And I think that's the core argument of the article. Sony is acting like their end goal is to making gaming an easily accessible medium like music or film, where anyone can basically view any title on nearly any hardware. If you have an internet connection, billions of hours of music and movies are available to you. With games, it's not quite the same situation. But I don't see anything in Sony's strategy that actually reflects that goal. I see them trying to have more of a presence on mobile, but not with the same major titles you see on PS5. It's a very different strategy from what they claim to be championing.In general, I don't see xcloud or PSNow being successful in attracting 100 million new players who want to play AAA console games on their mobile devices.
Both Microsoft and Sony will try it, but imo both will fail.
The native mobile games based on existing IPs are the ones that have a chance to become successful.
I feel like at this point, Sony is just waiting to see where the market hits before it commits to cloud in the same way Microsoft has.
Love gamepass, and my Series X and everything, but if there's one part of Microsoft's strategy I remain very very skeptical of, it's this notion that millions of people who have never touched a controller in their life, and the only game they've played is candy crush are going to suddenly download an Xbox app, and stream hellblade to their phones or smart TVs.
could it happen? sure, but I'm not particularly convinced, and that's something Microsoft has to actually prove long term, and I think until such a thing is proven true, I don't see why Sony should try chasing after something that might not pan out.
for Sony, expansion into PC absolutely makes sense and I think will slowly happen. Cloud is a wait and see. They have the content, to make a really compelling cloud gaming service if they wanted to, I just don't think they feel there's a particular need for it atm.
I think this is an underestimation of what game streaming platforms want to do with the industry. They're not going after casual gamers in the classic, 2006 Wii-era definition - where everyone's grandma wants a simple gameplay loop that is easy on the joints. Rather, I think the end goal of xCloud is aimed squarely at the people who only buy three games a year - Madden, FIFA, and CoD. Maybe a Skyrim, a Spider-Man, or a GTA V in a year when those hit. Fundamentally, the same hardcore games that 'traditional' gamers play - just less of them. If the experience is on point, would those people be willing to stream to their TV rather than buy a whole $500 console? And unlike the Amazons & Googles of the world, Microsoft has an existing games brand that has actual legitimacy - and can maybe sell those people on the idea, if the point of entry is easy enough. Bundle a controller with their new Samsung TV, throw in a month of Game Pass - it's not hard to see them adopting it as a lead platform.Games like Hellblade or Bloodborne or whatever? Yeah, those won't be good for a Game Pass Stick or whatever. But something like Hades or Astro's Playroom or any of those games that can catch on quick? Those are a better fit. People who won't buy consoles/PCs want simple gameplay loops. Games like that exist on consoles now and would be a good fit for a streaming stick or smart TV
Never going to be as popular as the biggest movies or music when you launch your games exclusively on a console that is $500
Actually Murakami's and Sanderson's latest novels are Kindle Oasis exclusives, so...I'd also love to see a future where hundreds of millions of players have access to everything... but that's not how the console business works at the moment.
Imagine the movie industry would do what's happening in the console space. Disney releases some new Avengers film, but you're only able to watch it on this particular 500$ Disney BluRay Player or on these particular Disney TVs and nothing else.
If we want that kinda future, access and comfort is everything. Games are art and art should be accessible to everyone. If you want to be in the hardware business, make better hardware than everyone else. I'm a bit skeptical of exclusivity at this point.
Not being able to play Bloodborne at 60fps on my PC is a damn crime.
*Looks at profile pic*
Even if you put your games for free you won't get as much as music or movies. AAA, Indies, etc, are not the type of games that masses plays. If you want those games to reach a very high audience, you'll basically need to change how those games works.Never going to be as popular as the biggest movies or music when you launch your games exclusively on a console that is $500
It was just a couple of years ago that they agreed a partnership with Microsoft to use their Azure datacentres. Since then there's been a pandemic, a component shortage and the launch of their new console.It's a silly article obviously meant to get clicks, but he does have a point about PS Now. Despite Sony being pretty much the first party with a streaming service theirs is currently by far the worst one. They should really improve the quality of both the streaming itself and the library. It has a lot of potential and it's a real shame it's not getting the improvements it needs.
Even if you put your games for free you won't get as much as music or movies. AAA, Indies, etc, are not the type of games that masses plays. If you want those games to reach a very high audience, you'll basically need to change how those games works.
more of a mobile push would be excellent, but i think more than that there needs to be more visible investment into streaming and PC ports. the purchase of nixes was a good start, but things need to come of it. hopefully they will in relatively short order. while i don't think taking the entire console generation to live up to those words is a good idea—and, in fact, sony shouldn't be doing that as they've already got PS Now—they should 100% try to get it right, however long that takes.
I think this is an underestimation of what game streaming platforms want to do with the industry. They're not going after casual gamers in the classic, 2006 Wii-era definition - where everyone's grandma wants a simple gameplay loop that is easy on the joints. Rather, I think the end goal of xCloud is aimed squarely at the people who only buy three games a year - Madden, FIFA, and CoD. Maybe a Skyrim, a Spider-Man, or a GTA V in a year when those hit. Fundamentally, the same hardcore games that 'traditional' gamers play - just less of them. If the experience is on point, would those people be willing to stream to their TV rather than buy a whole $500 console? And unlike the Amazons & Googles of the world, Microsoft has an existing games brand that has actual legitimacy - and can maybe sell those people on the idea, if the point of entry is easy enough. Bundle a controller with their new Samsung TV, throw in a month of Game Pass - it's not hard to see them adopting it as a lead platform.
Sure, there's complicating factors. The state of broadband alone in the US makes this a challenging task. But you see why so many players are trying to get in.
People forget their small games because they don't care about small games.
The author is not writing the headline. The article is just acknowledging the reality that the "more games in more hands" thing hasn't really happened to the extent that it could.
