Mighty Number 9 is the real answer and everyone knows it. Below not turning out super well is a shame, but fuck Mighty Number 9.
I'm sure it's a fine product these days, but this doesn't have even close to the amount of shitshow backlash that No Man's Sky had.
A) "Flop" generally taken to mean sold badly
Sure I don't disagree. I just disagree that he his this con man that purposely lied to steal our money which is a bs narrative.You can lie through omission too, which is largely what he did. He definitely had more than one opportunity to discuss the multiplayer - an interview with Game Informer, an interview where Geoff Keighley said something like "so you're kind of building an MMO, huh" and on launch day when those two guys tried to meet up in the same spot and everyone realised that the multiplayer was bullshit, but he still deliberately talked around it on Twitter.
The game is in a great state now but did a lot of stuff wrong at launch. I was so hyped for it and incredibly disappointed in the final product. You don't need to defend the guy or make excuses for its extremely poor launch, even though I fully disagree that it was a flop because everything suggests it did really well commercially.
Why? Things are not black and white in this world.Calling it BS when your argument is "he didn't lied a lot, he lied a few times" isn't the best direction to take.
Especially when you're dancing around some of the lies. He didn't "go along" with what IGN brought up. He lied. They asked him a question and he lied.
I took this more at further proof that reviews are useless and gaming journalists don't know how to review games.For people saying No Man Sky. The critical reception of NMS was slighly better:
- No Man Sky (PS4): 71
- Below: 68
And let's not talk about sales, because despite everthing, NMS sold a lot.
That's what I'm wondering. Tacoma may check those boxes, but it doesn't have the recognizable title. Maybe if it was released as exactly the game it is today, but with a different title, things could've ended up different for it.Does anyone want a Gone Home sequel? It was great how that story unfolded in the exploration, but I never felt the need to continue that story once it concluded. If you wanted a new story with new characters and some advancements on their delivery for the sequel, well Tacoma checks those boxes.
But difficult to say as its on GamepassI feel like BELOW could get some decent sales from the Nintendo/Sony crowd. But yeah it definitely undersold on Xbox.
I took this more at further proof that reviews are useless and gaming journalists don't know how to review games.
Launch NMS was an absolute atrocity, Below is just a not a very good game because it has many design decisions that work against it. But it shouldn't be below (sorry) a game that despite being even worse at launch was a broken mess even.
Unless that MC was revisited after the NMS updates.
There are dozens of indie games released every month that flop, deservedly or not.
People saying that NMS wasn't financially a flop are cheap because NMS wasn't a flop thanks a HUGE marketing campaing provided by Sony, Below hasn't have that so unless you are comparing a media flop, comparing unit sales without taking into account $$$ in marketing makes little to no sense.
People keep talking about how much NMS sold without factoring how much was spent to get there in marketing and how below hasn't had any of that.
I took this more at further proof that reviews are useless and gaming journalists don't know how to review games.
OP laid out why he thinks it's a flop and it's entirely seperate from his own disappointment
and he adresses that too.
why does this matter? it didn't flop so it shouldn't be in the discussion of biggest flop.
Ii was going more off of the interview I linked to which was done in the context of the launch window sales. It's sold more since then yea, if nothing else it's been included in bundles.Where did you get information that Tacoma sold only 10k?
Here are sales only from pc (Steamspy):
100,000 .. 200,000
It matters the moment you try to put NMS out of the conversation by referencing sales without taking into account how those sales arrived.
We will surely agree that those sales didnt happen thanks to media/public reception.
This game is amazing and tells one of the most important stories/themes of the year, the fact that the gaming media didn't really attach to it and build it up is saddening.Sadly, given the talent behind it and its fantastic soundtrack, Where The Water Tastes Like Wine was a massive disaster and should probably be included if you're looking at flops sales-wise
I took this more at further proof that reviews are useless and gaming journalists don't know how to review games.
Launch NMS was an absolute atrocity, Below is just a not a very good game because it has many design decisions that work against it. But it shouldn't be below (sorry) a game that despite being even worse at launch was a broken mess even.
Unless that MC was revisited after the NMS updates.
I wasn't talking about sales, i was clear about what i was talking.
I mean.... 4gb is really not that muchI wanted to have an opinion on this game as a game, but when I tried to run it on my PC with 4GB of RAM it just ate it all and CTD'd due to failing to read a file.
So I have no opinion on this game as a game, but as a program it is very much a shoddy job.
It's only slightly less than the install size of the game. In comparison, GTA V install size is over 60 GB, and it doesn't cause memory errors when trying to load. (As a side note - actually runs okay with no additional manipulation past turning all graphics options down to minimum. I am extremely surprised by this, given that I only have an iGPU.)
It was a flop though. It sold like gangbusters. Yeah there was vitriol over what multiplayer meant but it was no way a flop. Just because something is highly anticipated and doesn't score in the 80s-90s doesn't make it a flop.NMS flopped, period, the game didn't leave up for the hype and the whole marketing campaign, this game was overhyped.
Now it is a different game, but in 2016 it was a shitshow despite selling a fuckton thanks to lies.
Slighty better by 3 is insignificant, the former has a HUGE HYPE compared to the latter.
NMS flopped, period, the game didn't leave up for the hype and the whole marketing campaign, this game was overhyped.
Basically my exact feelings on it. Maybe it'll click with me later, but after a few hours I dropped itBelow was one of my most anticipated indie titles of this gen, alongside Inside. Sadly, after four and a half hours, I realized this game is not for me and dropped it yesterday. But it's not a flop, it's a good game with solid mechanics, great sound design and magnificent art style.
We don't talk about this, lets forget it ever happened
My pick is Tacoma. It released last year coming off a critical and relatively commercial smash with Gone Home, and severely underperformed compared to its predecessor.
Here is a PCGamer interview going into more detail. It's a shame too because I just played through the game recently and felt it was in the same ballpark of quality as Gone Home. But it just didn't connect and seems to have basically been forgotten at this point.
Other than possibly the Rogue Legacy -> Full Metal Furies progression, I haven't seen another real contender yet in this thread. Below itself went straight to Game Pass and is a divisive, not bad, game (critically speaking). So I think it's dubious to call it an outright flop when we really don't know how to treat the commercial performance of something that debuted on a streaming service.
On the other hand, Gone Home sold 700k+ and Tacoma sold 10k. Those are some hard numbers and they are flop numbers.
Also, buy Tacoma:
Mighty Number 9 is the real answer and everyone knows it. Below not turning out super well is a shame, but fuck Mighty Number 9.