by Comrade Foster (text) & TheMoon (visuals/maintenance)
Developer: Omega Force / Team Ninja / Supervision by Nintendo EPDPublisher: Koei Tecmo (Japan) | Nintendo (NA/PAL)
Release: November 20, 2020
Platforms: Nintendo Switch
Genre: Backwards Pikmin with Swords
Multiplayer: Local splitscreen co-op for 2 players
Online: Still no :<
DLC: Nothing announced yet
Demo: Yes, saved progress carries over to the full game.
File Size: 10.8GB
eShop pages: EU | AU | NZ | US | CA | JP
Review Thread: Here
Spoiler Thread: Here
While locking Calamity Ganon in place during its attack on Hyrule Castle in Breath of the Wild, Zelda's magic firing off causes a tiny Guardian to be sent back 100 years in time and it captured images of the catastrophic battle in the future. Link, Zelda, and Impa examine it with a Sheikah Slate that can somehow interact with the tiny Guardian...
Will it affect how events play out in the past?
Play the game and find out...
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[A message from Comrade Foster]
Hey, everyone.
First time doing this and it's about a game that I really like on
top of it. Here's hoping that all of you are as excited about this
game as I am because I've been excited for this game since
Day 1.
With that said, let's hop to it, shall we?
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What is Age of Calamity about and how does it relate to Breath of the Wild?
Set 100 years ago before the events of The Legend of Zelda: Breath of the Wild, the game tells the story leading up to and during the Calamity that destroyed Hyrule long ago. It's a prequel that allows you to play multiple characters, such as Link, Mipha, Revali, Urbosa, etc. While the game may be a prequel, fans will no doubt find the events unfolding in it to be interesting nonetheless, as they flesh out most of the key characters from Breath of the Wild and show them in their prime.
What characters can you play in Hyrule Warriors: Age of Calamity?
Aside from Link and Zelda, characters such as the Four Champions of Hyrule and Impa are known to be playable (without spoiling other characters, Age of Calamity's base roster is larger than that of the original Hyrule Warriors' base roster of 16). The game itself may not be as hefty in playable characters as, say, the Warriors Orochi series or even the mainline Dynasty Warriors games, which currently has almost 100 playable characters as of its current game (Dynasty Warriors 9). That being said, with the Hyrule Warriors: Age of Calamity info leak a while back, the writer of this OT personally thinks that people will be satisfied with the final roster. The AoC base game roster of playable characters is 18
Is there an Expansion Pass?
No post-game content plans have been announced so far, curiously. Both Hyrule Warriors and Fire Emblem Warriors have had extensive post-launch support with expansion passes adding a large variety of characters, maps, and modes to the game.
What game modes are there?
Unlike the original Hyrule Warriors, all the content from the various modes (such as Adventure Mode) has been seamelssly integrated into the world map from Breath of the Wild/Age of Calamity. This means that special challenges (like those found in Adventure Mode maps) and NPC interactions as well as things like crafting and upgrading are all accessed through locations on the same map screen used to navigate the "main story."
What is a Musou game?
The most prolific developer in this genre is Koei Tecmo's Omega Force, the same developers headlining Hyrule Warriors: Age of Calamity. As implied, there are other games outside of the Warriors series that are Japanese hack-and-slash, or Musou, such as Capcom's Sengoku Basara series, but elements of this genre can be found in Devil May Cry and No More Heroes.
How does this Musou game differ from other Musou games?
For starters, you may use different weapons rather than the character's "main" one, similar to Breath of the Wild. Different characters will play differently with each weapon that you give them.
Do I need to have played other Musou games to enjoy this one?
Generally, given the ease of playing these games, that would be a no. What makes a Musou game addicting is the ease of use that they have. Even so, some people find them repetitive and lifeless while others find them to be easy to get into while making you feel like a badass. In the end, the gameplay may not be your sort of thing, but this game is supposed to capitalize mostly on story-telling compared to previous Musou games from what's been shown so far and it has collaboration from the same team that worked on Breath of the Wild, so expect things to have a strong emphasis on story if you don't mind going through the gameplay in order to find out everything that happened 100 years ago.
Do I need to play Breath of the Wild to understand this game's story?
It would be for the best to play Breath of the Wild first to get more out of this game, but there is nothing stopping you from playing what is essentially a prequel to the first game so you won't be completely lost with this one. That being said, you'll lose out on connections that you wouldn't have made otherwise. This is definitely a game that you would want to play in conjunction with The Legend of Zelda: Breath of the Wild and, indeed, this game is definitely meant for fans more than most Zelda games.
What about updates?
No content update plans have been announced thus far. Previous KT/Nintendo collaborations have all had extensive "expansion pass" content after launch. Details will surely be announced sometime soon. As for now, there has only been a day-1 patch fixing some issues. See the threadmarks for patch notes.
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