You think they'll save the multiplayer reveal for E3?single player trailer for MP4 at TGA
singleplayer/muliplayer demo at E3
multiplayer public demo after that
that's my thoughts on it
I hope we get a little gameplay. I'm not expecting much from that because I could see Nintendo saving it for E3.
I'm sorry, I have to. It's been too long and this is like finding an oasis in the desert.
Finally we have...
I've got my lucky charms.Yep. I could see them saving it for E3 for sure. Maybe we get lucky though!
yes. the TGA will be the "fan reveal" of sorts. the Metroid game as the fans know it to be. with E3, with it's news outlet and public hands-on, to be there to get the non-fans on board
Nah that's ok, if they keep the trilogy download only anyone not into Prime will probably skip it while keeping the fans happy.People bought the triology, but thats obviously not what I am talking about.
I am talking about the possibility that a boring triology could hurt sales of a new game. And MP1 & MP2 could be boring for newcomers and make them not buy MP4.
Worryingly accurate Era thread title"Ugh, Samus was in morph ball for like 20%. Is it possible that Prime 4 is a pinball game??"
LMAO I started chuckling at work lol"Ugh, Samus was in morph ball for like 20%. Is it possible that Prime 4 is a pinball game??"
I'd argue that Prime 3 is the creepiest in the trilogy just because of the two locations below:
-The abandoned Metroid facility in SkyTown
-The derelict GFS Valhalla
I'm pretty much expecting the same. The reveal trailer for all the Nintendo fans and those outside of Nintendo to pique their interest at the Game Awards. Come E3 2019 they'll reveal it all including online multiplayer.yes. the TGA will be the "fan reveal" of sorts. the Metroid game as the fans know it to be. with E3, with it's news outlet and public hands-on, to be there to get the non-fans on board
My wishlist:
- Voiced dialogue with enough story to drive the narrative/mystery
- Samus has new weapons/abilities. I'd like a weapon that doesn't feel like a beam or missiles and has a little more of the feel of FPS gunplay.
- An area or space station where I can talk to people, buy stuff, and get enemy bounties to collect. The universe always feels way too small in these games compared to the potential of a "space bounty hunter" concept.
- Maybe Samus talks to an AI in her suit or something?
- Online multiplayer that has some different feeling classes
There's been lots of examples (Doom, Arkham games, Tomb Raider, Souls series, Mass Effect, etc) that Prime 4 should take some notes from.
I'd argue that Prime 3 is the creepiest in the trilogy just because of the two locations below:
-The abandoned Metroid facility in SkyTown
-The derelict GFS Valhalla
EwwI can see Samus going Zero Suit for quicker action oriented gameplay.
UghI can see Samus going Zero Suit for quicker action oriented gameplay.
Eww
I prefer her in the suit and the gameplay to be slow and 75% exploration.
The entire point of the Zero Suit is that she can't fight in it. All she has is a stun gun.I can see Samus going Zero Suit for quicker action oriented gameplay.
thanks to Smash Bros, I think some folks might have different expectations. not to say the game is gonna go all Ninja Gaiden while she's in ZS form, but combined with the counter mechanic introduced in Samus Returns, they could do some cool shit. dare I say something Deus Ex-esque with some stealthing?The entire point of the Zero Suit is that she can't fight in it. All she has is a stun gun.
Nah. Smash Bros has changed that. It can be implemented into Metroid Prime 4.The entire point of the Zero Suit is that she can't fight in it. All she has is a stun gun.
If you want Doom gameplay play Doom. The Arkham games took note from Prime 1 so what does Prime 4 need to take from those games exactly? Tomb Raider...fucking what? Prime 1 and Souls games have a lot in common anyway... If you want epic storylines and intertwining, changeable fates of NPCs and hours of exposition play Mass Effect. If you don't want to play a Metroid game just say so
No.Nah. Smash Bros has changed that. It can be implemented into Metroid Prime 4.
Nah. Smash Bros has changed that. It can be implemented into Metroid Prime 4.
and Nintendo wants Metroid Prime to sell much betterDark, no. Please.
I just want my insanely atmospheric world; masterful game design; amazing gameplay; a good chunk of lore; brilliant OST; and my good ol' exploration.
I'm not asking for much.
My wishlist:
- Voiced dialogue with enough story to drive the narrative/mystery.
- Dual-analog (with lock-on) with motion controls supported to refine aiming
- Samus doesn't lose her powers at the beginning of the game because of reasons
- Samus has new weapons/abilities. I'd like a weapon that doesn't feel like a beam or missiles and has a little more of the feel of FPS gunplay.
- An area or space station where I can talk to people, buy stuff, and get enemy bounties to collect. The universe always feels way too small in these games compared to the potential of a "space bounty hunter" concept.
- Some codex that are audio/video recordings that you can listen to (the audio recording mechanic works really well in other games). I like the "get item, rotate it to see more information/explore" too.
- Optional guidance that can be turned off for your traditional Metroid player, but keeps your casual player from getting lost. Maybe Samus talks to an AI in her suit or something?
