Took me awhile to realize that was Chris in the corner.I was also so psyched to see that Chris was also there for some of the endings. Him and Daniel's relationship was so sweet.
Took me awhile to realize that was Chris in the corner.I was also so psyched to see that Chris was also there for some of the endings. Him and Daniel's relationship was so sweet.
Sean dies, Daniel goes to Mexico alone: yeah no this ending has no good sides, this is the worst ending
Sean and Daniel go to Mexico, they are together but Daniel looks sad and they can never see their friends
Sean goes to prison, Daniel stays with Stephen and Claire, Daniel gets his childhood but Sean has PTSD and is depressed after he gets out of jail, their brotherhood isn't the same.
Sean goes to Mexico but Daniel stays with Stephen and Claire, Sean gets to be with Cassidy or Finn and the brothers do communicate but they can't be together.
Every ending has its ups and downs.
Think the last one is the best honestly after a few days. Blood brothers are nice, but Daniel looks sad as you said. The last one has Sean in Mexico with a partner, where he wants to be, while Daniel hopefully gets his youth, despite his shackles. I mean there is a chance he might be turned into a lab rat, which is totally what would happen irl after they saw what he can do, but ya know.
Prison ending is just brutal for Sean. Didn't finish high school, didn't go to college, no education, depressed, relationship with his brother isn't the same, convicted minority criminal and cop murderer with an entry in several offender registries for life. Gonna be next to impossible to catch that all up and find solid employment. His life is kinda fucked
Episode 5 OST is amazing:
Damn, I just realized the collector's edition only comes with it on vinyl, the one for BtS last year came with it on CD too.Also waiting for a full soundtrack CD release next year.I hope.
Damn, I just realized the collector's edition only comes with it on vinyl, the one for BtS last year came with it on CD too.
Happy that wife and I ended up with the best ending:
Sean in Mexico with Kassidy, Daniel with his grandparents. Though it seemed weird that he was under house arrest 6 years later? Not sure how thay works.
Saw the other endings on YouTube later - the prison one is just heartbreaking. That's too high a price to pay for protecting your little bro.
How's the stuff with David play out if you let Arcadia Bay get destroyed? And someone mentioned letters from other season 1 characters? We only found David's attempt at a letter to Joyce.
Finally played through this today. The ending I got broke me. First time a game has made me cry in a while. Overall it definitely had a better conclusion than Life is Strange 1 and Before The Storm
Yup
Yup
Seeing Sean break down while they were both camping and Daniel was presumably telling Sean about his life got to me
Yeah, after playing it myself and watching it through twice (Jesse/Dodger and Aoife/Johnny), Gonzalo Martin (Sean) should have at least been nominated.Bummer that this wasn't nominated for best story (as well as score and art direction) and none of the cast were nominated for best performance :/
If I remember correctly, it's been something like 90 days/3 months after release.Has there been a consistent time interval from general release to Xbox Game Pass release?
Yeah I think his omission shows how overlooked LiS 2 is :(Yeah, after playing it myself and watching it through twice (Jesse/Dodger and Aoife/Johnny), Gonzalo Martin (Sean) should have at least been nominated.
Agreed, and i hope they return to LiS 1 and BtS structure for LiS 3. I still think LiS 2 is the better game, but I cared about the old characters way more than in this one.I think what ultimately makes this the weaker game for me is the clash between the new roadtrip and the old "snooping around someone's home" structure. That urge to read every pamphlet, letter and note is diminished significantly when you know you're gonna talk to them twice and never see them again.
Dontnod should've just embraced the roadtrip.
But what is that structure, really? Do you just mean set in a small town, in an academy?Agreed, and i hope they return to LiS 1 and BtS structure for LiS 3. I still think LiS 2 is the better game, but I cared about the old characters way more than in this one.
Pretty much, yes. Now that I think about it, I missed the phone conversations a lot. Loved the sketchbook but it wasn't enough to compensate.But what is that structure, really? Do you just mean set in a small town, in an academy?
So the main thing I think I missed is a power that actively connects with the way you interact with the world. Time powers in LiS with the kind of adventure game it was and the kind of puzzles involved was genius, and LiS2 didn't really replicate that with Daniel (even though, in a narrative sense, his powers are pretty much just as important).Pretty much, yes. Now that I think about it, I missed the phone conversations a lot. Loved the sketchbook but it wasn't enough to compensate.
Totally agree with all of this, very well put.So the main thing I think I missed is a power that actively connects with the way you interact with the world. Time powers in LiS with the kind of adventure game it was and the kind of puzzles involved was genius, and LiS2 didn't really replicate that with Daniel (even though, in a narrative sense, his powers are pretty much just as important).
Other than that, I feel like what makes a "Life is Strange" game is pretty malleable to me. It needs to be a coming-of-age story at this point (probably starring a young adult) and the main character probably has an artistic outlet. I agree that Sean's sketchbook wasn't as good as Max's photography; I felt like it was missing something, and it felt like there wasn't a proper pay off.
It totally felt like losing his eye would be where the mechanic would really come into play, but nothing really changed.
LiS has pretty much established itself as the anthology series I thought it should be, and they have a lot of room to explore what that entails if we get to see more of it. Sure, another intimate setting could be cool, but maybe have it take place in a large city where the main character feels alienated in a different way than Max did, instead of in a small town.
A lot of people want to see more of LiS1, but I think that's already been done. More can be explored.
I'm so glad that Chloe and Max living a relatively normal life is now cannon. I remember arguing constantly with people after the end of LiS1 who thought that disaster was going to follow them and there would be a major storm until Chloe died.
I haven't read anything on the game, how did it end up? Worth playing? I liked LiS1 but felt they botched the ending. Also enjoyed BtS enough but felt between both games Joyce was the only likable character.
I like it, it has very different themes and I think the way they handled the endings are way better.I haven't read anything on the game, how did it end up? Worth playing? I liked LiS1 but felt they botched the ending. Also enjoyed BtS enough but felt between both games Joyce was the only likable character.
None of the indie music really did it for me, so that all sounds good.I loved LiS1 and BtS but LiS2 is my favorite, it connected with me on a whole new level, I loved everything about it.
However the only bad thing is there is not as much amazing indie music in it like the first 2.
I just pick whatever choice seems to make the most sense for the characters (I'd prefer no choices at all tbh), just as long as whatever ending I get isn't super rushed and scattered like LiS1's final episode. BtS did better there.I like it, it has very different themes and I think the way they handled the endings are way better.
There are 4 endings, there is a point system based on your choices that determine what kind of ending you get. There is still a choice at the end, but you can only get 2 of the four endings on that choice. Your choices throughout the game determine which set of endings you can get.
Your choices in this game revolve around forming your brother as a person, based on the player characters choices and actions.None of the indie music really did it for me, so that all sounds good.
I just pick whatever choice seems to make the most sense for the characters (I'd prefer no choices at all tbh), just as long as whatever ending I get isn't super rushed and scattered like LiS1's final episode. BtS did better there.