I'm aware that's nowhere close to being in-game. The point of the comparison was that Spirits Within was considered to be EXTREMELY impressive when it released in 2001. a $140m budget (edit: 200m in current dollars), years to render, the whole 9.
That we're clearly well past it even with crazy rendering tricks should put the Toy Story argument to bed. Edit- FF:TSW came out the same year Pixar made Monsters: Inc, and had a bigger budget.
edit: more fun- FF: TSW
The Order: 1886
I mean, yeah you could probably nitpick some stuff but for most people we're at or past 2001 level CGI, at least when it comes to rendering people.