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Full reveal; Magic Story - The Saga of Tibalt
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    Full reveals (though we knew all the cards by last night)
    magic.wizards.com

    Kaldheim Card Image Gallery | Magic: The Gathering

    The Card Image Gallery is updated every day with the latest card previews. Kaldheim releases on February 5, 2021.
    magic.wizards.com

    Kaldheim Variants | MAGIC: THE GATHERING

    The Card Image Gallery is updated every day with the latest card previews. Kaldheim releases on February 5, 2021.

    Commander decks and their unique cards
    magic.wizards.com

    Kaldheim Commander Decklists | MAGIC: THE GATHERING

    Check out the full card lists and all 16 new cards in the two Commander decks releasing with Kaldheim.

    Notably
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    magic.wizards.com

    The Tokens of Kaldheim | MAGIC: THE GATHERING

    A bounty of 28 full-art tokens and three emblems awaits players in the combined contents of Kaldheim and Kaldheim Commander decks. Check them out here!

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    vs.
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    And new story
    magic.wizards.com

    Episode 3: The Saga of Tibalt | MAGIC: THE GATHERING

    Master storyteller Tibalt takes you through Kaldheim's greatest saga.
     
    The Legends of Kaldheim
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    The Legends of Kaldheim | MAGIC: THE GATHERING

    Get to know the legendary creatures you'll be sending into battle with backstories on every legend from the upcoming Kaldheim.

    Notably talks a bit about what led to Vorinclex appearing in the plane.

    Vorinclex is a praetor of New Phyrexia. He despises the concept of sentience and wants the multiverse to operate solely on the roles of predator and prey—survival of the fittest for all. When Elesh Norn gained the upper hand on the other praetors, she knew Vorinclex would be the easiest to influence, as his desires were the basest of the praetors.

    Why Vorinclex arrived in Kaldheim is currently unknown, but the purposes are certainly nefarious. The method he used to travel between planes is also a mystery. Vorinclex's organic parts were destroyed in the journey, leaving only metal and bone. An inquisitive stag sniffing around his remains was enough raw material to begin crafting a new body, and Vorinclex slowly made his way up the forest food chain until he had created a form he found satisfactory.


    So it sounds to me like Tezzeret presented the praetors with the planar bridge. Elesh Norn convinced Vorinclex to go first and test it out, and now he's just vibing.
     
    Magic comics by Boom Studios announced
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    www.ign.com

    Magic: The Gathering Returns to Comics in April 2021 - IGN

    BOOM! Studios has acquired the rights to the Magic: The Gathering franchise, with a brand new series set to debut in April 2021.

    Magic comics are now coming from Boom Studios, rather than IDW. The last IDW comic series, about Chandra, never actually came out, and looked boring. This at least seems like it'll have an "important" storyline.

    The series opens in the realm of Ravnica, whose planet-sized city is rocked by assassination attempts against three Guildmasters, Ral Zarek, Vraska, and Kaya. The trio will be forced to put aside their differences and travel to the plane of Zendikar to hunt the assassins. Boom is teasing a climactic showdown with a major Magic: The Gathering character.
     
    Magic Story summary - Episode 3: The Saga of Tibalt; Brokenbrow
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    Episode 3: The Saga of Tibalt | MAGIC: THE GATHERING

    Master storyteller Tibalt takes you through Kaldheim's greatest saga.

    * Tibalt decides to tell his own saga. While visiting Kaldheim, he went to Immersturm and thought, "Shit, why isn't the rest of the plane like this?" Thus, he started his plan to open it up to the rest of the plane in a Doomskar.
    * A beast snuck up on Tibalt and injected him with a poisonous seed. The beast said he would remove it only if Tibalt caused a distraction; which Tibalt was going to do anyway. The beast is unnamed, but is clearly Vorinclex.
    * The God of Lies, Valki, was surprisingly easy to trick himself. Tibalt captured him and took him to King Narfi of the draugr, who put Valki in his dungeon under the condition he'd have his first pick of the treasure once the Doomskar started.

