Sony is fancy single servings of steak at a restaurant and Microsoft is a barbeque with your friends. Sony's steak just happens to more often be third-person than Microsoft, which doesn't really have any specific perspective assigned to themselves.
I guess we will see. I don't think first-person really works for any RPG but lots of people disagree. Either way, it is a reboot and until I hear otherwise I am assuming it is first-person like the vast majority of Microsoft's big-budget, first-party games.Have you played Fable? All the social interaction/jobs side of its gameplay simply wouldn't work in first person.
Oh how dare Microsoft release TWO first person games from 2013 to 2020!I guess we will see. I don't think first-person really works for any RPG but lots of people disagree. Either way, it is a reboot and until I hear otherwise I am assuming it is first-person like the vast majority of Microsoft's big-budget, first-party games.
Aside from VR, any 1st party recommendations? I agree with most here, both Microsoft and Sony offer quite a diverse library of 1st party, but I can see why some might think Sony is third person action/adventure story telling and Microsoft is going to be shooters and RPG's. That is because that is where their big titles get the most attention.They've published quite a few VR first person games (Rush of Blood, Everybody Golf VR, Blood and Truth, Farpoint, Iron Man, Rigs, Firewall just off the top of my head) and something like Predator: Hunting Grounds. I haven't done a count, but they might actually have been publishing more first person games than Microsoft this generation :)
EDIT: Just looked up a few more. They've published tons of first person games this generation.
Some posters here literally can't play first-person games because it makes them motion sick. It doesn't happen to me very often but there are a handful of first-person games I can't play because I get sick. Devs Ex, Doom, and Dyinf Light are all games I had to quit playing after a couple hours because of that.Not hating on anyone here, but I genuinely don't understand people who care THAT much about perspective, or people who say "I don't play third person games" or "I don't do first person." That's so bizarre to me. How can you write off an entire perspective? Some first person games are fantastic, others are garbage. The same is true for third person, and any other perspective.
I don't really understand this, why does a studio's reputation seemingly get completely discounted when they get bought by Microsoft? For example, Horizon: Forbidden West is assumed (reasonably) to be pretty good because the last one was. But Arkane, Playground, Obsidian, MachineGames, Double Fine, Ninja Theory, etc.... they "have to prove themselves". It's like we're treating them as rookie studios just cause they got bought.The potential is defintely there: but right now we are speculating on Xbox PR promises and a lot of hopes.
Most of the games "we" are waiting for haven't even been announced or haven't shown 1 second of gameplay yet.
Those names are making good list wars, we still have to see what they will deliver in the end. And I am talking of Bethesda as well as MS games studios.
This gen MS has everything to make a great come back.
But the competiton has been having GOTY candidates almost every year the last decade and games selling better and better.
And I doubt they will be sleeping the whole gen, as Nintendo proved today with 1 studio acquisition.
Lol, that counts doesn't it? Totally deleted from my brain the fact that even existed.
Is that any good?
I don't care about Metacritic scores. I don't care that a game is "genre defining". I play what's personally interesting to me. If a game is in first-person, I'm out. There's no shortage of amazing games every year, I'll be fine without first-person perspective.
Most people play Forza in third person, and especially if we are talking about Horizon.Is Forza not first person? Do people really play driving simulator games with the camera external Behind the car?
I only use 1st person cockpit for F1 cars in FM, the rest just take up too much of the screen. The straight up 1st person option is uninteresting to me. The fact that it's classified as a driving sim hardly means anything when choosing how to play. The 3rd person view works great, this isnt a Skyrim situation where theres obviously something wrong with it.Is Forza not first person? Do people really play driving simulator games with the camera external Behind the car?
Aside from VR, any 1st party recommendations? I agree with most here, both Microsoft and Sony offer quite a diverse library of 1st party, but I can see why some might think Sony is third person action/adventure story telling and Microsoft is going to be shooters and RPG's. That is because that is where their big titles get the most attention.
They just want some sort of competition, but I'm not sure why it has to be a competition to begin with.
The discussion started after mentioning "the best western AAA" are at MS. By the best I would refer to teams working regularly on Goty candidates. Games that define a generation.I don't really understand this, why does a studio's reputation seemingly get completely discounted when they get bought by Microsoft? For example, Horizon: Forbidden West is assumed (reasonably) to be pretty good because the last one was. But Arkane, Playground, Obsidian, MachineGames, Double Fine, Ninja Theory, etc.... they "have to prove themselves". It's like we're treating them as rookie studios just cause they got bought.
Strange post. Fable has never been first person -- there's no reason to assume Playground's will be.I guess we will see. I don't think first-person really works for any RPG but lots of people disagree. Either way, it is a reboot and until I hear otherwise I am assuming it is first-person like the vast majority of Microsoft's big-budget, first-party games.
