Really minor nitpick: it kind of bothers me that Sonya Blade is just called "Sonya" in-game when Johnny Cage, Cassie Cage, Jax Briggs, and Jacqui Briggs all have their last names.
Really minor nitpick: it kind of bothers me that Sonya Blade is just called "Sonya" in-game when Johnny Cage, Cassie Cage, Jax Briggs, and Jacqui Briggs all have their last names.
Stand Name: The Great Kung Lao
Stand User: Kung Lao
(No idea on a source unfortunately, found it on Reddit and they didn't post a link)
This is 95% the roster via what's been revealed/what's leaked.
Pre-Order Bonus:
- Baraka
- Cassie Cage
- Cetrion
- D'Vorah
- Erron Black
- Frost
- Geras
- Jacqui Briggs
- Jade
- Jax
- Johnny Cage
- Kabal
- Kano
- Kitana
- Kollector
- Kotal Kahn
- Kung Lao
- Liu Kang
- Noob Saibot
- Raiden
- Scorpion
- Skarlet
- Sonya
- Sub Zero
Kombat Pack 1 (6 characters)
- Shao Kahn
It's assumed there will be a second Kombat Pack (of 6 characters), based on NRS' history, but it's not confirmed. It was leaked that Mileena, Shang Tsung and Shinok would be secret "unlockable" characters via the game. With Shang Tsung being confirmed as DLC, some are suggesting we should be expecting the other two in DLC, and some are saying the leak was just false to begin with.
- Shang Tsung
- To be confirmed
- To be confirmed
- To be confirmed
- To be confirmed
- To be confirmed
It was confirmed Kronika will not be a playable fighter (at least in the base game).
Seems odd that they would exclude Takahashi Takeda and Kung Jin if they're including Jacqueline Briggs in the base roster. I figured NRS would either feature all of them or just Cassie if they were going to go with one from that group.
Which is something that always boggled me. They did it in many prior games too. Characters like Kitana, Johnny, Sonya, Quan Chi, and others weren't playable in Deception, but you fought them in the Story Mode. They've never been shy about using old character data to spruce up a story or adventure mode if they can.Will NRS be featuring non playable fighters in the story mode as they did in MKX? It was a point of contention for some.
Nope. No fightable NPCs, at least.Will NRS be featuring non playable fighters in the story mode as they did in MKX? It was a point of contention for some.
Will NRS be featuring non playable fighters in the story mode as they did in MKX? It was a point of contention for some.
I want this.
I'd be shocked if there are non-playable opponents again (like Rain and Baraka in MKX), but there will probably be a few cutscene NPCs.Will NRS be featuring non playable fighters in the story mode as they did in MKX? It was a point of contention for some.
They sort of said that they would never repeat that mistake again. But I feel like Boon was talking about characters like Rain and Baraka who didn't end up being DLC later when he said that. We already know Shang Tsung is a NPC in the game, and probably also in the story mode.
I can see them not being in playable fights in story mode. That's probably what bothered people. Having finished characters (even if they were ripped straight from MK9 gameplay wise, with no variations) in story mode that you can't unlock despite not being bosses is a bad look. But take Li Mei for example. I don't think anyone had any problems with her being part of the MKX story mode, because she didn't even fight in it.
Do you suppose that it's NRS's business model to simply coast by on some of their previous games as justification for leaving certain characters out as they develop their current games?
I know that they're 11 games into the series, but for many, this is seen as their 3rd entry into the current series.
The best I can discern for now is that NRS is gravitating to mainly the characters of the first 2 Mortal Kombat games, and reserving any of the slots remaining for 3D era characters and newcomers.
Which of the 3D era characters are almost guaranteed to appear in future games?
With the story focused on time travel between 90s and current Mortal Kombat timeline characters, it makes sense to skip most of the 3d era characters that haven't had a huge impact on what's been going on recently.Seems odd that they would exclude Takahashi Takeda and Kung Jin if they're including Jacqueline Briggs in the base roster. I figured NRS would either feature all of them or just Cassie if they were going to go with one from that group.
Interesting that MK11 will be featuring only 1 new post MK3 character this time around. Could it be because NRS has nothing substantial to plumb from any of the 3D era characters at this point?