    * As Valki, Tibalt visited Koll the Forgemaster. He was able to get an audience with him, but Koll refused to hand over the Sword of the Realms, saying it was for Halvar. Tibalt killed him and took it anyway.
    * Now able to move across the realms easily, as opposed to having to waste a lot of time and effort, Tibalt talked to King Harald of the elves. He believed the lies about what the gods planned to do to the elves easily enough and prepared for war.
    * He did similar things across all the other realms, but Starnheim's valkyries proved difficult to instigate a war with. Instead, Tibalt used the Sword of the Realms to cut open a portal for Koma the Cosmos Serpent and let him rampage in Starnheim (as seen in the Niko story).
    * His latest task is to draw the planeswalker following him into Immersturm. This part of the story isn't written yet, but he knows it will end with her death.

    magic.wizards.com

    Brokenbrow

    Gather 'round the fire for a tale about how the man they called Arni Goatleaper became the leader they now call Arni Brokenbrow.

    * Valkyries watch a battle between Arni Brokenbrow's army and another. One valkryie, Njala, is amazed that such a small man could lead that entire army. The other valkyrie, a reaper of cowards, gets to work as the other army shatters and flees under Arni and his army's assault.
    * Returning to Starnheim, Njala is confused because she was absolutely sure Arni was going to die in that battle, yet he didn't.
    * She asks a dead dwarf skald (storyteller), Hormgart, to tell her what he knows of Arni.
    * He tells the story of how he was once known as Goatleaper, and how he got the name Brokenbrow. This is interspersed with the rest of the article. To sum up, he headbutted a troll and won.

    * The valkyries watch Arni's army fight a hellkite. They aren't doing a great job, but none have died yet.
    * Arni ties a rope around himself and the dragon's neck, and through all the dragon's thrashing, he manages to get on its head and drive a sword through its skull, killing it. He lives another day.
    * Next, Arni is in a duel with a huge man named Tover Giants-Blood, and Njala is excited that he'll finally die here. As the fight goes on, she finds she's actually worried about him and doesn't want him to die quite yet.
    * Tover comes close to winning and brings Arni into a bearhug, but this also puts him in headbutt range. We see the end of the tale of how he got his name, and the story ends before we see how the fight with Tover ends.
     
    Magic Story summary - Episode 4: Into the Demons' Realm; Direction. Purpose. Honor. Glory.
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    Episode 4: Into the Demons' Realm | MAGIC: THE GATHERING

    Kaya and Tyvar pursue Tibalt into the realm of the demons. Can they stop him from ushering in the end of days?

    * Kaya and Tyvar go into Immersturm. This is actually the first time for him or any elf; usually the seal's too strong to open an Omenpath.
    * It turns out Tyvar went to Zendikar thinking it was just one of the realms. Kaya explains being a planeswalker to him, but he isn't interested; he'd have to build up his reputation on each new world.
    * They're attacked by three demons. Kaya takes down two without even using any weapons, through a lot of phasing, but she burns a hand. Tyvar takes down the other with a lava sword.
    * Tyvar uses his magic to forge Kaya some new weapons, making the axes from the promo art.
    * They see thousands of demons gathering; the Doomskar has already started, and there's a huge portal in the sky, made by the Sword of the Realms.

    * Tibalt appears and attacks them with fire. He breaths a cloud of smoke, which places an enchantment on the two heroes to doubt themselves and want to planeswalk away. This doesn't work on Tyvar, because he never doubts himself.
    * He grabs Tibalt, but he planeswalks away. Kaya says he won't be coming back, and also establishes that planeswalking takes too much energy to do it again right away. So, probably not him being tossed to the snake.
    * The Doomskar is still going on. Kaya says there's nothing they can do and they should just leave, but Tyvar is aghast at this idea. He opens an Omenpath, and Kaya decides to follow after him.

    magic.wizards.com

    Direction. Purpose. Honor. Glory. | MAGIC: THE GATHERING

    Ranar is dead, and his spirit wanders the afterlife. He joins forces with another traveler who has some very unfinished business.
    * This is the story of Ranar the Ever-Watchful.
    * It starts with his arrival in Istfell. He is surprised not to be in Starnheim with the worthy heroes, but he decides to prove himself in this realm. He throws his axe up, and goes in the direction it lands.
    * At one point, he comes across a pair of demons transporting some living children. He kills the demons, and the children escape back to the world of the living.
    * Later, he arrives at the bridge into Istfell, where he remains for several centuries.

