Mods will probably merge those threads with mine since this has more posts lol
Lmao, this reaction and the gif to the picture is making me laugh a lot.
Apex, Battlefront 2, Sims 4 ... they know how to do them very sucessful.
The Anthem Next team includes about 30 people, BioWare said last year. People familiar with the project said it will need to expand to at least triple that in order to produce new content and continue attempting to overhaul the game. EA has not yet indicated whether it's willing to commit that kind of budget to revive a maligned game.
I'm glad I wasn't the only one
You've got a week to do that then =PBought it at launch. I liked a lot of the gameplay but it needed a lot of tlc at the time. I do want to jump back in at some point to check things out.
I wish. ARR was a 3 year ordeal with hundreds of people and extensive outsourcing inorder to rebuild an entire game down to it's engine and all of the content. This anthem rework was nothing more than a tiny team of engineers, programers and artists trying to see if there is enough meat to rework what they had and make something playable that they could continue selling skins for. The bones of anthem are decent unlike the fundamentally bad game 14 1.0 was so that approach at least makes sense, but the half assed way they have treated this game since launch pales in comparison to the all in Square did with ARR. It's a comparison people throw around to liberally imo
Yep, flying felt great too and the game is a lookerIt's a shame what happened with this game. The combat system was satisfying as hell, and I actually enjoyed the campaign (outside of the generic villain). The lack of customization with your suits and lack of endgame content was such a blunder.
Rip
Would actually be interested in a reboot. As far as GAAS goes, its the most pleasing to me from visuals to gameplay.
I think you're misremembering. What I said is exactly what happened. https://kotaku.com/sources-bioware-montreal-downsized-mass-effect-put-on-1795100285That seems like a normal process to me. Doesn't mean anything as of now.
This really feels like when Jason said that Mass Effect was "on ice" after Andromeda's mild reception when BioWare was putting all of their resources on Dragon Age and Anthem. But just one year later, they were already in the pre-production stages for the new game.
Of course, "Anthem Next" can be canceled next week. But I'd wait and see.
In the wake of BioWare's polarizing Mass Effect: Andromeda, fans have wondered where the lauded sci-fi series will go next. The answer, according to people familiar with the studio, is nowhere—at least for the time being. BioWare has put Mass Effect on hiatus and turned Andromeda's developer, BioWare Montreal, into a support studio, according to four sources close to the company.
That doesn't mean there will never be another Mass Effect game, of course. It's unlikely that BioWare will kill the popular sci-fi franchise. But BioWare is letting Mass Effect sit for a while rather than putting staff on Andromeda's follow-up right away, those sources said.
Last month, a number of BioWare Montreal employees were transferred to the studio EA Motive, also based in Montreal, to work on Star Wars Battlefront II. Those remaining at BioWare Montreal will help support BioWare's other games including the new intellectual property, code-named Dylan, which we expect the company to announce at E3. BioWare Montreal will also continue to patch and support Andromeda's multiplayer.