It's pretty great. There were numerous missions where the music kicked in and I was like, "damn, this music is fucking awesome!". The more ambient "cooldown" tracks could be surprisingly haunting too.
It's like a modern synthwave/orchestral/rock mix that works really well. I'm glad that synthwave tendencies have been making a comeback recently.
I think this is the track that plays during the Lincoln Memorial mission and it was amazing.
I LOVE how much this track resonates with people lol
He did indeed.Never heard the FC5 one but yes AC2 is fantastic.
Jesper Kyd also did the Splinter Cell Soundtrack, didn't he?
That's a really great soundtrack, definitely feel the "cult vibe"He did indeed.
Oh man, give Far Cry 5 a shot for the soundtrack. Its certainly way different from The Division's vibe, but it really leans into the whole cult thing. Also, its just a different sound that most other video games. Its fantastic.Far Cry 5 gets sheet on alot on this forum for a few different reasons, but really, its a very solid game and a god-tier soundtrack
https://www.youtube.com/watch?v=S2Z6vKuJ6_U
https://www.youtube.com/watch?v=hcGjc_bmjEM
As some examples.
Its also a pretty solid game to boot.That's a really great soundtrack, definitely feel the "cult vibe"
Ace Combat is always great but I personally feel it fell a little flat with this one. From the tracks I checked out nothing really jumped out at me.
Between Kingdom hearts 3 and DMC 5 for me and I havent even played KH3. Silver bullet in DMC 5 is god tier.
It's great but it's like, one song out of a soundtrack.
The rest of the soundtrack slaps too
I actually disagree but only for this specific type of game. It's very clear the intention of this OST as well as the first game/Survival's OST is to be interwoven with the moment to moment gameplay, with very sparse bursts of energy to match the mission set pieces. A big part of the game is traversal through empty, apocalyptic streets and I think a lot of that atmosphere is reinforced by the decision to either have subtle tracks or to not be scored at all (the DZ is completely silent except for when extracting loot). Having bombastic or "more noticeable" tracks more often would in my opinion detract from the tone of the game.It is really good but I wish it was more noticeable. It kinda kicks in at times and I'm like yeah, I am feeling this song.. but mostly it's unheard. I suppose this is to make sure it isn't interfering with the radio chatter and the like, but it still would be nice if it were more pervasive.
You got to listen to the DMC 5 ost for real, as mentioned it slaps.
I can definitely see this perspective and I think you're spot on with their reasoning, but I just like the music in general and want to hear more of it!I actually disagree but only for this specific type of game. It's very clear the intention of this OST as well as the first game/Survival's OST is to be interwoven with the moment to moment gameplay, with very sparse bursts of energy to match the mission set pieces. A big part of the game is traversal through empty, apocalyptic streets and I think a lot of that atmosphere is reinforced by the decision to either have subtle tracks or to not be scored at all (the DZ is completely silent except for when extracting loot). Having bombastic or "more noticeable" tracks more often would in my opinion detract from the tone of the game.
You know shit's gonna kick off when the arpegiated synths go into this.
Those damn synths are SO goodYou know shit's gonna kick off when the arpegiated synths go into this.