    * A teen boy noble comes to Ranar, asking for his assistance. He explains that his family tells stories of him, and how he once rescued young vassals of his family.
    * The boy, Bjorn, says that he was told by augurs that his ancestors have been building a great tower in Istfell that goes all the way to Starnheim. Ranar is to accompany him on his quest; he agrees.
    * They fight the Elk King and then the Crow King, spirits who built their own castles and kingdoms among the dead. Their crowns will assist in opening the way to Starnheim.
    * All this while, Ranar feels more alive, even regaining some of his flesh.
    * Ranar realizes that these kings are all Bjorn's kin. Desiring to go to Starnheim himself, Ranar continues accompanying the teen.

    * They arrive at the tower, which indeed goes all the way up to Starnheim. However, the top is guarded by the Bear King, who is guarding Istfell from threats both inside and out.
    * They defeat him, and the Bear King realizes that Bjorn is no kin of his.
    * He reveals his true form as Egon, god of death. Egon opens the gate to Starnheim, but Firja, Judge of Valor is waiting there. Not even the gods are permitted into Starnheim until their time comes. Moreover, allowing Egon in would mark the realm's end.
    * Firja easily smacks away his scythe, and Egon punches the ground in frustration.

    * Ranar talks to Firja. She says he deserves to go to Starnheim more, but she questions his judgment in following Egon. He honestly says that he wished to break into Starnheim too.
    * She tells him to continue guarding Istfell, and he agrees. She repairs his axe and instructs him to kill Egon, which he does.
    * Like all denizens of Istfell, he'll regain his form in some time.
    * Firja said that Egon did this before, and Ranar realizes that he did too. Firja confirms that this has been repeating for eons; though Ranar isn't present every time.
    * Ranar wonders how he can protect the realm if he keeps forgetting his duty. Firja tells him he has the soul of a guardian, and he'll shape to whatever task comes to him.
    * Ranar tosses his axe and wanders again.

    This was a pretty interesting story.
     
    Rules updates
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    Comprehensive Rules changes

    107.4h This rule defines {S}, the snow mana symbol, which on cards looks like a snowflake. Prior to Kaldheim, this symbol was used exclusively to denote a cost, payable by one mana from a snow permanent. Now in the time of Kaldheim, things have changed a bit. First, we now have snow spells that...
    magic.wizards.com

    Oracle Changes | MAGIC: THE GATHERING

    Alrund, God of the Cosmos [card]Alrund, God of the Cosmos[/card] [autocard]Alrund, God of the Cosmos[/autocard], ruler of all that is, was accidentally printed without the words "revealed this way." Taken literally, you would put all cards of the chose...

    No Phyrexian type errata yet, oddly enough. MaRo was very sure it was coming.
    Also, lots of recent cards getting minor formatting fixes.
     
    Magic Story summary - Episode 5: The Battle for Kaldheim
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    Last part of the main Kaldheim story

    magic.wizards.com

    Episode 5: The Battle for Kaldheim | MAGIC: THE GATHERING

    The human clans attempt to defend themselves against hordes of draugr, elven armies, and rampaging giants. Good luck, human clans.
    * Not much to say about this, since it's a lot of fighting.
    * Kaya and Tyvar meet up with a bunch of legendary characters. Alrund, God of the Cosmos, shows up too, saying that Kaya needs to get the Sword of the Realms to Halvar, God of Battle.
    * They go, but have to fight demons and draugr along the way. Tyvar had left to go convince Harald and the elves to help, and they do.
    * Cosima, God of the Voyage, shows up to help too.
    * Halvar gets the sword, but he'll need time to seal the tears between worlds.

