I have never understood this notion that either Half-Life game was innovative or pushed the FPS genre forward in a meaningful direction. Good games? Sure. Innovative? Not really.
It is what it is, a VR game.
The thing I keep seeing is feeling entitlement for some Half Life non VR pc game.
That may come in the future or may not, but this was developed as a VR game, so why even think about a non-existent non-VR half Life?
They haven't been working on that, they've been working on a groundbreaking full experience single player VR game.
If that makes you never play a game again...
you seemingly don't care about gaming that much in the first place, so that shouldn't be a big problem for you.
Not sure what other games you're referring to, but even so, I'd rather budget what I'd be spending on a nascent VR peripheral on a new GPU that enhances the dozens of new and backlog games I'll be playing over the 5-6 years. This game looks like an awesome experience, but VR is still a low priority upgrade for me. Excited to hear impressions in any event.THREE KILLER APPS. and probably a new standard for the industry. i am down with it, bring it.
I have never understood this notion that either Half-Life game was innovative or pushed the FPS genre forward in a meaningful direction. Good games? Sure. Innovative? Not really.
Maybe lighten up about the fact not everyone's into VR.
You seem pissed of some people are disappointed that their beloved franchise returns in a format they are not interested in.
I'd go and say this is the first AAAA VR game, compared to what we've seen with Asgard's Wraith and Stormland.I am still Valve has finally stepped up to the plate and delivered a true AAA VR game. They always seemed like the only guys who could truly do that and take the hit. Everyone knows its probably a big money loser. But someone has to try.
Accusing me of not liking gaming because I don't want VR was unnecessary. It reaks of condescension.Erhm, I don't care if someone is into VR, I just think it's crazy to blame Valve for making this game when it's not to someone's liking.
Three days of people saying they feel betrayed, they're never gonna play a game again if VR succeeds, they deserve a non VR Half Life will do that to you.
I didn't tell anybody to "piss off" so that agression is not really there.
valve will release three flagship vr titles...all innovating. those are the three i am referring to.Not sure what other games you're referring to, but even so, I'd rather budget what I'd be spending on a nascent VR peripheral on a new GPU that enhances the dozens of new and backlog games I'll be playing over the 5-6 years. This game looks like an awesome experience, but VR is still a low priority upgrade for me. Excited to hear impressions in any event.
Accusing me of not liking gaming because I don't want VR was unnecessary. It reaks of condescension.
There's no arguing that VR is definitely a better frontier for new innovation. But I think there might be a bit too much push on that idea when you consider the IP and it's legacy alone with those who have been waiting for a new title.
When it comes to a fanbase and the max amount of people being able to play, I think there's an argument that unique innovation can be seen as a hurdle for some. Shenmue 3 is sort of an example I would make here.
The fact that game came out and people were finally able to play the continuation of the story after so long I would say trumps it trying to be something new in some ways.
Fair enough and I'm sorry.Okay, sorry, you were the victim of my frustration about people being entitled, but telling me to piss off wasn't very nice either.
Re7 is a VR shit fest and ignores everything remotely good about VR except the "it's on your face" part.Any way you spin it, what they have done is a dick move towards a lot of fans.
They should have just done what RE7 did and make it viable both with and without VR.
This is straight up ignorance, both games changed the medium.I have never understood this notion that either Half-Life game was innovative or pushed the FPS genre forward in a meaningful direction. Good games? Sure. Innovative? Not really.
Haven't Valve employees repeatedly said they're scared to work on Half Life 3 because of that? There's a ton of pressure there.There's no arguing that VR is definitely a better frontier for new innovation. But I think there might be a bit too much push on that idea when you consider the IP and it's legacy alone with those who have been waiting for a new title.
When it comes to a fanbase and the max amount of people being able to play, I think there's an argument that unique innovation can be seen as a hurdle for some. Shenmue 3 is sort of an example I would make here.
The fact that game came out and people were finally able to play the continuation of the story after so long I would say trumps it trying to be something new in some ways.
I'm surprised no one has pointed it out, but the way I remember it at the time, the episodic model was very innovative, and a big risk. SiN failed at it almost out of the gate. Only Telltale managed to make it work for them at the time, after also not doing too hot with Bone.
