poll added
Poll added. Kinda surprised at how many people would be ok with no open world (overworld).
It would be gross if FFVII Remake was open world. I don't want that shit. Even the most ardent Ubisoft fanboy doesn't want that shit.
First post gets it
From this I pictured it being like the Donkey Kong Country level select overworld, haha.As long as it's not selecting locations from a menu like FFX, I think I'll be okay.
The original was super linear but it never felt that way when I was a kid. I hope it has some openness to it so that people's experiences differ from one another. I'm tired of open world games but I feel it's a must for RPGs.
Midgar ain't going to be open world. Expanded from it's original linearity a bit (in places) but I'd imagine the structure to be more like Uncharted 4 than Witcher 3/GTA. So dungeons and other segments can be fairly linear (with some branching paths/dead ends) and then there will be some city streets in Midgar that allow a bit of wandering around in the region of a few blocks and then it'll narrow down to a more linear section again. And exiting Midgar can offer a larger outdoor environment that is a bit more open world-ish, before it narrows down to a more linear path once you arrive to the next dungeon & town.
lol, I can picture that in my mind pretty well.From this I pictured it being like the Donkey Kong Country level select overworld, haha.
When you say overworld you just mean a glorified map you can traverse with random battles and landmarks to visit, correct?That's the problem. It shouldn't be Ubisoft open world but FFX's world map style fucking sucked and FFXII's did too. The games need a sense of scale and continuity and just having the entire game world be a bunch of interconnected field maps with no actual connective tissue just ruins the experience, destroys sidequesting and makes exploration impossible.
FFVII needs an overworld. Period.
When you say overworld you just mean a glorified map you can traverse with random battles and landmarks to visit, correct?
Those two are not the same thing. I want an overworld but don't want the game to be open world. Thus the poll results.Poll added. Kinda surprised at how many people would be ok with no open world (overworld).
Yeah I am realizing that I fubar'd the vocabulary. I am more referring to the "overworld" more than an "open world".You kinda stacked the deck against yourself by using the wrong terminology. I think most people would prefer an OVERWORLD, but calling it 'open world' makes people think of FFXV's kind of open world, which FFVII could not possibly be done in.
I imagine/hope FFVIIR's will have a bit more effort put into it all and it should avoid those pitfalls.This is how Tales does it nowadays and it's just terrible. The "field" areas just feel like themed carnival zones you have to walk through instead of actually traversing a full world.
you could fly a ship in FFX 😜It ain't final fantasy vii if I can't fly the highwind around and listen to that great music.
Yeah, I'd be disappointed if there was no overworld and it was just some FFX-like corridors and map menu. Midgar needs to end with us entering an open space that offers a sense of "this journey is just beginning". It doesn't have to be massive, but just open enough that it offers some sense of exploration & traversal.Yeah I am realizing that I fubar'd the vocabulary. I am more referring to the "overworld" more than an "open world".
Would you be mad if there was no "overworld". Could a mod change the title to that?
Hum I don't think we will have an open world map as FFXV but more like FFXII, zone-based map. But more large and detailled. And if they want put loading scene between zones in order to have detailled maps, I will be OK.
You can't do airships or vehicles on FFXII-style maps, though. And vehicles are a huge part of FFVII.
Well I did not play Spider-man on PS4 but I believe there is the subway scene that works as a loading scene for moving on other places. We could see the same thing in FFVIIR. But yeah, I'm curious how they will do for cars and airships.