As a current Switch owner and huge fan of Nintendo it has always baffled me how a company that brings so much joy & creativity to the world, can be so corporate, ugly and restrictive when it comes to fan games.
From the article: https://kotaku.com/nintendos-lawyers-need-to-chill-1835858130
Gotta agree with the Kotaku author here. What's ERAs take on that?
From the article: https://kotaku.com/nintendos-lawyers-need-to-chill-1835858130
Here's a taste of where we're at in 2019: Every single time Kotaku writes about a fan game involving Nintendo characters, the first comments are never about the ambition or quality of the project. They're about a fear of Nintendo's lawyers.
It's almost a meme at this point, so predictable and tragic has the process become. The world finds out about a cool fan game someone (or a team) has made, the world gets ready to enjoy it, Nintendo's lawyers step in, they get it taken down, and we don't end up getting to enjoy it after all. Generally, Nintendo doesn't do anything about fan art, fan remixes of music, or other such projects. But for whatever reason, it draws a hard line at fan games.
[.....]
Nintendo needs to read the room here and realise there's a big difference between a pile of pirated 3DS cartridges at a market stall and a loving, non-commercial Pokémon game made by fans, for fans. These games are tribute, not competition. Mario Battle Royale, the 100-player take on Super Mario Bros.that had to change its name last week to DMCA Royale in honour of Nintendo's legal threats, was never going to cannabalize sales of Super Mario Maker 2. Likewise, Breath of the NES, another recent and promising fan project that was turning Breath of the Wild into a retro top-down Zelda game, was never going to stop a Nintendo fan from preordering Link's Awakening.
Gotta agree with the Kotaku author here. What's ERAs take on that?