This is why I haven't decided on versions of (non Game Pass) multiplatform games yet despite having both consoles pre-ordered.
I know Microsoft keeps drumming the most powerful console line over and over, and whilst that may be true, they've yet to actually show any new next-gen games running on the system yet, and ultimately the real world differences between versions of multiplat games might still be minor, especially given how marginal the performance difference between the two systems is this time around.
It might end up being the case that differences are minor enough that it's instead things like UI, quality of life options, features, controller preference etc that end up being the deciding factor.
To add to the likelihood of differences being less notable, Richard from Digital Foundry has stated, that some developers he's spoken to have had a touch more friction moving from the Xbox's XDK to the GDK, and on the opposite side we have Richard, Alex, Jason Schreier etc talking about how every Dev they've spoken to about the PS5, has been glowing about it. Which all gives credence to the notion that things might not be as clear cut with every game as first assumed. John is only just adding to that in this new clip.
But who really knows, maybe things will be more different than we assume. It's all up in the air at the moment.
I know Microsoft keeps drumming the most powerful console line over and over, and whilst that may be true, they've yet to actually show any new next-gen games running on the system yet, and ultimately the real world differences between versions of multiplat games might still be minor, especially given how marginal the performance difference between the two systems is this time around.
It might end up being the case that differences are minor enough that it's instead things like UI, quality of life options, features, controller preference etc that end up being the deciding factor.
To add to the likelihood of differences being less notable, Richard from Digital Foundry has stated, that some developers he's spoken to have had a touch more friction moving from the Xbox's XDK to the GDK, and on the opposite side we have Richard, Alex, Jason Schreier etc talking about how every Dev they've spoken to about the PS5, has been glowing about it. Which all gives credence to the notion that things might not be as clear cut with every game as first assumed. John is only just adding to that in this new clip.
But who really knows, maybe things will be more different than we assume. It's all up in the air at the moment.