    * Koma shows up, and following after him are the valkyries and Niko.
    * Kaya and the others kill the demon Varragoth.
    * Halvar casts his spell, closing all the portals. All the invading armies are cut off from their reinforcements, but there are still enough wandering around that it'll take years to clean all this up; and the same's true of every other realm.
    * Tyvar decides to go exploring other worlds after all, after seeing how much Kaya helped here. Kaya also talks to Niko briefly.
    * Kaya still intends to track down Vorinclex, though she suspects he isn't restricted to Kaldheim.

    * In the epilogue, Vorinclex fatally wounds Esika, God of the Tree. She is shocked this could happen. Using words seemingly stitched together from other voices, he tells her she didn't have enough hunger and fear to survive.
    * He takes one of Esika's bottles and takes some of the World Tree's sap, which she used to synthesize into the potion of divinity.
    * Vorinclex says, "Sample acquired. I am ready to return." A planar portal then opens, and another unearthly voice welcomes him back, saying they're another step closer to perfection.

    This was a really rushed final part. Characters just appear and they fight.
     
    Secret Lair - Black is Magic
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    Introduction to Black Is Magic | MAGIC: THE GATHERING

    Jontelle Leyson-Smith introduces Secret Lair: Black Is Magic with a look forward for Wizards of the Coast.
    magic.wizards.com

    Designing Black Is Magic | MAGIC: THE GATHERING

    Sydney Adams shares the stories, growth, and celebration that created Secret Lair: Black Is Magic.
    magic.wizards.com

    Black Is Magic Product Details | MAGIC: THE GATHERING

    Wizards of the Coast is proud to celebrate Black History Month with Secret Lair: Black Is Magic, which celebrates and supports different expressions of Black identity.

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    Plus five more cards.
    All money raised goes to Black Girls CODE
    Foil: $49.99/€54.99*/£49.99*
    Non-foil: $39.99/€44.99*/£39.99*
    *inclusive of local VAT

    Notably, they have hired a new director of diversity, Jontelle Leyson-Smith, who is Black; and who I believe is their first Black designer, Sydney Adams (who designed this Secret Lair)
     
    Secret Lair's Smitten Superdrop; Uro being banned soon
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    Uro is getting banned in more formats soon-ish.

    (Note: We are planning an upcoming B&R announcement. In that announcement, we plan to ban Uro, Titan of Nature's Wrath in Pioneer, Modern, and Historic. Additionally, we are continuing discussions about doing the same in Legacy. While we are still working internally on the larger B&R announcement for that week, we wanted to share this information ahead of this sale.)


    magic.wizards.com

    Announcing Secret Lair's Smitten Superdrop | MAGIC: THE GATHERING

    Love is in the Lair this February—and it's not just our signature mixture of perfume and cologne!
     
    Strixhaven Commands
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    From the Weekly MTG stream

    The colleges of Strixhaven are enemy color

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    Last ability is new for red-white, I think

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    "Mana value" is the new term for "converted mana cost". Get ready to update your cubes.
    Keep in mind this is a sorcery

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    Strixhaven packaging; Mystical Archive
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    unknown.png


    Will and Rowan confirmed. Surprised they're here when Kasmina is almost definitely here too.

    Mystical Archive is a new Masterpiece set for Strixhaven

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    However, these will appear way more often than previous Masterpieces, and these are even intended to play a part in Limited play rather than just being a weird random bonus. There will be one in each draft booster, one in each set booster, and two in each collector booster.

    They will be on Arena too, and most of them will go to Historic. Some won't, though. They will not be legal in Standard (unless they were already there).

    EDIT: "Shuffle your library" has been shortened to "shuffle", as seen above.
     
