Definitely try it. Survivor is a fucking incredible experience. It immerses you in every encounter on another level. You REALLY feel the stakes behind every single decision you make in an encounter.intriguing. I'm bashing through a low difficulty NG+ to try and get all the collectibles, but I may try some encounters on survivor difficulty as this sounds interesting. I'm similarly useless :)
And the best part is that the gameplay in TLOUP2 (and all of ND's games for the last decade) is so fucking good that replaying encounters over and over again is fine. They are so dynamic; every attempt pans out a totally different way and usually results in crazy/awesome moments.
This is totally, totally untrue. Have you tried Uncharted 4, TLL, TLOU or TLOUP2 on Hard/Survivor/Crushing? Because all of them are FANTASTIC on highest difficulty.It's actually not a shame, this is not one of those games. On story driven games, having the highest difficulty be the default is bad and leads to frustration.
What you say was true back in 2008 when story-driven action games were in their wonky adolescent years, but Naughty Dog mastered good difficulty balancing with Uncharted 2 and all their games since have been FANTASTIC on higher difficulties. Because their mechanics and AI are so good, every encounter feels totally fun and dynamic when the enemies are pushing you to your limit.
To boot, in The Last of Us, it immerses you in the characters' shoes on a whole nother level. When you really DO have to make the decision between spending your last bullet in a hail mary attack, or using your last rag to make a molotov or a medkit, when there are 6 enemies left for you to beat. You FEEL the heroes' plight really distinctly.
(Uncharted 3 is the exception to this rule. Really poor encounter design fucks that game on higher difficulties.)