I remember during the PS2/GCN era and maybe some games during the PS360 era where it was so hit or miss if hitting Start would do nothing, skip the cutscene with no way to pause it, or pause it with no way of skipping it. Felt like a gamble not knowing with a new game if it would pause or skip the scene, so I'd always have to try near the end of the scene.
Nowadays, doing the pause & select "skip" is the perfect solution, though it's still annoying when they decide random scenes can't be skipped. I also don't mind "hold # to skip" as to not accidentally do it.
& add me to the list of "I don't mind unskippable scenes if it's my first time seeing it but please let me skip them if I'm doing NG+ or died and have to start over". There is nothing more pace breaking then wanting another shot at something only to have to wait for something you have no control over.