Microsoft Corp. today announced the following results for the quarter ended December 31, 2018, as compared to the corresponding period of last fiscal year:
Overall -
Gaming-
Gaming revenue increased 8% (up 9% in constant currency).
Total gaming revenue was $4.23 billion, up 8% YoY.
Xbox software and services revenue was up 31% YoY, driven primarily by third party title strength.
Xbox hardware revenue was down 19% YoY due to a tough comp vs Xbox One X launch last year
Xbox Live Monthly Active users are up 8% YoY to 64 million. (Includes Gold and Silver members across Xbox, Windows 10 and Smartphones).
https://www.microsoft.com/en-us/Investor/earnings/FY-2019-Q2/press-release-webcast
https://view.officeapps.live.com/op...?version=3ebd5724-1092-91fe-97d5-3a8bee77dfc7
Overall -
- Revenue was $32.5 billion and increased 12%
- Operating income was $10.3 billion and increased 18%
- Net income was $8.4 billion GAAP and $8.6 billion non-GAAP
Gaming-
Gaming revenue increased 8% (up 9% in constant currency).
Total gaming revenue was $4.23 billion, up 8% YoY.
Xbox software and services revenue was up 31% YoY, driven primarily by third party title strength.
Xbox hardware revenue was down 19% YoY due to a tough comp vs Xbox One X launch last year
Xbox Live Monthly Active users are up 8% YoY to 64 million. (Includes Gold and Silver members across Xbox, Windows 10 and Smartphones).
https://www.microsoft.com/en-us/Investor/earnings/FY-2019-Q2/press-release-webcast
https://view.officeapps.live.com/op...?version=3ebd5724-1092-91fe-97d5-3a8bee77dfc7
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