Agent is basically non-existent for me as well, hundreds of games of supposedly agent-heavy meta. The meta being so weird in ranked is one of the reasons I think Arena's matchmaking still has deck strength pairing.
Yeah if I were to guess the meta based on my own matches I would say the meta is either Companions or Mutate. I come across a decent amount of cycling decks though as well, but nowhere near as many as the other two.Agent is basically non-existent for me as well, hundreds of games of supposedly agent-heavy meta. The meta being so weird in ranked is one of the reasons I think Arena's matchmaking still has deck strength pairing.
I've heard people saying agent of treachery or fires. But they've been around long enough I don't see that happening. I'd be happy if either of them got the boot, agent stealing lands is just too powerful in standard when it can come out turn 4 and be blinked immediately. There's nothing in standard that really deals with that effectively. Fires has been a main offender for warping the game into just being tossing uninteractive haymakers to out value your opponents ability to keep up if they're not doing the same and a huge reason why the game is in such a bad spot right now.Have any cards besides Lurrus, Yorion, and Winota been getting serious talk about being banned? I am seeing a flood of complaints about those 3 in particular so they could be drowning out some of the other noise around other cards.
Has anyone come across anything they feel needs to be looked outside the main offenders?
Money or not I don't see how they could justify leaving Lurrus in Standard. It's so unbelievably broken. There is just no argument for it to stay anymore.I've heard people saying agent of treachery or fires. But they've been around long enough I don't see that happening. I'd be happy if either of them got the boot, agent stealing lands is just too powerful in standard when it can come out turn 4 and be blinked immediately. There's nothing in standard that really deals with that effectively. Fires has been a main offender for warping the game into just being tossing uninteractive haymakers to out value your opponents ability to keep up if they're not doing the same and a huge reason why the game is in such a bad spot right now.
Companions are laughably bad design, but I also don't see them being banned because $$$
At best I see maybe lutrus banned and leaving it in standard.
I've been running Mardu Knights in BO1 (I'm a monster, I know) and it's been interesting. Lurrus doesn't come into play all that much in my wins. Like, this morning I went 5-1 and I don't think I used it once. Most of the time I'm just overwhelming the opponent with knights. However, I think what makes it OP is knowing that I always have that option and that the other player needs to account for the ever-present threat. Essentially, it's an extra out that I can keep there very visibly in the opponent's face, which I think forces them to hold off on spending counters, or at least forces them to make some difficult decisions on when to use their counters.
Granted, I'm just fumbling around in Gold, so take that for what it's worth.
I really want to get a Ghidorah foil but the prices seem to be around $75-80 on eBay. Should I grab one now or is there a chance the price will drop a bit?
Brawl
Drannith Magistrate is banned.
Winota, Joiner of Forces is banned.
Legacy
Lurrus of the Dream-Den is banned.
Zirda, the Dawnwaker is banned.
Vintage
Lurrus of the Dream-Den is banned.
really? All my ikoria and C20 foils are flat as can be, I've seen others claiming the same - feels llike the first good foils in ages.Box topper = pringle. Still hate it. Very annoying and I love my foil (Gigan)
Hmm. I think in a vacuum affinity and phyrexian mana are, but the issue is that they're both a lot less busted if you don't design cards that let you play them for free as a result. IE: Affinity with cards that aren't ONLY colorless mana isn't nearly as big of a problem, though still stupid. Phyrexian Mana is MOSTLY a problem when you get to put literally free counterspells and shit into colors that don't need them. I'm inclined to say P mana tho.Saw an interesting discussion on the reddit thread for the vintage bans: How would you rank the most broken mechanics?
Thinks like Affinity, Dredge, Delve, Companion, Phyrexian mana are all busted, but I have a hard time decided what's the most busted.
