Gears 5, Spider-Man, TLOU, God of War, Control, Dark Souls, Alan Wake and so on and so on. You name them and most of them are games with great stories (or at least, is argumented as such) and use the third person perspective. Is cinematic storytelling best done through this perspective or is it just a coincidence?
I have to say - it has taken me a while but I always used to think it is first-person. This is because this was definitely the dominant genre I played while growing up (Soldier of Fortune, Halo, Quake, Doom) and I would always argue that other genres cannot match the immersiveness of first person. This is because you *are* the character player and you experience him. However, with third-person you can include the nuance of other characters more believably, for example this scene:
With third-person, is it more understandable that the camera can zoom in very closely on Atreus. In first-person, that would be hard because one cannot magically zoom in on another person.
How does Era feel about what is the better medium for storytelling. Third person or first person.
I have to say - it has taken me a while but I always used to think it is first-person. This is because this was definitely the dominant genre I played while growing up (Soldier of Fortune, Halo, Quake, Doom) and I would always argue that other genres cannot match the immersiveness of first person. This is because you *are* the character player and you experience him. However, with third-person you can include the nuance of other characters more believably, for example this scene:
With third-person, is it more understandable that the camera can zoom in very closely on Atreus. In first-person, that would be hard because one cannot magically zoom in on another person.
How does Era feel about what is the better medium for storytelling. Third person or first person.