I really want a Mega Man Legacy Collection EX with:Damn they really should have thrown in the X remake on PSP for this too.
Why?Tbh I hope X9 only has X as the one playable character. Or at least cut Axl.
Why?
Multiple characters is a fun way to change things up. (I haven't played a game with Axl yet)
If anything, I hope X9 adds a playable woman to the cast, that the ZX games(and the Tron Bonne game?) are the only ones in the series to do this is unfortunate.
I feel like the level design has gotten sloppier the more they've tried to add. Better to design it around one specific move set.Why?
Multiple characters is a fun way to change things up. (I haven't played a game with Axl yet)
If anything, I hope X9 adds a playable woman to the cast, that the ZX games(and the Tron Bonne game?) are the only ones in the series to do this is unfortunate.
Axl in X8 is actually pretty fun though. Furthermore, Mega Man Model A from ZX Advent is a lot of fun. I think Axl has a pretty good moveset, once he escaped X7.Tbh I hope X9 only has X as the one playable character. Or at least cut Axl.
Why?
Multiple characters is a fun way to change things up. (I haven't played a game with Axl yet)
If anything, I hope X9 adds a playable woman to the cast, that the ZX games(and the Tron Bonne game?) are the only ones in the series to do this is unfortunate.
Why? If you beat for example X5 you get an armor too (they tell you the cheat code) and you still have to find armor upgrades in stages.I never liked how X8 just gives you the ultimate armor for beating the game and you don't collect the pieces in the levels like the other games.
I'd prefer 6 playable characters just like in X8 but get rid of the tag team system instead. I just want to play Layer *_*Tbh I hope X9 only has X as the one playable character. Or at least cut Axl.
Ah, interesting, I haven't played those yet.X8 had playable female operatives as well (Alia, Palette and Layer?) but those are basically just unlockable pallet swaps of the main 3 characters. Also, Mega Man Powered Up let you play as Roll (she got a proper story mode/dialogue and her weapon was unique - its a broom that basically acts as a Z Saber). But yeah, more playable female characters would be good, or at least a couple more female baddies like Splash Woman.
Hm...I feel like the level design has gotten sloppier the more they've tried to add. Better to design it around one specific move set.
When they're bonus characters it's fine. But I like the 'primary playthrough' to be very tightly designed.Ah, interesting, I haven't played those yet.
Hm...
I can see how that could be an issue.
I didn't think it hurt MM9 and 10, though the levels were mainly designed for Megaman while Protoman and Bass could sometimes get around things. I don't mind that approach honestly.
Yeeessssssss!!!!!I want a Mega Man X9 with Arc System Works' graphics style from DBZ and Guilty Gear, preferably with pixel back grounds.
Love me some parallax.
X4 was a lot of fun to play with both characters and imo it has the best level design in the serie.I feel like the level design has gotten sloppier the more they've tried to add. Better to design it around one specific move set.
X4 was a lot of fun to play with both characters and imo it has the best level design in the serie.
Its just that the games became worse and worse till X8.
X level design is overrated by the community imo.X4 level design was pretty good but do you really think it's better than X? I like X4 more overall but even I think the original has level design down.
Why? If you beat for example X5 you get an armor too (they tell you the cheat code) and you still have to find armor upgrades in stages.
X has the level design advantage over most other games in the series simply due to not wasting time on gimmick stages.
Recon both MMZ and MMZX
Make x9 have nothing to do with these games because not only is X as a timeline is way too messed up, a new entry should work towards a new conclusion, not one we already know how it ends.
Already a thing. Command Mission gives a completely different depiction of the 23rd century than Zero does.
X has the level design advantage over most other games in the series simply due to not wasting time on gimmick stages.
Sorry, I meant X1 having an advantage over the other X games. X1 basically only has the ride armor and that's both optional and pretty fun. Basically every other X game has throwaway levels, which is a big deal when each game doesn't have very many levels to begin with.You say that but we have a ride chaser level in almost every game that straight up sucks. If they stop doing those (maybe make them a minigame if they must have them) then I'd agree.
but X 1 is the only game without ride chaser :vYou say that but we have a ride chaser level in almost every game that straight up sucks. If they stop doing those (maybe make them a minigame if they must have them) then I'd agree.
I really want a Mega Man Legacy Collection EX with:
Mega Man and bass
Mega Man Powered Up
Wily wars
Rockman Battle and chase
Mega Man X Street Fighter
and a Mega Man X Legacy Collection EX with:
Maverick Hunter X
Command Mission
Mega Man Xtreme 1 and 2
Sorry, I meant X1 having an advantage over the other X games. X1 basically only has the ride armor and that's both optional and pretty fun. Basically every other X game has throwaway levels, which is a big deal when each game doesn't have very many levels to begin with.
What's the throwaway level in X2? There ain't one, friendo!Sorry, I meant X1 having an advantage over the other X games. X1 basically only has the ride armor and that's both optional and pretty fun. Basically every other X game has throwaway levels, which is a big deal when each game doesn't have very many levels to begin with.