You can say this of companion as well, though. If the restriction is an actual restriction and the effect isn't amazing, then they're fine. Everything is a developmental dial tuning away from not being broken.It's companion and I don't think it's remotely close. I'd also add the unnamed free spell mechanic from Urza's Saga as another contender to the pile. Affinity has ample room to tweak, and was just an execution fail. A card with 'affinity for green creatures' might not be busted at all. Dredge and delve are mostly just a matter of developmental dial tuning, though they both play with a resource that is trivial in eternal formats and can easily break. Phyrexian mana would be closer to fine if cards it was on still required colored mana to cast. Like if Mutagenic Growth gave +4/+4 for a {G/P}G it would be fine.
You can say this of companion as well, though. If the restriction is an actual restriction and the effect isn't amazing, then they're fine. Everything is a developmental dial tuning away from not being broken.
Keruga has a legit restriction that I could see decks meeting without being ridiculous.Being an on-demand 8th card to play is the biggest problem, and an inherent part of the mechanic. You can give them companion restrictions that are so onerous any deck that meets them would be terrible, and you can make the body so inefficient as to be otherwise unplayable, but what would the point of the mechanic be then? Even the most broken mechanic can be put on a card that is not terrible but not completely broken. I'm not so sure about companion.
listened to an interview with the game's creator
Gathering Stories: The History of Magic: Episode 2: Richard Garfield, the Inventor on Apple Podcasts
Show Gathering Stories: The History of Magic, Ep Episode 2: Richard Garfield, the Inventor - May 18, 2020podcasts.apple.com
kind of interesting how he wanted some cards to be rare so that they were hard-to-find "treasures", but also wanted to reprint everything so that it was cheap. not really sure how compatible those concepts are
the idea of games involving new cards you've never even seen is cool too, but i think it would need a different type of game / platform. maybe a MMO card game that's less about tournament play would be able to provide those experiences of discovery/adventure/rarity
Saw an interesting discussion on the reddit thread for the vintage bans: How would you rank the most broken mechanics?
Thinks like Affinity, Dredge, Delve, Companion, Phyrexian mana are all busted, but I have a hard time decided what's the most busted.
I am a new player and most people I have played against so far play the lamest decks ever. One guy constantly made me throw cards from my deck to the graveyard. Another guy had a card that holds one of my monsters hostage untill I destroy his enchantment. He played the card three times in row... Also most players don't greet back when I say hello. It is very satisfying to win against pay to win players with the free decks you receive from the tutorial though.
I am a new player and most people I have played against so far play the lamest decks ever. One guy constantly made me throw cards from my deck to the graveyard. Another guy had a card that holds one of my monsters hostage untill I destroy his enchantment. He played the card three times in row... Also most players don't greet back when I say hello. It is very satisfying to win against pay to win players with the free decks you receive from the tutorial though.
Wow, that sounds very encouraging.Magic players, with the sometimes exception of EDH players, don't show up to have fun. They hate each other, the game, and themselves, and express that through their deck-building and the demands they place on R&D for a constant stream of more absurd counterspells and solitaire wincons.
The ultimate goal of the vast majority of Magic players is not to do fun things, it is to ensure that nothing fun (or really, anything at all if they can manage it) ever happens.
Damn, tried to play one draft just to get out of bronze. 2 out of 3 losses were against gold players. I don't know why the system matches you with someone 2 full tiers above you in 10 seconds. I'd much rather wait a bit.
Magic players, with the sometimes exception of EDH players, don't show up to have fun. They hate each other, the game, and themselves, and express that through their deck-building and the demands they place on R&D for a constant stream of more absurd counterspells and solitaire wincons.
The ultimate goal of the vast majority of Magic players is not to do fun things, it is to ensure that nothing fun (or really, anything at all if they can manage it) ever happens.
Magic players, with the sometimes exception of EDH players, don't show up to have fun. They hate each other, the game, and themselves, and express that through their deck-building and the demands they place on R&D for a constant stream of more absurd counterspells and solitaire wincons.
The ultimate goal of the vast majority of Magic players is not to do fun things, it is to ensure that nothing fun (or really, anything at all if they can manage it) ever happens.