I don't really understand this, why does a studio's reputation seemingly get completely discounted when they get bought by Microsoft? For example, Horizon: Forbidden West is assumed (reasonably) to be pretty good because the last one was. But Arkane, Playground, Obsidian, MachineGames, Double Fine, Ninja Theory, etc.... they "have to prove themselves". It's like we're treating them as rookie studios just cause they got bought.
Flight Simulator is a generation defining title.The discussion started after mentioning "the best western AAA" are at MS. By the best I would refer to teams working regularly on Goty candidates. Games that define a generation.
Not 'just' good/very good games.
High hopes for MS, which is great. But as we say, wait & see.
Seems like a personal problem/limitation then, and a thinly veiled console warz type thread when you're trying to make the case that MS is so first person focused when many of their first party titles and acquired studios do third person. See Hellblade, Fable, Forza, the entirety of Double Fine's output, etc. Thread premise is pretty shallow and not very thought out tbh
Flight Simulator is a generation defining title.
Forza Horizon 3 and Forza Horizon 4 are the best racing games this past generation.
Forza Motorsport 6 and Forza Motorsport 7 the best reviewed sims on console.
Halo 5, The Outer Worlds, Gears of War 4, Gears 5, Dishonored 2, were all better received than Death Stranding or Ghost of Tsushima, games that were GOTY contenders.
Ori was one of the best titles this year, and Wasteland 3 not only a great playing title, but one of the best written games this year.
I know we tend to not count some genres, and we tend to discount smaller titles like Pillars of Eternity. That said, I often opined in the Xbox First party thread that doubt will be what is sowed pertaining Xbox studios until games start coming out with regularity.
Soon, there will be no place to move these goalposts, and we see them with everything Microsoft does in gaming.
Elder Scrolls and Fallout 3/NV/4 are primarily played in first person. You can play third person but I don't think they're really designed that way.I don't think first-person really works for any RPG but lots of people disagree.
The beauty of gaming is that people should enjoy what they like whether it is niche or not, and that as a community, we to stop having this habit that if a game is not a third person, action adventure then it does not matter. That some genres are no longer important to define a generation.You mentioned a lot of good/great games.
Flight Sim is a huge accomplishment, it may be a gen defining title for flight sim fans, but that's a niche. In terms of gaming it has close to no impact. There is a reason why it wasn't a Goty contender when other games were.
That's the same for racing games, these are genres that aren't 'important' enough to define a generation nowadays. Forza/GT n+1 are just a new improved iteration of already good racing games, as are sports games like Fifa, Madden, NBA2K...
BotW, TW3, GoW, RDR2, TLOU2, Bloodborne, Sekiro.... those are probably the games that will be mostly nominated for game of the generation.
Critics, reviewers, users all seem to mostly agree on this. It might not be your personal opinion, and that's ok.
But Sony/Nintendo/Rockstar/From Software aren't paying them for getting all those votes.
For the third time, the potential is clearly there for MS fp games this gen to finally be among those GOTG contenders. But let's wait & see what they deliver in the next several years.
Forza can be played indifferently "first" or "third" person (cockpit vs external) depending on personal preferences.Gears, Hellblade, Ori, Forza, and Microsoft Flight Simulator are indeed third-person, that's correct.
That's not really true. Based on recent releases, most of their biggest gamest tend to be 3rd person.I can't play FP games either TBH, and their biggest games (not Forza, but that's a sports game let's say) do tend to be FP. I hope whatever Moon Studios is doing is 3rd person, I'd love to see what they can do within a 3D space, as great as Ori is.
No it wasn't , it was announced at xo19 with grounded and everwildThat's not really true. Based on recent releases, most of their biggest gamest tend to be 3rd person.
Last gen they only released two big first person games. Namely Halo 5 and Sea of Thieves. On the other side of the coin there were Gears 4, Gears 5, Quantum Break, Sunset Overdrive, State of Decay 2, Killer Instinct, Ori, Ori 2, Crackdown 3, Tell Me Why and Ryse as games that were only playable in 3rd person.
Even if you remove some of the lower budget games from the 3rd person side, it still comes out on top.
At the Series X launch, the only new game released on consoles was Gears Tactics. Which is also 3rd person. As for the year ahead, we mostly only know about Psychonauts 2, Halo Infinite, Forza Motorsport and Flight Simulator as likely releases. And even then, it's too early to tell what the split will be like between 1st / 3rd person games. Tell Me Why was announced the same year it came out, for instance.
You're right. I remembered that it was announced less than a year before its release, but I misremembered which year it was announced.No it wasn't , it was announced at xo19 with grounded and everwild