Remember Mega Man Mania? Frig I wish they hadn't lost the source code for that :( I love the gameboy Mega Man games so much. They were all pretty unique and freely ignored the canon as much as they felt like it. Kinda like Metal Gear Ghost Babel ( Which is my favorite MG game next to the AC!D series)Fuck, I forgot about Xtreme. That was the game that got me into Mega Man to begin with. We definitely need a portable MM Collection like we were supposed to get when the original Anniversary Collection came out.
There needs to be one or more miscellaneous collections of games that don't fit into a mainline series. Maybe after Zero/ZX?
For what it's worth, CM was always meant to be its own thing, and could be thought of as spinning off an individual timeline branch. The producer Tatsuya Kitabayashi likened it to an actual "sequel" to the X series, rather than a side-story, and Ryuji Higurashi (the known X series designer) knowingly crafted X's design for that game in order to largely echo his/Copy X's design in the Zero series.I was under the impression that CM was Non Canon. If X9 does bring back any of those characters and retroactively makes it canon I would be ecstatic.
Already kind of a thing. Command Mission gives a completely different depiction of the 23rd century than MMZero does.
Well, 22XX is a whole century long. I always just assumed that CM was early in the century, and the Zero series could still be like 80+ years later. Or if they're really in a bind, they can just retcon CM to be in 21XX. If I recall, the year is only mentioned like, once.
Axl dies in the intro stage.Tbh I hope X9 only has X as the one playable character. Or at least cut Axl.
X6 and onward are still canon to Zero. Zero seals himself away in X6, which takes place after all the other X games, and is referenced in Zero. The development team changed the story of Zero because of X6's development.No, can't happen, as far as I'm aware. Zero relies on one of X5's endings, while the other ending to X5 spun off to X6-Command Mission. In Zero, X doesn't see Zero for an entire century. In Command Mission, X, Zero and Axl have been friends for over a century. The Zero series acts as if X6-Command Mission didn't happen and vice versa. The only idea that they have in common is that Sigma seems to be dead for good in both realities.
Axl dies in the intro stage.
Zero as supporting badass again.
Zero mode unlockable after beating the game.
X6 and onward are still canon to Zero. Zero seals himself away in X6, which takes place after all the other X games, and is referenced in Zero. The development team changed the story of Zero because of X6's development.
.
The Elf Wars backstory has Zero come out of his capsule to help again, which is a continuation of his X6 ending. They also reference an orbital elevator, which exists in X8 as the Jakob Orbital Elevator.
The Elf Wars backstory has Zero come out of his capsule to help again, which is a continuation of his X6 ending. They also reference an orbital elevator, which exists in X8 as the Jakob Orbital Elevator.
This is a subject that's been heavily debated for years, though. X7, X8, and CM have no bearing on any overarching plots and make no difference to the story whether they're canon or not, so you could argue it either way. I don't see anything saying otherwise, and I like to think things canon be default unless confirmed otherwise, and there are hints as mentioned above, so I'm in camp canon.
I have always had trouble deciding if I wanted to agree with post X6 being canon. I can dig the idea that Zero seals himself away an unspecified amount of time after X6 ends, but knowing that Inafune had written it to end at X6 makes me want to respect his legacy.The Elf Wars backstory has Zero come out of his capsule to help again, which is a continuation of his X6 ending. They also reference an orbital elevator, which exists in X8 as the Jakob Orbital Elevator.
This is a subject that's been heavily debated for years, though. X7, X8, and CM have no bearing on any overarching plots and make no difference to the story whether they're canon or not, so you could argue it either way. I don't see anything saying otherwise, and I like to think things canon by default unless confirmed otherwise, and there are hints as mentioned above, so I'm in camp canon.
I want a Mega Man X9 with Arc System Works' graphics style from DBZ and Guilty Gear, preferably with pixel back grounds.
Love me some parallax.
No, can't happen, as far as I'm aware. Zero relies on one of X5's endings, while the other ending to X5 spun off to X6-Command Mission. In Zero, X doesn't see Zero for an entire century. In Command Mission, X, Zero and Axl have been friends for over a century. The Zero series acts as if X6-Command Mission didn't happen and vice versa. Those two series being in same timeline would be a giant contradiction. The only idea that they have in common is that Sigma seems to be dead for good in both realities.
Trelll might be correct as well, however.
I mean normally I would have preferred that too and they did that for X8/Command Mission. (and Zero/ZX series) but I think for sake of throwback and its been so long, id love to see Sigma again for one last hurrah or this could finally the X title that ends the Maverick Wars.
So I thought you could buy these separately, did that get changed?
If so, why even split them...
You could do it in the PC version without a CM save because CM isn't on PC.Noticed the "Defeat Cut Man in X8" trophy. Originally, you could only do that if you had a Command Mission save.