Nope.No spoilers, but is there a pay off for the main story if I finish all the missions?
HELL no. Play it for the Force powers and bang bang, cuz the story is a big ball of nothing.No spoilers, but is there a pay off for the main story if I finish all the missions?
I've been in no rush to play this game since its release because all I've heard is how mediocre/overrated it was, how generic AAA it feels, etc. But hey, the Ultimate Edition was super cheap on the latest PSN sale so I figured, for that price I should at least have a decent time with it, right?
Yeah put me in this boat.I found it pretty boring in all honesty.
Samey colourless bland environments hour after hour and a story that goes absolutely nowhere interesting.
The powers were fun to use, and the cutscene cinematic direction at times was really good, to give it some praise.
There are weapon perks and different forms too, basically acting as different weapons (a shotgun, a charged laser, anti-armor shots, etc.)Yeah put me in this boat.
I gave this game a few chances (including recently after i just got a new video card) and it just didn't work for me at all. It's a real shame too because there's a lot about the story and presentation that I find really intriguing.
The combat just fell completely flat for me. I'm 5 hours in to an apparently 11 hour game, and currently my combat options consist of my two weapons, a melee attack, and a physics throw option. This is just not enough tools to keep me engaged.
Maybe if the enemies were more interesting this could work, but really they all look kind of the same and have simplistic attack patterns of either charging at me or hanging back to take pot shots. I mostly just run around popping headshots and occasionally a guy with one of those bullet sponge shields show up so then I throw a physics object at them. This is like 75% of the gameplay so far and it's just not interesting.
I hated the progression and upgrade systems too. The skill tree is just so utterly boring - having to decide between "+10% to melee attack damage" or "+10% hp" feels like an attempt by the developer to put me to sleep. It's a completely different game, but compare this to Dishonored 2 (which I am also playing at the moment) where my skill tree options consist of actual impactful choices, like gaining the ability to mind control enemies or turn into a rat. Even something like TLOU2 did it way better, where even small increases to your ammo capacity felt significant due to the tight resource balance.
Yep I have the shotgun and the pistol, those are my two weapons. I've no doubt that more interesting tools get added later, but my point is really that I'm apparently close to the halfway point of the game and the combat hasn't shown a spark of life.There are weapon perks and different forms too, basically acting as different weapons (a shotgun, a charged laser, anti-armor shots, etc.)
Also you CAN mind control enemies, it's a skill you get later.
Performance and the bullshit next gen version stuff - that's what the negativity is about.I think most people were pretty positive about it, most of the complaints were about performance I thought.
Anyway, I agree it is a fantastic game.
Performance and the bullshit next gen version stuff - that's what the negativity is about.
Likewise.
In the same boat. Even put me off playing the final dlc.The next gen stuff does suck. I overall don't mind paying a nominal fee to get a next gen upgrade but I am not completely rebuying it. Especially since we don't really know what we are getting.
oooh that looks sexyAbsolutely love this game and hope more people give it a try as it will have improvements for the new consoles. Absolutely hate how the upgrade situation has been handled which still stings even now.
Also excited that the artbook will be coming soon!
Control Artbook