...Have you ever actually been to a paper Magic tournament?Magic players, with the sometimes exception of EDH players, don't show up to have fun. They hate each other, the game, and themselves, and express that through their deck-building and the demands they place on R&D for a constant stream of more absurd counterspells and solitaire wincons.
The ultimate goal of the vast majority of Magic players is not to do fun things, it is to ensure that nothing fun (or really, anything at all if they can manage it) ever happens.
I think Lurrus should absolutely be banned. It's dominance is pretty apparent and I don't think there is a single person who would argue that it's balanced. The problem is that companions in general are insanely powerful. Several need to be banned in my opinion and idk if WOTC are going to be willing to admit they were that wrong.Do y'all think Lurrus will be banned in the next Modern announcement? And do we know when that announcement is?
I enjoy watching draft streams and that was my main reasom for starting the game. I lost all three matches in my first quick draft but thats probably due to my inexperience. I should't face too many unfun decks in quickdraft. Sucks that you have to grind gold to be able to draft though.From the sound of it you're playing on the Arena client? I wish I could offer you any sort of encouraging platitudes, but the last I checked they haven't even put Brawl into it as normal queue mode, so it really is just a total dumpster fire for finding any matches against people who want to actually have fun.
I am using the tutorial decks as a base and modify them with cards I think are good. I also had a couple of close matches where I didn't get stomped and had a lot of fun. I don't take the game too serious as of now.Don't listen to them. The fun of Magic imo is homebrewing and seeing how your silly bullshit does. I got to Mythic with an Enrage deck in m19 I pulled straight out of my ass based off Marauding Raptor and people were barely using dinos. Currently in Diamond with a crazy Hydra deck.
You can experiment and have tons of fun if you are aware of the guiding principles of the game.
Yeah, I read about that on reddit after posting in this thread. People don't want to face spammers as far as I can tell.It's worth mentioning that this isn't necessarily down to rudeness, just that a lot of players have emotes switched off.
I'm hoping they ban it myself, it's keeping me from buying into the format on MTGO. However, I brewed a weird Lurrus list last night because I'm a huge hypocrite haha and if it isn't going to get banned I might try that instead, so it's a waiting game either way.I think Lurrus should absolutely be banned. It's dominance is pretty apparent and I don't think there is a single person who would argue that it's balanced. The problem is that companions in general are insanely powerful. Several need to be banned in my opinion and idk if WOTC are going to be willing to admit they were that wrong.
Also I don't think they have announced when the next bans will be.
Yeah it being overpowered hasn't kept me from at least trying it out and using it in ranked. I have an Orzhov Sac deck with it and a Rakdos Cavalcade deck. The Cavalcade deck actually got me all the way to Diamond and I didn't even need to use a single wildcard.I'm hoping they ban it myself, it's keeping me from buying into the format on MTGO. However, I brewed a weird Lurrus list last night because I'm a huge hypocrite haha and if it isn't going to get banned I might try that instead, so it's a waiting game either way.
I feel like the ban is inevitable so I'll post my weird brew here. I am def considering a transformational sideboard with Karn/Lattice and other normal Tron threats for post-board non-companion style games. But I have a normal sideboard here for now.Yeah it being overpowered hasn't kept me from at least trying it out and using it in ranked. I have an Orzhov Sac deck with it and a Rakdos Cavalcade deck. The Cavalcade deck actually got me all the way to Diamond and I didn't even need to use a single wildcard.
The ease at which you can just make Lurrus unkillable or damn near unkillable is just absurd. Especially since Lurrus allows you to keep recasting things like Kaya's ghostform. It's ridiculous.
See this post reminded me how much of a noob I am. I only recognize like 3 of those cards lolI feel like the ban is inevitable so I'll post my weird brew here. I am def considering a transformational sideboard with Karn/Lattice and other normal Tron threats for post-board non-companion style games. But I have a normal sideboard here for now.
I enjoy watching draft streams and that was my main reasom for starting the game. I lost all three matches in my first quick draft but thats probably due to my inexperience. I should't face too many unfun decks in quickdraft. Sucks that you have to grind gold to be able to draft though.