I hope that remains the case for the full year of support. Activision's track record in this regard is a telling one, but fingers crossed they really are changing the approach for good this time around.
Not sure how CS:GO works, but a Battle Pass is an objective-based level system that gives you rewards for each level up you get. Also works by seasons, so they're time limited by nature.I don't get what exactly battlepasses are. Were CS:GO's operations battepasses? Then I get it.
Yeah because flaming submachine guns and goofy outfits is much better than having a few new maps every 4 months. Oh you gotta play atleast 5 hours a day for a month to get those flaming submachine guns though. Or spend another 20 to skip a few tiers.nah because split playerbase!!.... or something and paying less money. even though with the new model you get less playable content (maps,modes) than with the previous model in the same amount of time, but waaaay more cosmetics. and now you just buy the battlepass that requires a lot of time investment in 1 game and ~20$ skins (that would have been better if you could unlock with an in-game feat.). so you'll probably end up paying more in the long run.
Imagine being in this thread and acting like this is a good deal.
"Base weapons"...
So there'll be "advanced" or something similar weapons that cost money.
Imagine being in this thread and acting like this is a good deal.
Not sure how CS:GO works, but a Battle Pass is an objective-based level system that gives you rewards for each level up you get. Also works by seasons, so they're time limited by nature.
How does releasing free post-release content not make it okay to have microtransactions in your game?
You hate.... Earning stuff just by playing the game? What?
How do you think post-launch content gets funded?
Also, do you not understand the difference between a gambling mechanic and something like a battle pass where the rewards are predetermined?
$60 has been the MSRP for a long time despite video game development prices rising, inflation, etc...
Post-launch content costs money to develop.
well in fairness it's a millions times better deal than previous games.
Well If I buy the game, I'm probably getting 12-16 maps free of charge (judging by previous COD DLC packs) and I don't really have to do anything. So yeah it ain't a bad deal is it?
Plus the game will split "free" content over regular MP, Ground War and the Spec Ops stuff. I am kinda expecting loads of remakes and Ground War will probably have 2 or 3 maps if lucky. Plus, by this time next year they will be talking new CoD BR stuff.If Battlefield 5 is anything to go by we won't see the same amount of maps post launch as if they were paid.
Someone found a list of maps in the PC code. Who knows if these are actually going to all be in but here they areI am kinda expecting loads of remakes and Ground War will probably have 2 or 3 maps if lucky. Plus, by this time next year they will be talking new CoD BR stuff.
That game isn't anything to go by because it was a halfassed game at launch for full price with stuff that should have been there day one being dripped in over a year at least.If Battlefield 5 is anything to go by we won't see the same amount of maps post launch as if they were paid.
That would be a solid list, minus the night versions. I wonder if this list also covers campaign maps as well? The previous games always had a fairly solid amount of maps, even if they padded it a bit with remakes etc. Still, interested to see if Ground War gets love or if it's gets ignored.Someone found a list of maps in the PC code. Who knows if these are actually going to all be in but here they are
Regular Maps
- Aniyah Palace
- Aniyah Tac
- Azhir Cave (Night)
- Azhir Cave
- Crash
- Dam
- Deadzone
- Grounded
- Scorch
- Varskaya District
- Euphrates Bridge
- Faridah
- Smetna Farms
- Frontier
- Gulag
- Hackney Yard
- Hackney Yard (Night)
- Lumber
- Malyshev
- Precinct
- Milbase 1
- Milbase 2
- Neon
- Petrograd
- Piccadilly
- Port 2
- Noir
- Prison
- Frost
- Crusher
- Gun Runner
- Gun Runner (Night)
- Rivne
- Rust
- Shipment
- Shipment (Night)
- Terminal
- Slums
- Spear
- Spear (Night)
- Speed
- Stadium
- Sub Base
- Transit
- Takedown
- Torez
- Karst River Quarry
That game isn't anything to go by because it was a halfassed game at launch for full price with stuff that should have been there day one being dripped in over a year at least.
Modern Warfare is looking to have the most content since MW2 at the very least.
That would be a solid list, minus the night versions. I wonder if this list also covers campaign maps as well? The previous games always had a fairly solid amount of maps, even if they padded it a bit with remakes etc. Still, interested to see if Ground War gets love or if it's gets ignored.
Sub Base and Terminal are on there so that would already be 2 of the best imo.Not sure. I hope we see some MW2 remakes. That game had the best maps.
That's great, this generation must be an absolute treat for you.Sorry, but I'm not interested to play a game and then it tells me to fuck off and wait for the sequel.
I want to get invested in the game.
Yeah. And in a year and a half someone is rEAlly going to mess them up some how and they'll be equally controversial.
They're already annoying, they're ever-present and become a greater and greater psychological pull on the player until they succumb and buy it for more than they would have paid for a few lootboxes, and then companies get to roll out a brand new one a year later.
The worst part is that they're time limited, so you also get that FOMO that only limited time lootboxes had, making people feel as if they are losing out on the value of the battle pass if they don't dedicate SIGNIFICANT time to it.
It's more abstract than lootboxes and might be less predatory, but when every game has one of these fucking things people will realize they're still being exploited.
lol no, just look at any popular shooter that took the free post launch dlc model. you get maybe 1 or 2 maps every couple of months, but more cosmetics to purchase. and if that game is a 'hero' type shooter then you get 1 new hero every 3 months (maybe more).That game isn't anything to go by because it was a halfassed game at launch for full price with stuff that should have been there day one being dripped in over a year at least.
Modern Warfare is looking to have the most content since MW2 at the very least.
id be fine with a battlepass for Battlefront.Yeah. And in a year and a half someone is rEAlly going to mess them up some how and they'll be equally controversial.
This was a really nice read, it seems like Photogrammetry really is the future, especially with how efficient it all is. Capcom swears by it now so I'll be nice to see more studios adopt the process going into next-gen.Psssttt
Our BTS deep dive with The Washington Post is now live: https://www.washingtonpost.com/grap...all-of-duty-modern-warfare-behind-the-scenes/