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Fat4all

Woke up, got a money tag, swears a lot
Member
Oct 25, 2017
93,179
here
honestly, it makes a lot of sense for DF to go this way

their streak as an indie studio has produced some absolute gems, but they haven't been all that profitable

hopefully a new Costume Quest happens now
 

Nazo

Member
Oct 25, 2017
2,831
I'm happy for them. They've always struggled and the stability this brings is great. It's a bummer I won't be able to play their future releases on my console of choice and what possible meddling form higher ups at MS might do to their creative vision. But I have faith that this is probably the best thing for them and I'd rather see this happen than see Double Fine shut down.
 
Oct 26, 2017
3,925
Happy for DF, I feel like they've been kind of perpetually on the rocks not unlike Harmonix. A lot of clever small projects that feel half baked and never quite stick the landing in their execution vs their presentation.

In the documentaries funding and financial backing seems to have been a constant concern over the years, hoping they can have some stability and expand their games' scopes with MS' backing
 

Doukou

Member
Oct 25, 2017
4,533
I'm not responding to you because I have nothing else to say and you sound like a broken record, being a console fanboy while accusing others of being console fanboys.

I don't know what other solution there is other than I think further big tech corporate consolidation of indie devs isn't a good thing and I'm tired of how mostly fanboys act like Microsoft is doing it for some charitable cause (which no one has seemed to address) and not because it's a cynical business move to score PR points from said fanboys.
Just because it's not done for charity doesn't mean it's not a good thing for Double Fine, mutually beneficial agreements are a thing. Also MS is doing it for profit, not some short term pr reason. It sucks that huge Indies can't really exist right now but it seems incredibly selfish to want Double Fine to be some sort of champion for it and not do what they think is best for them and their products.
 

PSqueak

Member
Oct 25, 2017
12,464
i just hope this doesn't mean Psychonauts 2 will be exclusive, hopefully it only affects future projects and not the ones already in development.
 

Deleted member 224

Oct 25, 2017
5,629
I'm not responding to you because I have nothing else to say and you sound like a broken record, being a console fanboy while accusing others of being console fanboys.

I don't know what other solution there is other than I think further big tech corporate consolidation of indie devs isn't a good thing and I'm tired of how mostly fanboys act like Microsoft is doing it for some charitable cause (which no one has seemed to address) and not because it's a cynical business move to score PR points from said fanboys.

And we don't even know how well Double Fine were doing up until that point. Like if a company based in fucking San Fransisco can keep the lights on, mostly independently, for almost 20 years, are they really doing as bad as everyone's saying?
If they were doing great they wouldn't have sold to Microsoft. Full stop. You seem incredibly pissed about this and are insistent that everyone sees it as a business move. Which yes, it is. But then you need to see that it offers a huge financial safety net for double fine and is objectively better for them as a studio, even if you want their games on PlayStation.

AA and AAA indie development is dying. That's incredibly obvious after this generation.
 

Beer Monkey

Banned
Oct 30, 2017
9,308
They tweeted that they're honouring all previously announced platforms for Psychonauts

And on top of that Tim says the MS acquisition will make Psychonauts 2 a *better* game.

Which implies that the Fig money and the Starbreeze money wasn't enough for them to deliver the game that they feel they should.

For Mac and Linux and PS4 and Steam users to get a better Psychnoauts 2 is a good thing.

not sure why people are happy about these things.

Tim is happy. Do you know better about this thing than Tim?
 

Deleted member 6730

User requested account closure
Banned
Oct 25, 2017
11,526
If they were doing great they wouldn't have sold to Microsoft. Full stop. You seem incredibly pissed about this and are insistent that everyone sees it as a business move. Which yes, it is. But then you need to see that it offers a huge financial safety net for double fine and is objectively better for them as a studio, even if you want their games on PlayStation.
Just because it's not done for charity doesn't mean it's not a good thing for Double Fine, mutually beneficial agreements are a thing. Also MS is doing it for profit, not some short term pr reason. It sucks that huge Indies can't really exist right now but it seems incredibly selfish to want Double Fine to be some sort of champion for it and not do what they think is best for them and their products.
Yeah people get to eat. Do you not think I get that?

