I still have 50 minutes of video to go through but I feel like mentioning that he's coming at things from a standpoint of having replayed the game several times - particularly highlighting his diminished enjoyment on replays - has kind of irrevocably poisoned the well of discourse already. At least several of the criticisms he's pinpointed don't need that particular framing when they're things I've all experienced in my first playthrough because of how obscenely lengthy the game is and how it recycles specific types of content. The weak catacombs/dungeons, the quickly diminishing (if not majorly useless) rewards, the ways in which the open world's frictionless nature causes vigilance decrement, the boss design; all of these things are factors that weighed down my time with the game within the first 40 hours. The section where he talks about feeling amazing for beating a dragon, and then having that feeling sour as you discover a bunch of dragons working exactly like it, resonated with me long before I'd even gotten ready to put the game down. The part about spending replays just deciding to chart ways to the items relevant to his playstyle was something I'd already adopted about halfway into my game time because, among other things, I could not stand spending any more than is necessary with the game's stingy upgrade system or exploring the world, so I more or less looked up where weapons and materials relevant to my build could be located.
The only criticism I find myself disagreeing with somewhat is the part about the level scaling in the mid-game since I feel there's inherent catharsis in going back to early areas and wiping the floor on routes you chose to eschew for the paths of most resistance. I barely engaged with the Weeping Peninsula until I'd already made headways in Liurnia, and I also didn't bother with Radahn until after I'd made significant progress in the Capital, and I still enjoyed the pleasures of taking those battles on. If anything it's the late game balancing that was especially lopsided, but I suppose he's going to talk more about that in the section about the bosses.