Post I replied to just left me with impression that you think that this taxi driver is only POC in the trailer, when in fact there is a lots of POC's in trailer overall. In different social castes and occupations. From normal-ish civies to punks to store keepers to (like this thread is about) taxi drivers to corporate, at least.
What has you concerned after seeing screenshots?
Also how people don't notice that corporate woman in meeting room scene or, what looks like to me, Asian woman working for Corporate and getting out of flying car in another scene? Then there is just a lots of backdrop POC's in basically every scene shown.
I definitely never meant to imply there were no other people of color in the trailer. I was responding to someone who suggested everyone was overreacting to one image by pointing out that obviously these concerns are based on a prior context, not only one image.
After rereading, I can see how by phrasing in my original post was confusing, that's my bad, but I think this misses the point. The concern isn't that no people of color exist, obviously, as the entire thread is about the prominent existence of one. The concern, as shown in this image and from the anecdote of someone who played it saying they felt there was also a rather stereotypical Mexican character, is that the game might rely heavily on racial stereotypes, particularly for ethnic groups the developers might have less direct experience with.
The black boxer, for instance, didn't make me roll my eyes nearly as much, even though that is also something of a stereotype, because I noticed other prominent black characters on a first viewing and I also trust them to know more about how to write black characters than even more underrepresented minority groups.
Being a dev must be extremely hard. In addition to all the animations, visuals, coding, gamedesign, storywriting etc. you also have to think carefully how to represent every group of people (not even in your final game, but even in the trailers) so noone gets upset.
If their past games demonstrated they were good at diverse representation, then people would use that to give them a benefit of the doubt instead of worrying about the worst possible outcome based on a trailer. If only there was some way they could have controlled how people think of their ability to represent diversity. If only they could have controlled the things that were in their past games.