Then this is the first time I've ever seen a controller without issues šµ
I will try post some videos of mine tonight.
I have:
3 x Standard
1 x XB2
1 x Splatoon
1 x Smash
all with issues
God that sucks :(
Then this is the first time I've ever seen a controller without issues šµ
I will try post some videos of mine tonight.
I have:
3 x Standard
1 x XB2
1 x Splatoon
1 x Smash
all with issues
I can't repeat the call for 8bitdo controllers enough
no actual update but I've just tried to read up on the various model numbers and it's a pain in the ass if you're not from NA where all the reddit posts are from.
talking about B and C revisions is meaningless to Europeans since our article (model) number is entirely different and I can't find any back-of-the box pics on google or ebay of EU controllers that have any other ending than B, whereas you have several pics from NA controllers actually showing the B and C numbers.
What my search for pictures brought up is that there is actually no revision for the black ones in Europe. Art Nr: 2510431B is the one and only Black Pro Controller Europe has. Unless this is not actually the equivalent to NA's model number and thus completely irrelevant for determining what's inside. Japan has the table with details on the right side of the box, so naturally it's even harder to find pictures of that -__-
I want to list them all now here, to collect them and cross-reference, if possible:
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Reference: The article number (model number) is the one that matters, the product code simply tells you if it's a black, splatoon 2, xenoblade 2, or smash branded one)
North America:
The number found to the right of the product code in the box above the barcode indicates which revision of the controller is in the box, with A being launch models and C indicating the revisions with updated + control pads equivalent to those that became available with the Xenoblade 2 model.
Black Pro Controller (FSSKA):
Model Number: 104889A | Product Code: HAC-A-FSSKA-USZ | Barcode: 045496590161 | Box Image
Model Number: 104889B | Product Code: HAC-A-FSSKA-USZ | Barcode: 045496590161 | Box Image (presumably shipped before rev C w/o any hint at date)
Model Number: 104889C | Product Code: HAC-A-FSSKA-USZ | Barcode: 045496590161 | Box Image (shipped around Dec 2017)
Model Number: 104889D | Product Code: HAC-A-FSSKA-USZ | Barcode: 045496590161 | Box Image (shipped around Q2 2019)
Splatoon 2 (FSSKB):
Model Number: 105692A | Product Code: HAC-A-FSSKB-USZ | Barcode: 045496590642 | Box Image
Xenoblade 2 (FSSKD):
Model Number: 106820A | Product Code: HAC-A-FSSKD-USZ | Barcode: 045496591847 | Box Image
Smash (FSSKE):
Model Number: 108609A | Product Code: HAC-A-FSSKE-USZ | Barcode: 045496594428 | Box Image
Europe:
It is unclear whether the "Art Nr" corresponds to the model number found on the NA units in any way as there are no variants found at all since the Switch and its accessories were first released.
Black Pro Controller (FSSKA):
Art Nr: 2510431B | Product Code: HAC-A-FSSKA-EUR | Barcode: 045496430528 | Box Image | Release: Launch, March 3 2017
Splatoon 2 (FSSKB):
Art Nr: 2512231B | Product Code: HAC-A-FSSKB-EUR | Barcode: 045496430788 | Box Image
Xenoblade 2 (FSSKD):
Art Nr: 2512531B | Product Code: HAC-A-FSSKD-EUR | Barcode: 045496430818 | Box Image
Smash Bros Ultimate (FSSKE):
Art Nr: 10000284 | Product Code: HAC-A-FSSKE-EUR | Barcode: 045496430870 | Box Image
Japan:
The JP units do not refer to any other numbers than the product code or the barcode on the box.
Black Pro Controller (FSSKA):
Model Number: ??? | Product Code: HAC-A-FSSKA-JPN | Barcode: 4902370535730 | Box Image (back) + (side)
Splatoon 2 (FSSKB):
Model Number: ??? | Product Code: HAC-A-FSSKB-JPN | Barcode: 4902370536980 | Box Image (back) + (side)
Xenoblade 2 (FSSKD):
Model Number: ??? | Product Code: HAC-A-FSSKD-JPN | Barcode: 4902370537734 | Box Image (back) + (side)
Smash (FSSKE):
Model Number: ??? | Product Code: HAC-A-FSSKE-JPN | Barcode: 4902370540031 | Box Image (back) + (side)
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############################################
Notable here is, for one, that there is only one version (going by the Art Nr 2510431B, which is the only number found on any and all black ones since launch) of the Black Pro controller for EU.
