WTF is this shit? Why is everything so stiff? Incredible concept, incredible art, incredible music but god damn at the way this game plays. How the hell is this a Sega game when it controls like this?
Wasn't Tony hawk out at that time???
It feels like crapIn 2018, anything with a learning curve is "terrible gameplay wise".
In 2018, anything with a learning curve is "terrible gameplay wise".
I played this for the first time like 3 years ago and I was confused as hell by all the praise. Yes, music is great and the sense of style is fantastic, but the game controls like shit, which is absurd considering Tony Hawk existed already and gameplay in this is far more basic.
I agree. I remember wanting to love it but it just wasn't fun to play, terrible might be being to harsh though.
JSRF was loads better.
Yep. It's not Tony Hawk but it's its own thing. Once it clicks (if it clicks), it's incredibly fun and memorable. Aesthetics go a long way.
I'm pretty sure the stable guy tells you about this.Unless the game didn't properly teach you ,
I agree 100%
Example: Zelda BOTW horse holding holding the trigger for more movements options.
This post immediately reminded me of Sonic Adventure 1 and 2 when they were ported to the Gamecube.Agreed. Dreamcast fans really hyped up their games and then we played them on re-releases and the rest of us were WTF. Apologizes of "you had to be there" doesn't excuse fillling up the Internet with gloating over these games for a decade.