it is not the first dev kit.An indie developer in the dev-kit thread already answered the prototype question:
Is this real? EDIT: (It definitely looks real to me)
An indie developer in the dev-kit thread already answered the prototype question:
It could easily be shorthand for Prototype Series 1, rather than literally Prototype number 1.my issue isnt the mention of prototype, it is the mention of prototype 1 . it is not the first dev kit.
Great post, and thanks for that... I still have an issue though.Not really true.
The basic equation for heat transfer is:
Q = U A Delta T
Where,
Q = heat transferred in Watts
A = is the surface area for heat exchange
Delta T = is the corrected average temperature differential, which is rather a bit more complicated than just the difference between the metal surface temp or core temp and bulk air temperature
and U = the overall heat transfer coefficient which is a combination function of the reciprocal of the individual thermal resistances of the system.
What you have to consider are the various mechanisms for heat exchange at work. You have:
In and given cooling solution, where the device is actually working and cooling the processor, the above heat flows ALL BALANCE.
- Heat transfers between the processor and the PCB - via conduction
- Heat transferred between the processor and the metal block cover (connected to the phase-change device) - via conduction
- Heat transfer between the metal block cover and the phase change device, e.g. heat pipes or gap chamber - via conduction and convection, as well as phase change of water within the device.
- Heat transfer at the condensing end of the phase change device with the finned metal heat sink - via phase-change, convection and conduction
- Heat transfer between the finned metal and the film of air local to the metal surface and then between the film (the thickness and thermal properties of which are a function of the fluid flow characteristics) and bulk air fluid
In any instance in time where there is an imbalance in the above heat flows, there will be thermal accumulation, increasing temps until the driving force for heat exchange, i.e. temperature differential, is high enough to reach thermal equilibrium — thus the heat flows will eventually balance.
So there's no possible way any console or computing device cooler is designed such that you cannot remove heat fast enough to stop the IHS heating at steady operation of the device. You may see this during a transient, but eventually a thermal equilibrium will be reached.
Anyway, I think this is all getting a little OT now.
thanks for the explanation.Note that I have absolutely no idea if this is real or not, I know nothing about the PS5. I was answering a question when someone asked if it was common for hardware like this to say "prototype" on them.
That said, who knows what "prototype-1" refers to if this is real, it doesn't necessarily refer to the actual first prototype. This could be the first prototype of this revision. This could be a prototype of this case. This could be a prototype for trade shows labeled to keep track of things. Who knows?
No worries, you mentioning the prototype terminology being mentioned with legit dev kits in the past felt worthy of bringing up in here. Didn't intend it to sound like it was defacto proof the pic is real.Note that I have absolutely no idea if this is real or not, I know nothing about the PS5. I was answering a question when someone asked if it was common for hardware like this to say "prototype" on them.
That said, who knows what "prototype-1" refers to if this is real, it doesn't necessarily refer to the actual first prototype. This could be the first prototype of this revision. This could be a prototype of this case. This could be a prototype for trade shows labeled to keep track of things. Who knows?
To be fair the usage of cloud for gaming has gone leaps and bounds since the Xbox One's launch.
I dont think cloud powered ray tracing is on the horizon, but more on how Flight Simulator implements it.
didnt AMD already confirm APU design for PS5 already?I believe the V shaped design is far too unique to be something for devkits only. I also think Sony will go with a separate CPU and GPU this time.
I... Well, I might regret this. I'm not trying to be a dick, but has Richard ever give out actual new info on next-gen and not just refer to another rumor we've talked about to death?https://m.twitch.tv/videos/496199730?t=5h24m20s
During the EGX 2019 Twitch stream, Richard from Digital Foundry just confirmed that the PS5 devkit's codename is "Prospero" according to what he heard from his own sources.
So this means the leak from Gizmodo was correct.
Wow, that dev kit picture is definitely interesting for what they are trying to do with their thermals with how big that case is and how many freaking vents are in that thing. While the retail case isn't likely to look exactly like that, it could certainly still be quite large and have a ton of vents. It does almost seem like Sony may be trying to reach their performance targets by just clocking the heck out of it. Future PS5 owners should definitely be on Defcon 5 alert for large consoles that may run loud and collect dust easily at this point :)
I don't recall. The latest wired article does mention the CPU and GPU separately. (Like, they don't say there is a separate CPU and GPU, but they write it like that.)
I believe the V shaped design is far too unique to be something for devkits only. I also think Sony will go with a separate CPU and GPU this time.