Climbing or gliding in some form, sure, but I really don't want navigating ES to feel like BotW or Genshin.
That is to say, I do not want the game to enable navigating by finding peaks, looking for points of interest, and gliding towards them. I love BotW, it's perhaps my favorite game of all time, but I appreciate how moving through that world was entirely distinct from Skyrim* and I want to keep it that way.
There's something cozy and grounded about the experience of navigating the world in Skyrim and I don't want to lose that. Perhaps it's because it's in First Person, but I want them to give me a world that asks me to follow the roads, use bridges, take the stairs, etc. I want to discover caves, dungeons, and small encampments just as I round the bend. I'd hate for them to throw all that out the window in favor of "climb-up, look-out, glide-down". If they give me Levitation, let it be short lived enough that it's a clever way to cross a narrow crevasse where the bridge is out, but not a way for me jump off a monstrous cliff and land somewhere several kilometres away.
* Also apologies as I've only played Skyrim. Perhaps the franchise used to be something entirely different. Maybe what I've said is not what others want from the franchise, but that's where I am.