At this point in my life, my code of ethics>>>>>>>>>>>>games.
I'm either getting a refund on Shenmue III or selling it immediately if I'm not eligible as well.
I hope Lab Zero can hold it together and not fall for Epic's bullshit.
At this point in my life, my code of ethics>>>>>>>>>>>>games.
So if they are close to running out of money and this will save them you still have a problem with itAt this point in my life, my code of ethics>>>>>>>>>>>>games.
I'm either getting a refund on Shenmue III or selling it immediately if I'm not eligible as well.
I hope Lab Zero can hold it together and not fall for Epic's bullshit.
Are they, or are you just arguing hypotheticals?So if they are close to running out of money and this will save them you still have a problem with it
Just a question my friend, would you care to entertain it? I'd like to see how your ethics line up.
They have a publisher. There are other options other than fucking over backers.So if they are close to running out of money and this will save them you still have a problem with it
That wasnt the question and that is an even bigger problem if the publisher takes the deal and they they won't too all I'm saying is everything ain't black and white but ethics in gamging I get but I agree tho those who pre orders steam version should get it regardless but cause that deal was in place before epic etcThey have a publisher. There are other options other than fucking over backers.
No exact date has actually been officially announced, just 2019.Wait...isn't this coming out in two months? Why the doom and gloom? Do y'all know something I don't?
Wait...isn't this coming out in two months? Why the doom and gloom? Do y'all know something I don't?
I hope that whatever he goes on to do is successful and fulfilling and I appreciate how prompt and friendly he was towards us despite a lot of our issues.Hey guys,
Just a quick update, Peter (Ravidrath) is no longer with Lab Zero. He's doing well, though, and he's taking some time off before getting back into the swing of things. He didn't really want it to distract from Indivisible hype, which *will* be awesome.
That's a lot of tinfoil you decided to wear just because their CEO decided to step down.You know it's gonna happen. New CEO, company barely has any money, game development taking much longer then conservative early estimates, etc. They're in a prime situation to be approached by Epic.
Hey guys,
Just a quick update, Peter (Ravidrath) is no longer with Lab Zero. He's doing well, though, and he's taking some time off before getting back into the swing of things. He didn't really want it to distract from Indivisible hype, which *will* be awesome.
Yeah I didnt wanna break the news, privacy and all that. Game is gonna be great and is coming along pretty well! Im guessing you'll see a fair bit of media updates closer to release.
That's a lot of tinfoil you decided to wear just because their CEO decided to step down.
I backed for a ps4 copy, and changed it to switch, but I'm kinda worried after not a single answer or statement on framerate for switch. Does anyone have confidence in the switch version running at 60fps, or should I just go back to the ps4 copy?
No.Does anyone have confidence in the switch version running at 60fps
Counterpoint: Diablo 3 and Hollow Knight.No.
Source: My ass, but based on the fact that most Switch versions run inferior and there's been radio silence on the issue.
I mean, like I said, totally from my ass. Can the team do it? Probably. But I wouldn't assume.
I've heard reports that Skullgirls on Switch was demoed at AX (or some other event), and that the game was running smoothley, and that both Skullgirls and Indivisible use the same engine.I mean, like I said, totally from my ass. Can the team do it? Probably. But I wouldn't assume.
Oh that's a shame. It was fun to have him post here. Well hopefully he rests up and can move on to the next step in his life. Wish him the bestHey guys,
Just a quick update, Peter (Ravidrath) is no longer with Lab Zero. He's doing well, though, and he's taking some time off before getting back into the swing of things. He didn't really want it to distract from Indivisible hype, which *will* be awesome.
I've heard reports that Skullgirls on Switch was demoed at AX (or some other event), and that the game was running smoothley, and that both Skullgirls and Indivisible use the same engine.
Just learned that the main initial reason I backed the game- the awesome character design that was Toko- was dropped sometime during development.
I can't say I'm not disappointed, and a bit confused since I anecdotally remember seeing more fanart of her than a number of characters who did make it through. I take solace in the fact that Ren exists and wasn't a thing at the time I backed and I LOVE HIM... but to say I don't miss badass samurai nun would be false... Was there a poll I missed or something?
Anyway, RIP to a real one, here's hoping the design gets used somewhere in the future.
Indeed, indeed. That's why I'm more sad and not at all angry, I'm absolutely sure there was good reason for the cuts and design changes made (like I think I remember reading Baozhai was really hard to animate in her old design or something? It WAS super awesome but probably rather unwieldy to animate), it just sucks.kickstarter allows us to experience the joy and depression of video game development as it occurs in real-time over several years: from concepts to finished designs.
not everything conceptualized makes it to the finish line
Ah jeez, that sucks. D: I hope when the game comes out you'll be able to make some new favorites.Literally every one of my favorite characters were dropped. Out of the full list of characters shown, there couldn't have been a worse final roster for me (not to say that the roster itself is bad, just the worst out of all possibilities)
Oh there are still a LOT, 23 possible party members including Ajna. But I think something like... 8 or so were dropped looking at the current roster vs the old one?
See this makes sense to me like with Baozhai. The chain is already hard enough to animate, having a whole extra braid would just make things harder. I do prefer his original hairstyle, though, true. But he looks just as cute in the in-game art I've seen so I'm good.LOL I still can't get over what they did to Ren's design, went from this:
to this:
I honestly did not even think of that, but yeah, you're probably right.See this makes sense to me like with Baozhai. The chain is already hard enough to animate, having a whole extra braid would just make things harder. I do prefer his original hairstyle, though, true. But he looks just as cute in the in-game art I've seen so I'm good.
The new design looks like it's simpler to animate and symmetrical.LOL I still can't get over what they did to Ren's design, went from this:
to this:
I have a question.
Years ago I won a contest on Neogaf, I needed to play the Indivisible demo and won the contest, my nick was Punished Snake, changed to Ludens later. I than quit Neogaf after the big meltdown, and created an account here.
The user I won the game from, Moonlight on Neogaf, found me and he gave me two keys, one was for the Indivisible prototype if I remember correctly, another was for How to Survive, as apologize. I later decided to quit my resetera account, but after a months or two I decided to create another one, this one.
Is there a way to contact the user I won the giveaway from? Sadly I have not him anymore on my friend list. I know he should be active in this thread, but I fdon't know if the nick is the same.
Damn, the print looks awesome.