On character select, you can choose one of three default loadouts, each with their own skin/gear preset. You can always change them/save them or add additional variations, but for casual folks, it should have them covered for wanting to see different skins.Any clue if skins will be selectable from the character select screen or not? That really killed Injustice 2 local play for a bunch of my friends, they liked being able to quickly select a skin without diving into a customization menu
I don't mind the the three variations from the last game but having to worry what move the opponents might have if ranked allows custom characters seems terrible.I'm definitely in the minority here, but I dislike customization in fighting games. There's too much to learn and keep track of. I pine for the MK9/Injustice days where everyone had a standard moveset and a simple list of costumes to choose from.
Don't play Tekken fam.I don't mind the the three variations from the last game but having to worry what move the opponents might have if ranked allows custom characters seems terrible.
I'm definitely in the minority here, but I dislike customization in fighting games. There's too much to learn and keep track of. I pine for the MK9/Injustice days where everyone had a standard moveset and a simple list of costumes to choose from.
Already on it! Not a big 3d fighter player and half the cast is very unappealing. Devil Jin...gross
I hereby propose a site-wide ban of the term Frosty-chan.I'm not the biggest fan of gameplay customization either, but cosmetic customization?
Gimme all that shit. Bleed me dry if it gets me some sick Frosty-chan skins.
You get rid of Frosty-chan, you might as well get rid of Jax-senpai or Cetrion-san.
Liu-kun just sounds so god damn right for some reason tho. Ok you got me. Frosty-chan it is.You get rid of Frosty-chan, you might as well get rid of Jax-senpai or Cetrion-san.
You really wanna get rid of Liu-kun?
No roster discussion, only weeb talk now.
Stand Name: The Great Kung Lao
Stand User: Kung Lao
(No idea on a source unfortunately, found it on Reddit and they didn't post a link)
Stand Name: The Great Kung Lao
Stand User: Kung Lao
(No idea on a source unfortunately, found it on Reddit and they didn't post a link)
MK11-style cosmetic customisation is great and I wish more games did it. I love having preset skins that I can change certain aspects of.
With the story focused on time travel between 90s and current Mortal Kombat timeline characters, it makes sense to skip most of the 3d era characters that haven't had a huge impact on what's been going on recently.
While the 3d era doesn't have many standouts, NRS have shown an ability to turn boring jokey or throwaway characters into really interesting additions to the roster (Noob Saibot/Ermac/Smoke/Rain when from palette swaps without their own movesets to fully fleshed out characters with distinctive fighting styles, Li Mei was actually interesting in MKX story mode, hell, even Stryker won people over with the "I'm in over my head" version in MK9). So, there's characters that could be interesting, I think - Fujin (who I expect will be DLC), Havik, Kai (there was concept art leaked a few years back for a version that didn't make MKX that made him look badass), etc.
NetherRealm continues to innovate. I have no doubt the feature will be a success. The approach NetherRealm is going with is the natural evolution of their game and the genre.
I applaud them for introducing industry benchmarks in terms of facial animation. No question they have the genre's best graphics tech. Thanks for reminding these complacent fighting game devs that fighting games once stood atop this industry.
Now if I can only get WB and NRS on a Ninja Scroll project.
I think some of them could be made interesting to fill roles that characters like Erron Black, D'vorah, Reptile in recent story modes, even if they currently seem bland. Characters like Kai, Li Mei, Sareena, Hotaru, etc. could be given that fresh code of paint, expanded background and cool moveset to make them more interesting.If you don't mind the sports team comparison, which characters do you expect to be called up in future games as heavyweight contenders? Who could be called up on a periphery level, and who do you expect to never be called up at all? Now that I think about it, do you think it's possible that NRS uses one of their more forgettable 3D era character in a squash confrontation, similar to the market scene in Raiders of the Lost Ark?
Kabal is a monster in this beta
Very safe
9 frame mid with f4
B1 lol
When fatal blow is available you control the match
Plus he cares about no zoning, has ez pz damage and a restand into a jailing mix, I think.
No idea what to do against him right now, tbh.
They don't know any betterWhy people play fighting games online over WIFI?
Don't they understand how shit the game is?
LOLThey don't know any better
They don't care
They think their connection is good enough
Using/getting wired is too much hassle for them/they don't care enough
They legit can't do anything about it
In that order.
They are peer to peer, not running on a server.Why do fighting games tend to be the ones that lag the most? Something with the net code on each one?