Oh it's a kotaku article, my eyes can't roll any harder. Kotaku has become a terrible site, nothing but hot takes for clicks. Garbage tier
Given that he said that he rarely posts and only does XBox OTs, posting an article that sheds a negative light on the Playstation head would at least raise eyebrows. That doesn't mean console warring was OP's intent, but considering where we are, I think it makes sense that it could be interpreted by some as such.Console warring and accusations of shilling because of his title? Jesus Christ, some people...
Yeah I'm about all but ready to just see people stop linking articles from there. Everything has become hot take and clickbait central there. Shame to see what it has become.
I mean, I feel like a lot of those sorts of games, kinda just get mobile ports?Games like Hellblade or Bloodborne or whatever? Yeah, those won't be good for a Game Pass Stick or whatever. But something like Hades or Astro's Playroom or any of those games that can catch on quick? Those are a better fit. People who won't buy consoles/PCs want simple gameplay loops. Games like that exist on consoles now and would be a good fit for a streaming stick or smart TV
I'd also love to see a future where hundreds of millions of players have access to everything... but that's not how the console business works at the moment.
Imagine the movie industry would do what's happening in the console space. Disney releases some new Avengers film, but you're only able to watch it on this particular 500$ Disney BluRay Player or on these particular Disney TVs and nothing else.
Crazy to see people go after someone like this just for posting an article(they dont like) lol.Console warring and accusations of shilling because of his title? Jesus Christ, some people...
Love gamepass, and my Series X and everything, but if there's one part of Microsoft's strategy I remain very very skeptical of, it's this notion that millions of people who have never touched a controller in their life, and the only game they've played is candy crush are going to suddenly download an Xbox app, and stream hellblade to their phones or smart TVs.
could it happen? sure, but I'm not particularly convinced, and that's something Microsoft has to actually prove long term, and I think until such a thing is proven true, I don't see why Sony should try chasing after something that might not pan out.
Huh? Are we living in parallel universes? While Sony raised the price of their first party titles, they drop prices reasonably and fairly quickly, unlike Nintendo, they've also started porting games to PC, and besides Horizon which was poor at launch, what other ports were, as you said, poor? Also, despite you mentioning it to try making a point, it has to be pointed out that releasing your games on PC is very different from Nintendo, plus the Nixxes acquisition shows they're serious about this new venture. They also offer a cloud service that seems to be expanding (which I won't talk about because I haven't tried PS Now, I got Game Pass for a reason).I don't understand how this is a controversial take unless you're a Playstation console soldier.
Sony has shown that they're leaning deeper into the exclusive, $70, AAA realm and we've seen no hard evidence that they have plans on doing otherwise. Even Returnal was fucking expensive despite being an "indie" title.
Hell, they're practically Nintendo-esque outside of the few (poor) PC ports that they've released over the last year or so. They want you in their ecosystem and that means buying a Playstation console. Maybe they'll expand PSNow, but the current situation is that people either overlook it or don't like what it's offering.
In general, I don't see xcloud or PSNow being successful in attracting 100 million new players who want to play AAA console games on their mobile devices.
If you have the ''basic faculties required to observe reality'' you know that things take time to come to fruition in big companies don't you? Something that might sound simple still needs to go through a lot of different processes and people to just then, after several months or years, affect the consumer somehow.Having the basic faculties required to observe reality?
Jim Ryan has been head of Sony for 2 years, if he practiced what he preached you'd have thought we'd have seen some sign of it by now, surely?
Yeah I mean it's not like they bought a studio focused on porting their games to reach a wider audience or like they hired Apple Arcade's Head of content as a VP and Head of mobile at Playstation Studios...Having the basic faculties required to observe reality?
Jim Ryan has been head of Sony for 2 years, if he practiced what he preached you'd have thought we'd have seen some sign of it by now, surely?
What do you think Jim Ryan realistically could have accomplished in this two years as SIE President that would have brought the company closer to his vision?The reactions in here to some some relatively mild criticism of Sony talking plenty of talk while very much failing to walk any kind of walk are truly remarkable.
Having the basic faculties required to observe reality?
Jim Ryan has been head of Sony for 2 years, if he practiced what he preached you'd have thought we'd have seen some sign of it by now, surely?
Nah, that ain't it. The article is being criticized for making assumptions and reaching a conclusion that can't simply be treated as definitive yet. I've criticized Sony plenty in the past, you can check my posts in threads like DualSense spring issues, their stupid stance on crossplay a few years ago, closure of digital storefronts, among others.The reactions in here to some some relatively mild criticism of Sony talking plenty of talk while very much failing to walk any kind of walk are truly remarkable.
The reactions in here to some some relatively mild criticism of Sony talking plenty of talk while very much failing to walk any kind of walk are truly remarkable.
Having the basic faculties required to observe reality?
Jim Ryan has been head of Sony for 2 years, if he practiced what he preached you'd have thought we'd have seen some sign of it by now, surely?
Phil Spencer has been head of Xbox for 7 years and it's only in the last couple of years that he has managed to shift the focus on Xbox and implement new business strategies.Jim Ryan has been head of Sony for 2 years, if he practiced what he preached you'd have thought we'd have seen some sign of it by now, surely?
or people just enjoy hating him cause theres nothing from that interview that should be ruffling anyones feathers. I haven't heard a more toothless interview in a long timeI'm at a point where I just think Jimbo likes stirring the pot on purpose to ruffle feathers online.
The reactions in here to some some relatively mild criticism of Sony talking plenty of talk while very much failing to walk any kind of walk are truly remarkable.
Having the basic faculties required to observe reality?
Jim Ryan has been head of Sony for 2 years, if he practiced what he preached you'd have thought we'd have seen some sign of it by now, surely?