Perhaps it's trust issues, but for some reason I just don't believe you.Bought it on Xbox, played for about 30mins, thought it was bad and stopped playing.
Remembered I could get a refund on Xbox, so I got that refund.
Not only this, but, are those preorders physical or digital, because if physical, maybe makes sense for switch, but for ps4.. this screams digital, and why preorder a digital game with almost 0 hype?Given what the game is competiting against on the PS4 on top of the F2P games and PS+, I cannot say I'm surprised that people aren't jumping on the game on the PS4. People assume that a great install base automatically means better sales - it doesn't when the library is massive.
Are you a timetraveler?Bought it on Xbox, played for about 30mins, thought it was bad and stopped playing.
Remembered I could get a refund on Xbox, so I got that refund.
This! That's why I have around 200 Indies on Vita and that's why Vita made it this far without Sony.
DOH!Perhaps it's trust issues, but for some reason I just don't believe you.
It's only selling that much more because PS4 owners are buying DBFZ and MHW, duh
It's only selling that much more because PS4 owners are buying DBFZ and MHW, duh
It is on Xbox but digital only, presumably these are for packaged retailer preorders.Hopefully the sales are good on both platforms (is this not on Xbox?). I think I'm going to go digital with this one though.
This seems like the natural conclusion after the previous Monster Boy game was out within the first month of launch. I find it a bit funny that it's a totally different company who's reaping the rewards of that, though.