Like seriously I find it offensive that you think it's either "be happy that people get to eat no criticisms." And I'm happy DF has financial stability even if I'm not happy about the circumstances around it. I don't like how these things are celebrated and we should be more critical about this than we are because it's always been a problem everywhere you go.



We shouldn't allow trillion dollar companies to have somehow even more control of small businesses.

And look, they did do this partially to score PR points because this is exactly the response they want.
 
Last edited:

Deleted member 224

Oct 25, 2017
5,629
Yeah people get to eat. Do you not think I get that?

Like seriously I find it offensive that you think it's either "be happy that people get to eat no criticisms." And I'm happy DF has financial stability even if I'm not happy about the circumstances around it. I don't like how these things are celebrated and we should be more critical about this than we are because it's always been a problem everywhere you go.



We shouldn't allow trillion dollar companies to have somehow even more control of small businesses.

And look, they did do this partially to score PR points because this is exactly the response they want.

Yes perfect you got it. That still doesn't change the reality of the situation. The company either gets purchased or goes under. I guess then it depends on which publisher you wanted them to be purchased by...

It "sucks" (I suppose) that smaller studios are being bought buy larger publishers. But especially in cases like this, it's plain arrogance to think that you know better than the people who actually have a stake in the matter other than "boo hoo I can't play xyz game on PlayStation/Switch anymore".

Outside of all of this, if you want to have a conversation about rising dev costs and consumer trends towards massive AAA titles that require a ton of resources and push indie AA and AAA developers out of the fold, then fine. But acting like this is somehow an exclusively Microsoft issue when literally every single large publisher and most consumers are complicit is laughable.
 

Deleted member 6730

User requested account closure
Banned
Oct 25, 2017
11,526
"boo hoo I can't play xyz game on PlayStation/Switch anymore".
Literally not my argument. Although I find it telling about the state of gaming where you think it boils down to "you're just mad because you can't play their games on Playstation" and not "you're just mad that indie studios are being wiped out by billionaires" because that's the kind of bubble we're in. I get the reality, I get this isn't a perfect world, I don't have a solution other than break up Microsoft, yay financial stability. Doesn't mean I can't be critical about it or concerned about the long term prospects since DF's relationship with MS has always been shakey at best and their games are only going to get more expensive and probably sell around the same as their best titles. Just don't try to spin this as a console warrior argument, it's not. (I play their games on PC anyway).
 

DevilMayGuy

Member
Oct 25, 2017
13,579
Texas
Double Fine has struck me as a company that could use a big publisher for some time. This is a smart move for both companies.
 

Deleted member 224

Oct 25, 2017
5,629
Literally not my argument. Although I find it telling about the state of gaming where you think it boils down to "you're just mad because you can't play their games on Playstation" and not "you're just mad that indie studios are being wiped out by billionaires" I get the reality, I get this isn't a perfect world, yay financial stability, doesn't mean I can't be critical about it or concerned about the long term prospects since DF's relationship with MS has always been shakey at best. Just don't try to spin this as a console warrior argument, it's not. (I play their games on PC anyway).
Look at my edit, your complaint doesn't belong in this thread (at least certainly not in the way you're trying to twist it).

The reality of the industry won't change because you want it to. AAA and even AA games require a ton of resources. That's where the industry, as a whole, is moving (so pretty much every publisher). If this is such a big issue to you, support and encourage others to support smaller indie titles.

This isn't a thread to get upset that an acquisition happened. The acquisition is a good thing for all of those involved.
 

Deleted member 56773

User requested account closure
Banned
May 16, 2019
159
It's up to them but....if it was me, I'd never sell my company to a large corporation if it was something I really cared about. No amount of money can replace independence. But who knows what kinda deal they got, they're big in the indie scene so maybe they got a good deal in terms of rights and independence. Still....artists shouldn't have to be bought by a huge corporation in order to keep making art.
 