- Enough action/set-pieces interspersed through the game so that people get their FPS fix
- Some areas we haven't seen before in a Metroid game
- Online multiplayer that has some different feeling classes
There's been lots of examples (Doom, Arkham games, Tomb Raider, Souls series, Mass Effect, etc) that Prime 4 should take some notes from.
This isn't what I want at all from Prime, but I would still totally play this.METROID PRIME 4
- Open world planet design with dungeons.
- Towns/hubs to visit, talk to NPCs and get quests.
- Rich dialogue system with NPCs, full voice acting.
- Sylux companion. Constant dynamic dialogue and conversations between the two (inspired by Uncharted 4).
- RPG levelling system for equipment; customise Samus and Sylux suit and weapons, different character skills to focus on (eg: Sniper Samus, Healer Sylux, etc).
- Buy/sell scavenged loot and animal parts, craft new gear.
- PVP arena multiplayer mode.
My wishlist:
- Voiced dialogue with enough story to drive the narrative/mystery.
- Dual-analog (with lock-on) with motion controls supported to refine aiming
- Samus doesn't lose her powers at the beginning of the game because of reasons
- Samus has new weapons/abilities. I'd like a weapon that doesn't feel like a beam or missiles and has a little more of the feel of FPS gunplay.
- An area or space station where I can talk to people, buy stuff, and get enemy bounties to collect. The universe always feels way too small in these games compared to the potential of a "space bounty hunter" concept.
- Some codex that are audio/video recordings that you can listen to (the audio recording mechanic works really well in other games). I like the "get item, rotate it to see more information/explore" too.
- Optional guidance that can be turned off for your traditional Metroid player, but keeps your casual player from getting lost. Maybe Samus talks to an AI in her suit or something?
- Enough action/set-pieces interspersed through the game so that people get their FPS fix
- Some areas we haven't seen before in a Metroid game
- Online multiplayer that has some different feeling classes
There's been lots of examples (Doom, Arkham games, Tomb Raider, Souls series, Mass Effect, etc) that Prime 4 should take some notes from.
Didn't help previous games. Nor did it help other single player, first person games like Prey or Dishonored. Both of these studios are now pivoted towards gaas-y multiplayer games. That's not to say Metroid will do poorly or will become a multiplayer title. But given the market, simply doing better than MP1 will happen by virtue of being on the switch. Doing well enough to become a more long-term staple? Something has to change, and what that is might put it at odds with long-time fans
Funny how for Mario and Zelda everyone is like "more story!!" and Miyamoto is like "nuh uh!".
And for Metroid Sakamoto is like "more story!!" and people are like "nuh uh!".
I don't see the problem with either game.After Mario Odyssey and BotW a Miyamoto was right argument is valid.
Agree 100%, I fucking love splatoon but the 1 area nintendo is missing is a competetive multiplayer that resonates in a big way in the West, Metroid could easily fill the void.I think multiplayer is the way to build Metroid to a larger audience too. Single player can have modern advancements for everything we love. It'll be on a larger scope compared to Prime 3.
I mean I already expect it to be the best selling Metroid game ever just on Switch momentum alone. Single player should always be the focus and multiplayer is where they should take the risks.
I'd argue that Prime 3 is the creepiest in the trilogy just because of the two locations below:
-The abandoned Metroid facility in SkyTown
-The derelict GFS Valhalla
Yes. Do that for Metroid. They've done a great job for Splatoon. Splatoon caters more to a a Japanese audience. Dudes in the west love their FPS shooters. Hell they buy COD at a record rate when Activision took out a single player campaign lol (I know Battle Royale helped a lot).Agree 100%, I fucking love splatoon but the 1 area nintendo is missing is a competetive multiplayer that resonates in a big way in the West, Metroid could easily fill the void.
When Metroid Prime 4 is a success I want to see Nintendo do quality spinoffs for Metroid. Not simple pinball games, but do a stealth game on top of a pinball game.A ZSS Metal Gear-clone spin-off would be cool. Make the bounty hunters the extravagant bosses
Pretty much all I want for this game is Prime 1 with a bigger map, sexe graphics, more powerups, and very improved combat. Not even a massive overhaul. Just gimme more guns than the charge beam, make a beam combo system, make samus a bit more mobile, more options and more dangerous enemys.
If I had to make a guess going off of Tanabe's comments I'd say it'll be 70% Metroid Prime 1 with one world, huge map, tons of atmospheric moments. But I'd say 30% of Metroid Prime 3 with Voice Acting, more characters with Sylux and Federation intertwined. There will be more story than just scanning. More cutscenes implemented.Pretty much all I want for this game is Prime 1 with a bigger map, sexe graphics, more powerups, and very improved combat. Not even a massive overhaul. Just gimme more guns than the charge beam, make a beam combo system, make samus a bit more mobile, more options and more dangerous enemys.
Ultimately though, if this game doesn't remind me of Prime 1, I'm gonna be deeply disappointed.