The other interesting little nugget is that, looking at the product codes (the ID starting with HAC..), that there is a letter missing. FSSKA through FFSKE should form a straight sequence in release order but there is no pro controller variant released with the product ID FFSKC. What does that mean? Was there a model planned and canceled or held back to tie in with another release? Like a Zelda-themed one meant to coincide with the second DLC pack release but held back for a future release? Or a Fire Emblem themed one planned for the FE Warriors release and held back for Three Houses instead? Or something different? Or just nothing interesting in particular and just some random hiccup in the sequence?
All in all, this was a pain to look up, especially photo proof of the codes on the respective boxes. And we learned nothing of value :D
the directional buttons on the joycon are perfect for 2D games.I guess it might be reasonable to say that there's no good way to play 2D games on this system?
I guess it might be reasonable to say that there's no good way to play 2D games on this system?
The last topic about the pro dpad led me to test all mine out in the same manner and none have issues, here's a quick test just a moment ago.
It's been well documented at this point. You're simply lucky.I've never had issues with my dpad and I have 2 launch pro controllers, I don't know what everyone else's problem is
see post 53I'm in EU and picked up my Pro controller when Splatoon 2 launched, but from what I hear it's a global issue and there haven't been any model or design revisions.
Wow, interesting. Good work on the research!
No issue here and not bothered to post evidence. Play mario maker a ton and i know those who have issue occasionally have mario do random ground pounds.If anyone thinks they don't have the issue, go into settings where it lets you test controller input and press left/right on the dpad very quickly, then post a video here as evidence :)
I'm in EU and picked up my Pro controller when Splatoon 2 launched, but from what I hear it's a global issue and there haven't been any model or design revisions.
I guess it might be reasonable to say that there's no good way to play 2D games on this system?
Very true. Nintendo invented a standard and they aren't adhering to it.This is in contrast to how most used their dpads back in the 8/16bit era.
Get a 8bitdo SN30Pro, the membrane is a bit mushy but it's accurate. I swapped mine out for an actual SNES controller membrane and it's perfect.I guess it might be reasonable to say that there's no good way to play 2D games on this system?
Yes, that's the problem. Screwdriver and tape will fix it.My pro DPAD randomly registers a left/right input every time I press up, is that the issue everyone's talking about?
I die at least 100 times in Hollow Knight because of this.
imgur.comI have used the pro controller for countless hours in MM2 and never had any issue with the dpad- I love it. The HD rumble is a nice touch.
Portable mode is a different story. I ordered custom joycons from Etsy.com. For 125$ you get brand new joy cons in a custom color with a fantastic Dpad. I got the white joycons with colored buttons. Would post a pic if I knew how.
You may not be playing the games where the problem manifests in a perceivable way.I've never had issues with my dpad and I have 2 launch pro controllers, I don't know what everyone else's problem is
They worked fine for a decade or two, Nintendo just refuses to make them the same way.I love pressing down and getting left/right coming out. Single piece dpads are stupid.
Is Mario maker 2 one? That's what I've been playingYou may not be playing the games where the problem manifests in a perceivable way.
Not really, no. An unintentional Up/Down input for a split second while you are running left or right isn't going to do much (or that x 90 degrees). It isn't like in Tetris where a block will drop at random while you are trying to maneuver it into position.
This is exactly my configuration except I can't say I've really noticed any issues with the d-pad on the Pro controller. Is it that bad for that many people?This is the ideal setup. I just got the Pro Controller and I'm loving it, but I still love the 8Bitdo SF30 Pro for 2D games or as a second controller in multiplayer.
Agree with this. The Switch Pro controller is my first choice for Smash though.The D-Pad needs attention, for sure, but I wish they would add a headphone jack in the next iteration. If they were to do that, I would be happy as a clam. If Nintento fixes the D-Pad and added a headphone jack... whoa boy
This has been covered extensively. They haven't fixed anything, really. It was also not hyperbole. The issue just manifests inconsistently and you may end up with a controller that has no issues at all.So, I dunno if they fixed the issue, or if it was hyperbole in the first place, or if there are some bad ones out there. If there's a date/revison number to share mine, I don't know how to check it. Lemme know and I will. But ultimately I feel very relieved and happy with my purchase so far. And who knows, maybe something like my huge hands make the controller inputs more readable to the system than other people?
post 53What are the Model No. of the gamepads tested?
I heard the latest Switch Pro Controller Model No. is 104889D