Valve is developing three flagship VR games, with the first of them being Half-Life: Alyx. Wouldn't surprise me if the second and third games were other franchise revivals, just like what's happening here. A proper Portal built for VR could be rad.
A new Half Life game that was just better graphics/Source 2 and furthering the story wouldn't have satisfied me at all. These games have always been more about pushing the envelope on technology and PC gaming more than anything - the rest is just flavour. Great flavour, but flavour nonetheless.
It's a good job you don't have to pay £1000 for a vr headset then isn't it? :)I'm not paying £1000 to play Half Life, I could buy a top of the line GPU for that. VR just doesn't interest me in its current form, it's too expensive and there's just not enough top-quality content. It'll be better when you don't need to wear that massive mask and it drops massively in price.
You can only do so much through a gamepad or keyboard/mouse interface. I don't really see gaming and entertainment 20 years from now being limited to just those interfaces. VR is clunky and awkward today, but future innovation and shrinking of hardware to better integrate into the experience will no doubt make the experience not only smoother but more preferable compared to current methods.
Not exactly. See while those technologies the only cost was the new hardware, VR introduces a new cost in the person themself. Some people legitimately cannot use VR no matter how hard they try, while traditional controls for them were perfectly fine. Innovation is fine and all, but you have to be wary of the people you're going to leave behind, VR is the first time we have a technology that can't be solved simply by "saving more money to buy it".The reactions people are having now is the same way people reacted to DVDs replacing VHS, CDs replacing cartridges, digital replacing physical media, electric replacing gas powered, autonomous tech replacing people.
Valve is developing three flagship VR games, with the first of them being Half-Life: Alyx. Wouldn't surprise me if the second and third games were other franchise revivals, just like what's happening here. A proper Portal built for VR could be rad.
valve will release three flagship vr titles...all innovating. those are the three i am referring to.
Thanks for the info. Agreed that Portal VR would be especially interesting.Valve is developing three flagship VR games, with the first of them being Half-Life: Alyx. Wouldn't surprise me if the second and third games were other franchise revivals, just like what's happening here. A proper Portal built for VR could be rad.
I can understand that from a fan perspective but unfortunately, if the game was just another Half-Life game in the same way Shenmue 3 is just another Shenmue game then that game was never going to be made by Valve because if the almost 12 year wait from the last game in the series wasn't enough of a hint they had no interest in making another one of those games.There's no arguing that VR is definitely a better frontier for new innovation. But I think there might be a bit too much push on that idea when you consider the IP and it's legacy alone with those who have been waiting for a new title.
When it comes to a fanbase and the max amount of people being able to play, I think there's an argument that unique innovation can be seen as a hurdle for some. Shenmue 3 is sort of an example I would make here.
The fact that game came out and people were finally able to play the continuation of the story after so long I would say trumps it trying to be something new in some ways.
You really don't seem to have any experience of VR. Most of what you've said isn't even true.Who could ever imagine Mario as a 2d game? ;)
To be honest I feel you could probably do 90% of it with mouse & keyboard just fine, it'd just feel less immersive.
RE7 worked fine both ways, I expect this to lean a lot harder in the direction of demonstrating VR though. I.e. more puzzles and interactions that specifically highlight VR, similar to how a bunch of stuff in Half-Life 2 felt very "look at this tech" at times.
I do agree it kinda sucks for people who are just fans of Half-Life and don't care about VR. Because VR has a bunch of extra hurdles; you have to buy extra hardware, it's wired, you're completely isolated when using it, motion sickness, room space required etc.
If it were a brand new IP it would have blown over way way better merely because no one would really be talking about. (there would still be people upset that Valve were making a new AAA title that was VR exclusive but not nearly as many because no half life, I agree there)People's negative reactions aren't even to do with a VR exclusive game per say. I'd imagine if this was a brand new IP things would have blown over better, but this is the first full length Half-Life title in 12 years, heck Valve is saying it's not even a spin-off but the real deal, and suddenly the fanbase has been introduced to a wall that for some is physically insurmountable.
Jesus.Is this fucking necessary? Sorry I have no interest in your precious VR, doesn't mean I don't like video games. Piss off with this nonsense.