    Strixhaven Mystical Archive Japanese-exclusive art
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    TSR - Day 1 reveals
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    TSR - Day 3 reveals
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    EvYgMuiVoAAaax6


    New art
    EvYgQoSUUAQ3M3Z

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    Sanguine Bond

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    Shriekmaw

    Notable reprint
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    Notable reprint; this is somehow a $14 card
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    magic.wizards.com

    The Test of Time Spiral Remastered | MAGIC: THE GATHERING

    Where did Time Spiral Remastered come from? Mark Rosewater shares the story—and a few preview cards—behind a return to Magic from 15 years ago.

    * There are 25 Sliver cards, mainly in red, white, and black.
    * They tried to get Sprout Swarm in, but it was causing problems at common. And uncommon. And rare. They considered mythic rare, but it just wasn't worth it at that point.
    * They considered including gag cards along the lines of Squire on the timeshifted sheet, but decided against it.
     
    TSR - Day 6 reveals
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    image0.jpg


    Contagion Clasp

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    Everflowing Chalice

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    Less confusing version

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    New art

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    Cloud Key, expensive reprint

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    EvozbzkUUAAWzqJ


    New art

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    Hedron Archive

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    Expensive reprint

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    Abrupt Decay

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    Gauntlet of Power, upshifted, expensive reprint

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    Consuming Aberration

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    Prized Amalgam, with tombstone symbol

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    Knight of the Reliquary

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    Upshifted, expensive reprint

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    Huge reprint; this was $100 before

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    Expensive reprint

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    EvpngWIU8AsNpB8


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    Arch of Orazca

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    Expensive reprint

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    Rakdos Charm

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    Expensive reprint

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    or50ojuws2l61.png
     
    TSR - Full reveal
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    Full reveal
    magic.wizards.com

    Time Spiral Remastered Card Image Gallery | MAGIC: THE GATHERING

    The Card Image Gallery is updated every day with the latest card previews. Time Spiral Remastered releases on March 19, 2021.
    magic.wizards.com

    Time Spiral Remastered Promo and Bonus Sheet | MAGIC: THE GATHERING

    The Card Image Gallery is updated every day with the latest card previews. Time Spiral Remastered releases on March 19, 2021.
    magic.wizards.com

    The Tokens of Time Spiral Remastered | MAGIC: THE GATHERING

    See all fifteen full-art tokens available in the upcoming release of Time Spiral Remastered.
     
    MaRo's Strixhaven teaser
  • Bigkrev

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    Maro did his Strixhaven teaser https://markrosewater.tumblr.com/post/646093724043116544/maros-strixhaven-teaser

    Some highlights
    • A Futureshifted Card from Future Sight making it's first appearance
    • A Flip card with the same type on each side that hasn't been done before
    • A Spell with 3 X's in its cost
    • Creatre- Eye Bat
    • Cycle of Enemy Dual Lands finishing off a cycle
    • Paulo Vitor Dama da Rosa getting a likeness card for winning the World Championship
     
    Strixhaven - Gavin hints; Kasmina, Enigma Sage; Professor Onyx
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    Commander Decks will have professors as commanders; so the Elder Dragons must be in the set proper
    1: There is a monowhite card that creates treasure.
    2: There are two cards which call back to the same mechanical reference as something in Future Sight.
    3: There is a chef that makes food tokens.
    4: There is a card which gives you a bonus when you cast a spell with mana value 10 or greater.
    5: There is a red creature with flash that, upon entering the battlefield, casts a popular, old multiplayer spell.
    6: There is a card that creates face down permanents that are not morphs. (Or manifests, or similar.)

    Three card names:
    Inferno Project
    Bold Plagarist
    Paradox Zone


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    So this is Kasmina's plane after all. This is another 1GU planeswalker, but it looks pretty safe. Years ago I was joking about a Math creature type, and we kind of got one here!

    Danny Trejo of all people revealing a new Liliana card


    ExGO6E3VoAU61IR


    Magecraft must be an overarching set mechanic that all the colleges have. So does that mean six mechanics?
     
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