Hadn't played the game in a while, what're good Dino centric decks atm?
I'd recommend Rampaging Ferocodon as well. It triggers the Enrage keyword on your dinos and it provides great pressure with the buff that comes with it (and you shut off lifegain for your opponent).
Oh nice thanks. These 2 were popular when last I played and I did see them in a few sets. I was pretty curious what's doable now so I'll look into Ikoria.Most dinos are out of Standard now that the Ixalan sets have rotated, so you'd want to be looking at Historic deck lists.
As far as individual dinosaurs in Standard, Rotting Regisaur and Shifting Ceratops have their uses, the former in some niche black aggro decks and the latter as a decent anti-blue creature in place of Carnage Tyrant.
The next set, Ikoria, looks like there will be some new dinosaurs though, so keep an eye out for that.
You're right! I got them confused. Both belong in any dino deck.Aren't these two separate cards? Rampaging Ferocidon shuts off lifegain (and is out of Standard) but Marauding Raptor is the one that hits your own creatures and buffs itself (this one is in Standard).
They do have a history of "making X decision --> r/magicArena cries --> changing X" ,So how good is WotC when it comes to listening to player feedback? What are the odds they change their decision to make the Ikoria battle pass terrible compared to the Theros pass?
Well heres hoping. Because I was actually excited about the new battle pass until I saw it.They do have a history of "making X decision --> r/magicArena cries --> changing X" ,
But in the other hand, WOTC are very at your face with their thirst, so you never know.
I think I'm at the point where I'm just conceding to turn 1 temple of mystery. I care more about my sanity than rank.
i did see a different deck each round, but still the usual nico bolas, 5c niv, teferi, and torbranHistoric Brawl is by far the most fun format. Tons of different decks to play and I haven't played against the same deck twice.
Yeah for me, it was 50% niv, but to be fair I was running just a standard brawl deck w no historic cards cuz I gotta save those wild cards for the new set. Also not gonna bother really with historic until the inevitable field reban.i did see a different deck each round, but still the usual nico bolas, 5c niv, teferi, and torbran
I've grown to embrace cat oven, Rakdos version reminds me so much of this old Izzet Pinger deck I used to play casually. Lot of pings and getting value off everything you do.
Idk, any type of player does that. It's just as infuriating when RDW players are like... wait, I can't just hit face with everything? uhh, let me take 30 minutes to do some basic math instead of hitting attack all.Got to love Azorius Control players that take ages to do anything. They act like they are playing in the Mythic Champion, but in reality it's Gold 2.
I do that with Fervent Champions lolI think I'm at the point where I'm just conceding to turn 1 temple of mystery. I care more about my sanity than rank.
Torbrand in pingers sounds so fun. If I ever get into EDH I'm totally making a pinger deck. I don't care if it's awful.
Remastered sets are basically paired down versions of blocks into a single set for the purposes of making limited more focused while also hitting all of the constructed staples that need the reprint. Tempest Remastered is the only block they've remastered so far, so you can use that as a guideline to get an idea of what sorts of design decisions they'll make. Here's the original Tempest Block for reference.So what's going to be remastered about Amonkhet? All those cards existed in Arena at some point but I'm guessing they won't go the whole hog just for Historic, and might settle for a bumper Anthology-like collection of the most interesting/powerful cards from that block.
Remastered sets are basically paired down versions of blocks into a single set for the purposes of making limited more focused while also hitting all of the constructed staples that need the reprint. Tempest Remastered is the only block they've remastered so far, so you can use that as a guideline to get an idea of what sorts of design decisions they'll make. Here's the original Tempest Block for reference.
Ah I see, so they still need to keep in enough of the chaff to make a potential Historic Amonkhet draft viable. That makes sense.
So if you pay a mutation cost and your opponent kills your creature that's in play before the mutation resolve, the card that you paid it mutation cost will be dropped as a creature into play normally,
In other words, wait for the mutation to resolve before casting your removal.
Yeah, Mutate just started to sink in for me.But if you wait, they'll get the mutate trigger. You'll have to decide which is more important.