Merc

Member
Jun 10, 2018
1,255
I really think this was a waste of money by Microsoft. I'm not saying Double Fine is bad or anything but the benefit of acquiring them is just really low for a big company like Microsoft. I can't help but feel this acquisition came out of Tim Schafer's retirement plan. Tim has been in the gaming industry for 30 years. He probably was like "OK. I'm finally trying to settle down from the gaming industry. I made FIG. I made Double Fine. Psychonauts 2, it's my last premier title. There is nothing for me to do. I'm out of here to my condo in Florida. Microsoft come buy me!".
 

sabrina

Banned
Oct 25, 2017
5,174
newport beach, CA
It's up to them but....if it was me, I'd never sell my company to a large corporation if it was something I really cared about. No amount of money can replace independence. But who knows what kinda deal they got, they're big in the indie scene so maybe they got a good deal in terms of rights and independence. Still....artists shouldn't have to be bought by a huge corporation in order to keep making art.
Tim has been running the company independently for 19 years now, a choice he made initially after being frustrated with the way LucasArts games division was being operated. But he's getting old now, and he's done his very best to keep the company independent for this long. It's not some startup who takes the first corporate handout they're given.

And this isn't his first rodeo with Microsoft either. He knows full well what he's getting into. So does Microsoft. They know who they're buying, what people like about Double Fine, and what types of things it takes for the company to thrive.

This is a good thing for everyone involved.
 

Arebours

Member
Oct 27, 2017
2,656
Tim is happy. Do you know better about this thing than Tim?
The history of small and independent companies getting bought by mega corporations tells me most of what I need to know. Yeah I'm sure he is happy - he stands the most to gain from the deal - but why should that make me happy? I just hate how these companies keep getting bigger and more powerful. I understand why these deals happen but I don't get why consumers cheer it on.
 

christocolus

Member
Oct 27, 2017
14,932
It's up to Microsoft, but for now it's a safe assumption that the games not currently in the pipeline would be on MS platforms. Besides Psychonauts 2, Double Fine is also working on RAD, and they're publishing a couple small games like Knights and Bikes and Ooblets.
ok that makes sense. it would be similar to what Obisidian and NT are doing too.
 
Oct 27, 2017
12,756
Awwwww. Well, good for them, getting a steady paycheck/funding, and decent budgets. Too bad I won't get to play anymore of their games :/
 

Tiggleton

Banned
Apr 25, 2019
457
This is a good thing for everyone involved.

I'm not doom and gloom like some people in the thread but this remains to be seen. I'm certainly skeptical of what this means for DF in the future. Don't know if I trust a company like Microsoft to not meddle in the affairs of a quirky game dev like DF.
I'm sure Tim made the right decision if the other choice was going bankrupt. Tim can always leave if things go south but it sure would suck to see DF IPs stuck with a company that doesn't care about them if things do.
We don't know what's going to happen.
 
Oct 29, 2017
13,546
Now they have a studio that could do Conker justice! Or Banjo...

Seriously though, nice get.
Banjo would be a curious case. I don't know whether to give Banjo and Kazooie voices or not. DF really shines on getting great comedic performances, so a Banjo game made by them I would expect to have VA for the supporting cast, not sure if the player characters too.
 

sabrina

Banned
Oct 25, 2017
5,174
newport beach, CA
I'm not doom and gloom like some people in the thread but this remains to be seen. I'm certainly skeptical of what this means for DF in the future. Don't know if I trust a company like Microsoft to not meddle in the affairs of a quirky game dev like DF.
I'm sure Tim made the right decision if the other choice was going bankrupt. Tim can always leave if things go south but it sure would suck to see DF IPs stuck with a company that doesn't care about them if things do.
We don't know what's going to happen.
Okay but we already have Tim on record saying that nothing about the company or the kind of games they make is going to change.



Being independent in the industry for almost twenty years has given Double Fine a distinct identity and unique spirit that goes really deep here, and no one can change that. And nobody wants to! Microsoft wants us for who we are, and the games we're already making. So nothing about us is going to change at all.
 

BeeDog

Member
Oct 26, 2017
4,571
I'm not as anti as others about the big 3 snagging smaller devs, and good of DF to honor previous multi-plat announcements. The fact is, seeing as how commoditized the platforms (mainly Xbox and PS) are becoming, it's necessary for them to find USPs by using exclusives as major factors.
 

Francesco

Member
Nov 22, 2017
2,521
That's sad, given the high hopes for the studio's future after their Kickstarter. They must have moved for absolute necessity. Sucks.